mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 12:05:20 +00:00
69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
// Copyright 2016 Intel Corporation All Rights Reserved
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//
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// Intel makes no representations about the suitability of this software for any purpose.
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// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
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// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
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// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
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// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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// Intel does not assume any responsibility for any errors which may appear in this software
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// nor any responsibility to update it.
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#include "Tutorial06.h"
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int main( int argc, char **argv ) {
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ApiWithoutSecrets::OS::Window window;
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ApiWithoutSecrets::Tutorial06 tutorial06;
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// Window creation
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if( !window.Create( "06 - Descriptor Sets" ) ) {
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return -1;
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}
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// Vulkan preparations and initialization
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if( !tutorial06.PrepareVulkan( window.GetParameters() ) ) {
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return -1;
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}
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// Tutorial 06
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if( !tutorial06.CreateRenderingResources() ) {
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return -1;
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}
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if( !tutorial06.CreateStagingBuffer() ) {
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return -1;
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}
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if( !tutorial06.CreateTexture() ) {
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return -1;
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}
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if( !tutorial06.CreateDescriptorSetLayout() ) {
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return -1;
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}
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if( !tutorial06.CreateDescriptorPool() ) {
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return -1;
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}
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if( !tutorial06.AllocateDescriptorSet() ) {
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return -1;
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}
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if( !tutorial06.UpdateDescriptorSet() ) {
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return -1;
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}
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if( !tutorial06.CreateRenderPass() ) {
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return -1;
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}
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if( !tutorial06.CreatePipelineLayout() ) {
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return -1;
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}
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if( !tutorial06.CreatePipeline() ) {
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return -1;
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}
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if( !tutorial06.CreateVertexBuffer() ) {
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return -1;
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}
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// Rendering loop
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if( !window.RenderingLoop( tutorial06 ) ) {
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return -1;
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}
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return 0;
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}
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