Files
http-server-in-c/webserver.c
2025-05-08 22:34:36 -04:00

103 lines
2.8 KiB
C

/*
* webserver.c
*
* This file contains the main function for managing sockets, clients, user
* input, and threads.
*/
#include <netinet/in.h>
#include <poll.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
#include "client_handler.h"
#include "logging.h"
struct sockaddr_in server_addr;
#define DEBUG 1
int main() {
open_log_file();
set_log_level(DEBUG ? LOG_DEBUG : LOG_INFO);
// Create socket
int server = socket(AF_INET, SOCK_STREAM, 0);
if (server < 0) {
log_message(LOG_ERROR, "Socket creation failed");
exit(1);
}
log_message(LOG_INFO, "Socket created");
// Socket address config
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(8080);
// Allow reuse of port when debugging
if (DEBUG) {
log_message(LOG_DEBUG, "Allowing reuse of port");
int reuse = 1;
setsockopt(server, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(int));
}
// Bind socket
if (bind(server, (struct sockaddr *)&server_addr, sizeof(server_addr)) <
0) {
log_message(LOG_ERROR, "Socket bind failed");
exit(1);
}
// Listen for connections
if (listen(server, 5) < 0) {
log_message(LOG_ERROR, "Socket listen failed");
exit(1);
}
// Set up poll to monitor stdin and server
struct pollfd fds[2];
fds[0].fd = STDIN_FILENO;
fds[0].events = POLLIN;
fds[1].fd = server;
fds[1].events = POLLIN;
// Main loop
while (1) {
int ret = poll(fds, 2, 0);
if (ret > 0) {
// Check if stdin has data
if (fds[0].revents & POLLIN) {
char c;
read(STDIN_FILENO, &c, 1);
if (c == 'q') {
close(server);
shutdown(server, SHUT_RDWR);
log_message(LOG_INFO, "Shutting down server");
break;
}
}
// Check if server has data
if (fds[1].revents & POLLIN) {
struct sockaddr_in client_addr;
socklen_t client_len = sizeof(client_addr);
int *client = malloc(sizeof(int));
*client = accept(server, (struct sockaddr *)&client_addr,
&client_len);
if (*client < 0) {
log_message(LOG_ERROR, "Socket accept failed");
continue;
}
pthread_t thread;
pthread_create(&thread, NULL, client_handler, (void *)client);
pthread_detach(thread);
}
}
}
close_log_file();
return 0;
}