mirror of
https://github.com/opus-tango/public-python.git
synced 2026-07-18 07:32:45 +00:00
217 lines
7.0 KiB
Python
217 lines
7.0 KiB
Python
"""
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Interactive coordinate calibration for TFC forge macro.
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Run from a terminal: python setup.py
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Flow:
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1. Anvil GUI: click top-left, then bottom-right of the bounding box (defines tl, br, width, height).
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2. Click the center of each main inventory slot (i1–i27) and hotbar slot (h1–h9).
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3. Recipe GUI: same top-left / bottom-right for the recipe panel.
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4. Writes coords.json with full anvil and recipe maps (recipe button offsets stay 0 until you edit or extend this script).
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Press Esc to abort at any time.
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"""
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from __future__ import annotations
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import json
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import sys
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import threading
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from pathlib import Path
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from queue import Queue
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from typing import Any
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from pynput import keyboard, mouse
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DEFAULT_OUTPUT = Path(__file__).resolve().parent / "coords.json"
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def _empty_anvil_map() -> dict[str, Any]:
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m: dict[str, Any] = {
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"tl": (0, 0),
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"br": (0, 0),
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"width": 0,
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"height": 0,
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"plans": (0.0, 0.0),
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"weld": (0.0, 0.0),
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"input1": (0.0, 0.0),
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"input2": (0.0, 0.0),
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"L": (0.0, 0.0),
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"M": (0.0, 0.0),
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"D": (0.0, 0.0),
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"P": (0.0, 0.0),
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"G": (0.0, 0.0),
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"Y": (0.0, 0.0),
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"O": (0.0, 0.0),
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"R": (0.0, 0.0),
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}
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for i in range(1, 28):
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m[f"i{i}"] = (0.0, 0.0)
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for i in range(1, 10):
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m[f"h{i}"] = (0.0, 0.0)
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return m
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def _empty_recipe_map() -> dict[str, Any]:
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m: dict[str, Any] = {
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"tl": (0, 0),
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"br": (0, 0),
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"width": 0,
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"height": 0,
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"rlb": (0.0, 0.0),
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"rrb": (0.0, 0.0),
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}
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for i in range(1, 19):
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m[f"r{i}"] = (0.0, 0.0)
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return m
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ANVIL_INVENTORY_KEYS = [f"i{i}" for i in range(1, 28)] + [f"h{i}" for i in range(1, 10)]
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def apply_top_left_bottom_right(
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coord_map: dict[str, Any], tl_corner: tuple[int, int], br_corner: tuple[int, int]
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) -> None:
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"""Set tl, br, width, height from top-left and bottom-right corners."""
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if br_corner[0] <= tl_corner[0] or br_corner[1] <= tl_corner[1]:
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raise ValueError(
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f"Invalid box: top-left {tl_corner}, bottom-right {br_corner}. "
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"Bottom-right should be farther right (larger x) and lower down (larger y) than top-left."
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)
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coord_map["tl"] = (tl_corner[0], tl_corner[1])
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coord_map["br"] = (br_corner[0], br_corner[1])
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coord_map["width"] = int(br_corner[0] - tl_corner[0])
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coord_map["height"] = int(br_corner[1] - tl_corner[1])
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def set_offset(coord_map: dict[str, Any], coord_name: str, x: int, y: int) -> None:
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"""Store normalized offset relative to tl and box size (matches main.get_coord)."""
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if coord_name in ("tl", "br"):
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coord_map[coord_name] = (x, y)
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return
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w = coord_map["width"]
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h = coord_map["height"]
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if w <= 0 or h <= 0:
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raise ValueError("width and height must be set and positive before recording offsets")
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tl = coord_map["tl"]
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ox = (x - tl[0]) / w
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oy = (y - tl[1]) / h
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coord_map[coord_name] = (ox, oy)
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def _serialize_value(v: Any) -> Any:
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if isinstance(v, tuple):
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return [_serialize_value(x) for x in v]
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if isinstance(v, float):
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return round(v, 8)
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return v
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def coord_map_to_json_dict(coord_map: dict[str, Any]) -> dict[str, Any]:
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return {k: _serialize_value(v) for k, v in coord_map.items()}
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class _ClickSession:
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def __init__(self) -> None:
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self._q: Queue[tuple[int, int] | None] = Queue()
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self._abort = threading.Event()
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def on_click(self, x: float, y: float, button: mouse.Button, pressed: bool) -> None:
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if not pressed or button != mouse.Button.left or self._abort.is_set():
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return
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self._q.put((int(round(x)), int(round(y))))
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def on_release(self, key: keyboard.Key | keyboard.KeyCode) -> bool | None:
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if key == keyboard.Key.esc:
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self._abort.set()
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self._q.put(None)
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return False
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return None
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def wait_click(self, prompt: str) -> tuple[int, int]:
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print(prompt, flush=True)
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item = self._q.get()
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if item is None:
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raise SystemExit("Aborted (Esc).")
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return item
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def run_setup(output_path: Path) -> None:
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anvil = _empty_anvil_map()
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recipe = _empty_recipe_map()
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session = _ClickSession()
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mouse_listener = mouse.Listener(on_click=session.on_click)
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mouse_listener.start()
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try:
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with keyboard.Listener(on_release=session.on_release) as kbd_listener:
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print(
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"=== Anvil GUI ===\n"
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"Open the anvil / forge screen. You will define the full GUI rectangle, then inventory slots.\n",
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flush=True,
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)
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tl_pt = session.wait_click("1/2 Click the TOP-LEFT corner of the anvil GUI (outer box).")
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br_pt = session.wait_click("2/2 Click the BOTTOM-RIGHT corner of the same GUI box.")
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apply_top_left_bottom_right(anvil, tl_pt, br_pt)
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print(
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f" Box: tl={anvil['tl']} br={anvil['br']} size={anvil['width']}x{anvil['height']}\n",
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flush=True,
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)
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total = len(ANVIL_INVENTORY_KEYS)
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for n, key in enumerate(ANVIL_INVENTORY_KEYS, start=1):
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xy = session.wait_click(
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f"Inventory {n}/{total}: click the center of slot {key} "
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"(i1–i27: main inventory, usually 9×3 left-to-right, top-to-bottom; then h1–h9: hotbar)."
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)
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set_offset(anvil, key, xy[0], xy[1])
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print(
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"\n=== Recipe GUI ===\n"
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"Open the recipe selector panel (or the screen where it appears). Same corner convention.\n",
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flush=True,
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)
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rtl = session.wait_click("1/2 Click the TOP-LEFT corner of the recipe GUI box.")
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rbr = session.wait_click("2/2 Click the BOTTOM-RIGHT corner of the recipe GUI box.")
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apply_top_left_bottom_right(recipe, rtl, rbr)
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print(
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f" Box: tl={recipe['tl']} br={recipe['br']} size={recipe['width']}x{recipe['height']}\n",
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flush=True,
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)
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print(
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"Recipe controls (rlb, rrb, r1–r18) are left at [0,0] in the file; calibrate them later if needed.\n",
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flush=True,
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)
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payload = {
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"anvil": coord_map_to_json_dict(anvil),
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"recipe": coord_map_to_json_dict(recipe),
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}
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output_path.write_text(json.dumps(payload, indent=2) + "\n", encoding="utf-8")
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print(f"Wrote {output_path}", flush=True)
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finally:
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mouse_listener.stop()
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def main() -> None:
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out = DEFAULT_OUTPUT
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if len(sys.argv) > 1:
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out = Path(sys.argv[1]).expanduser().resolve()
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try:
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run_setup(out)
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except SystemExit as e:
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print(str(e), flush=True)
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raise
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except ValueError as e:
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print(f"Error: {e}", flush=True)
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sys.exit(1)
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# Backwards-compatible names for any imports
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anvil_coord_map = _empty_anvil_map()
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recipe_coord_map = _empty_recipe_map()
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set_coord = set_offset
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if __name__ == "__main__":
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main()
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