mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 03:55:26 +00:00
1222 lines
73 KiB
C++
1222 lines
73 KiB
C++
// Copyright 2016 Intel Corporation All Rights Reserved
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//
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// Intel makes no representations about the suitability of this software for any purpose.
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// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
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// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
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// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
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// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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// Intel does not assume any responsibility for any errors which may appear in this software
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// nor any responsibility to update it.
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#include "Tutorial06.h"
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#include "VulkanFunctions.h"
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namespace ApiWithoutSecrets {
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Tutorial06::Tutorial06() :
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Vulkan() {
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}
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bool Tutorial06::CreateRenderingResources() {
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if( !CreateCommandBuffers() ) {
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return false;
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}
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if( !CreateSemaphores() ) {
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return false;
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}
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if( !CreateFences() ) {
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return false;
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}
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return true;
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}
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bool Tutorial06::CreateCommandBuffers() {
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if( !CreateCommandPool( GetGraphicsQueue().FamilyIndex, &Vulkan.CommandPool ) ) {
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std::cout << "Could not create command pool!" << std::endl;
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return false;
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}
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for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
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if( !AllocateCommandBuffers( Vulkan.CommandPool, 1, &Vulkan.RenderingResources[i].CommandBuffer ) ) {
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std::cout << "Could not allocate command buffer!" << std::endl;
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return false;
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}
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}
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return true;
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}
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bool Tutorial06::CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool ) {
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VkCommandPoolCreateInfo cmd_pool_create_info = {
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VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT | // VkCommandPoolCreateFlags flags
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VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
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queue_family_index // uint32_t queueFamilyIndex
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};
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if( vkCreateCommandPool( GetDevice(), &cmd_pool_create_info, nullptr, pool ) != VK_SUCCESS ) {
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return false;
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}
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return true;
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}
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bool Tutorial06::AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers ) {
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VkCommandBufferAllocateInfo command_buffer_allocate_info = {
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VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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pool, // VkCommandPool commandPool
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VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level
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count // uint32_t bufferCount
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};
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if( vkAllocateCommandBuffers( GetDevice(), &command_buffer_allocate_info, command_buffers ) != VK_SUCCESS ) {
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return false;
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}
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return true;
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}
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bool Tutorial06::CreateSemaphores() {
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VkSemaphoreCreateInfo semaphore_create_info = {
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VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void* pNext
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0 // VkSemaphoreCreateFlags flags
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};
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for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
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if( (vkCreateSemaphore( GetDevice(), &semaphore_create_info, nullptr, &Vulkan.RenderingResources[i].ImageAvailableSemaphore ) != VK_SUCCESS) ||
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(vkCreateSemaphore( GetDevice(), &semaphore_create_info, nullptr, &Vulkan.RenderingResources[i].FinishedRenderingSemaphore ) != VK_SUCCESS) ) {
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std::cout << "Could not create semaphores!" << std::endl;
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return false;
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}
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}
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return true;
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}
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bool Tutorial06::CreateFences() {
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VkFenceCreateInfo fence_create_info = {
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VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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VK_FENCE_CREATE_SIGNALED_BIT // VkFenceCreateFlags flags
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};
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for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
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if( vkCreateFence( GetDevice(), &fence_create_info, nullptr, &Vulkan.RenderingResources[i].Fence ) != VK_SUCCESS ) {
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std::cout << "Could not create a fence!" << std::endl;
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return false;
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}
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}
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return true;
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}
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bool Tutorial06::CreateStagingBuffer() {
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Vulkan.StagingBuffer.Size = 1000000;
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if( !CreateBuffer( VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, Vulkan.StagingBuffer ) ) {
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std::cout << "Could not create staging buffer!" << std::endl;
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return false;
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}
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return true;
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}
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bool Tutorial06::CreateBuffer( VkBufferUsageFlags usage, VkMemoryPropertyFlagBits memoryProperty, BufferParameters &buffer ) {
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VkBufferCreateInfo buffer_create_info = {
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VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkBufferCreateFlags flags
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buffer.Size, // VkDeviceSize size
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usage, // VkBufferUsageFlags usage
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VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode
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0, // uint32_t queueFamilyIndexCount
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nullptr // const uint32_t *pQueueFamilyIndices
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};
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if( vkCreateBuffer( GetDevice(), &buffer_create_info, nullptr, &buffer.Handle ) != VK_SUCCESS ) {
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std::cout << "Could not create buffer!" << std::endl;
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return false;
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}
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if( !AllocateBufferMemory( buffer.Handle, memoryProperty, &buffer.Memory ) ) {
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std::cout << "Could not allocate memory for a buffer!" << std::endl;
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return false;
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}
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if( vkBindBufferMemory( GetDevice(), buffer.Handle, buffer.Memory, 0 ) != VK_SUCCESS ) {
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std::cout << "Could not bind memory to a buffer!" << std::endl;
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return false;
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}
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return true;
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}
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bool Tutorial06::AllocateBufferMemory( VkBuffer buffer, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory ) {
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VkMemoryRequirements buffer_memory_requirements;
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vkGetBufferMemoryRequirements( GetDevice(), buffer, &buffer_memory_requirements );
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VkPhysicalDeviceMemoryProperties memory_properties;
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vkGetPhysicalDeviceMemoryProperties( GetPhysicalDevice(), &memory_properties );
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for( uint32_t i = 0; i < memory_properties.memoryTypeCount; ++i ) {
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if( (buffer_memory_requirements.memoryTypeBits & (1 << i)) &&
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(memory_properties.memoryTypes[i].propertyFlags & property) ) {
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VkMemoryAllocateInfo memory_allocate_info = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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buffer_memory_requirements.size, // VkDeviceSize allocationSize
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i // uint32_t memoryTypeIndex
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};
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if( vkAllocateMemory( GetDevice(), &memory_allocate_info, nullptr, memory ) == VK_SUCCESS ) {
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return true;
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}
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}
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}
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return false;
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}
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bool Tutorial06::CreateTexture() {
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int width = 0, height = 0, data_size = 0;
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std::vector<char> texture_data = Tools::GetImageData( "Data06/texture.png", 4, &width, &height, nullptr, &data_size );
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if( texture_data.size() == 0 ) {
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return false;
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}
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if( !CreateImage( width, height, &Vulkan.Image.Handle ) ) {
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std::cout << "Could not create image!" << std::endl;
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return false;
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}
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if( !AllocateImageMemory( Vulkan.Image.Handle, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &Vulkan.Image.Memory ) ) {
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std::cout << "Could not allocate memory for image!" << std::endl;
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return false;
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}
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if( vkBindImageMemory( GetDevice(), Vulkan.Image.Handle, Vulkan.Image.Memory, 0 ) != VK_SUCCESS ) {
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std::cout << "Could not bind memory to an image!" << std::endl;
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return false;
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}
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if( !CreateImageView( Vulkan.Image ) ) {
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std::cout << "Could not create image view!" << std::endl;
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return false;
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}
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if( !CreateSampler( &Vulkan.Image.Sampler ) ) {
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std::cout << "Could not create sampler!" << std::endl;
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return false;
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}
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if( !CopyTextureData( &texture_data[0], data_size, width, height ) ) {
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std::cout << "Could not upload texture data to device memory!" << std::endl;
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return false;
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}
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return true;
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}
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bool Tutorial06::CreateImage( uint32_t width, uint32_t height, VkImage *image ) {
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VkImageCreateInfo image_create_info = {
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VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
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nullptr, // const void *pNext
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0, // VkImageCreateFlags flags
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VK_IMAGE_TYPE_2D, // VkImageType imageType
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VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format
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{ // VkExtent3D extent
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width, // uint32_t width
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height, // uint32_t height
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1 // uint32_t depth
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},
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1, // uint32_t mipLevels
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1, // uint32_t arrayLayers
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VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
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VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling
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VK_IMAGE_USAGE_TRANSFER_DST_BIT | // VkImageUsageFlags usage
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VK_IMAGE_USAGE_SAMPLED_BIT,
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VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode
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0, // uint32_t queueFamilyIndexCount
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nullptr, // const uint32_t* pQueueFamilyIndices
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VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout
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};
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return vkCreateImage( GetDevice(), &image_create_info, nullptr, image ) == VK_SUCCESS;
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}
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bool Tutorial06::AllocateImageMemory( VkImage image, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory ) {
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VkMemoryRequirements image_memory_requirements;
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vkGetImageMemoryRequirements( GetDevice(), Vulkan.Image.Handle, &image_memory_requirements );
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VkPhysicalDeviceMemoryProperties memory_properties;
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vkGetPhysicalDeviceMemoryProperties( GetPhysicalDevice(), &memory_properties );
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for( uint32_t i = 0; i < memory_properties.memoryTypeCount; ++i ) {
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if( (image_memory_requirements.memoryTypeBits & (1 << i)) &&
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(memory_properties.memoryTypes[i].propertyFlags & property) ) {
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VkMemoryAllocateInfo memory_allocate_info = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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image_memory_requirements.size, // VkDeviceSize allocationSize
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i // uint32_t memoryTypeIndex
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};
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if( vkAllocateMemory( GetDevice(), &memory_allocate_info, nullptr, memory ) == VK_SUCCESS ) {
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return true;
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}
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}
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}
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return false;
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}
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bool Tutorial06::CreateImageView( ImageParameters &image_parameters ) {
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VkImageViewCreateInfo image_view_create_info = {
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VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkImageViewCreateFlags flags
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image_parameters.Handle, // VkImage image
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VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType
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VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format
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{ // VkComponentMapping components
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VK_COMPONENT_SWIZZLE_IDENTITY, // VkComponentSwizzle r
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VK_COMPONENT_SWIZZLE_IDENTITY, // VkComponentSwizzle g
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VK_COMPONENT_SWIZZLE_IDENTITY, // VkComponentSwizzle b
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VK_COMPONENT_SWIZZLE_IDENTITY // VkComponentSwizzle a
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},
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{ // VkImageSubresourceRange subresourceRange
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VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
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0, // uint32_t baseMipLevel
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1, // uint32_t levelCount
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0, // uint32_t baseArrayLayer
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1 // uint32_t layerCount
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}
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};
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return vkCreateImageView( GetDevice(), &image_view_create_info, nullptr, &image_parameters.View ) == VK_SUCCESS;
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}
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bool Tutorial06::CreateSampler( VkSampler *sampler ) {
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VkSamplerCreateInfo sampler_create_info = {
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VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, // VkStructureType sType
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nullptr, // const void* pNext
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0, // VkSamplerCreateFlags flags
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VK_FILTER_LINEAR, // VkFilter magFilter
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VK_FILTER_LINEAR, // VkFilter minFilter
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VK_SAMPLER_MIPMAP_MODE_NEAREST, // VkSamplerMipmapMode mipmapMode
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VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, // VkSamplerAddressMode addressModeU
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VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, // VkSamplerAddressMode addressModeV
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VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, // VkSamplerAddressMode addressModeW
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0.0f, // float mipLodBias
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VK_FALSE, // VkBool32 anisotropyEnable
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1.0f, // float maxAnisotropy
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VK_FALSE, // VkBool32 compareEnable
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VK_COMPARE_OP_ALWAYS, // VkCompareOp compareOp
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0.0f, // float minLod
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0.0f, // float maxLod
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VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, // VkBorderColor borderColor
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VK_FALSE // VkBool32 unnormalizedCoordinates
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};
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return vkCreateSampler( GetDevice(), &sampler_create_info, nullptr, sampler ) == VK_SUCCESS;
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}
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bool Tutorial06::CopyTextureData( char *texture_data, uint32_t data_size, uint32_t width, uint32_t height ) {
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// Prepare data in staging buffer
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void *staging_buffer_memory_pointer;
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if( vkMapMemory( GetDevice(), Vulkan.StagingBuffer.Memory, 0, data_size, 0, &staging_buffer_memory_pointer ) != VK_SUCCESS ) {
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std::cout << "Could not map memory and upload texture data to a staging buffer!" << std::endl;
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return false;
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}
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memcpy( staging_buffer_memory_pointer, texture_data, data_size );
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VkMappedMemoryRange flush_range = {
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VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType
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nullptr, // const void *pNext
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Vulkan.StagingBuffer.Memory, // VkDeviceMemory memory
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0, // VkDeviceSize offset
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data_size // VkDeviceSize size
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};
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vkFlushMappedMemoryRanges( GetDevice(), 1, &flush_range );
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vkUnmapMemory( GetDevice(), Vulkan.StagingBuffer.Memory );
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// Prepare command buffer to copy data from staging buffer to a vertex buffer
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VkCommandBufferBeginInfo command_buffer_begin_info = {
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VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags
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nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
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};
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VkCommandBuffer command_buffer = Vulkan.RenderingResources[0].CommandBuffer;
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vkBeginCommandBuffer( command_buffer, &command_buffer_begin_info);
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VkImageSubresourceRange image_subresource_range = {
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VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
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0, // uint32_t baseMipLevel
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1, // uint32_t levelCount
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0, // uint32_t baseArrayLayer
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1 // uint32_t layerCount
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};
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VkImageMemoryBarrier image_memory_barrier_from_undefined_to_transfer_dst = {
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VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkAccessFlags srcAccessMask
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VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask
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VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout
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VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
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VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
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Vulkan.Image.Handle, // VkImage image
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image_subresource_range // VkImageSubresourceRange subresourceRange
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};
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vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier_from_undefined_to_transfer_dst);
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VkBufferImageCopy buffer_image_copy_info = {
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0, // VkDeviceSize bufferOffset
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0, // uint32_t bufferRowLength
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0, // uint32_t bufferImageHeight
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{ // VkImageSubresourceLayers imageSubresource
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VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
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0, // uint32_t mipLevel
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0, // uint32_t baseArrayLayer
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1 // uint32_t layerCount
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},
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{ // VkOffset3D imageOffset
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0, // int32_t x
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0, // int32_t y
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0 // int32_t z
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},
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{ // VkExtent3D imageExtent
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width, // uint32_t width
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height, // uint32_t height
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1 // uint32_t depth
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}
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};
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vkCmdCopyBufferToImage( command_buffer, Vulkan.StagingBuffer.Handle, Vulkan.Image.Handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &buffer_image_copy_info );
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VkImageMemoryBarrier image_memory_barrier_from_transfer_to_shader_read = {
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VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
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nullptr, // const void *pNext
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VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask
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VK_ACCESS_SHADER_READ_BIT, // VkAccessFlags dstAccessMask
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, // VkImageLayout newLayout
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VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
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VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
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Vulkan.Image.Handle, // VkImage image
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image_subresource_range // VkImageSubresourceRange subresourceRange
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};
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vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier_from_transfer_to_shader_read);
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vkEndCommandBuffer( command_buffer );
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// Submit command buffer and copy data from staging buffer to a vertex buffer
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VkSubmitInfo submit_info = {
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VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // uint32_t waitSemaphoreCount
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nullptr, // const VkSemaphore *pWaitSemaphores
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nullptr, // const VkPipelineStageFlags *pWaitDstStageMask;
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1, // uint32_t commandBufferCount
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|
&command_buffer, // const VkCommandBuffer *pCommandBuffers
|
|
0, // uint32_t signalSemaphoreCount
|
|
nullptr // const VkSemaphore *pSignalSemaphores
|
|
};
|
|
|
|
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_info, VK_NULL_HANDLE ) != VK_SUCCESS ) {
|
|
return false;
|
|
}
|
|
|
|
vkDeviceWaitIdle( GetDevice() );
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::CreateDescriptorSetLayout() {
|
|
VkDescriptorSetLayoutBinding layout_binding = {
|
|
0, // uint32_t binding
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, // VkDescriptorType descriptorType
|
|
1, // uint32_t descriptorCount
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlags stageFlags
|
|
nullptr // const VkSampler *pImmutableSamplers
|
|
};
|
|
|
|
VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info = {
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkDescriptorSetLayoutCreateFlags flags
|
|
1, // uint32_t bindingCount
|
|
&layout_binding // const VkDescriptorSetLayoutBinding *pBindings
|
|
};
|
|
|
|
if( vkCreateDescriptorSetLayout( GetDevice(), &descriptor_set_layout_create_info, nullptr, &Vulkan.DescriptorSet.Layout ) != VK_SUCCESS ) {
|
|
std::cout << "Could not create descriptor set layout!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::CreateDescriptorPool() {
|
|
VkDescriptorPoolSize pool_size = {
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, // VkDescriptorType type
|
|
1 // uint32_t descriptorCount
|
|
};
|
|
|
|
VkDescriptorPoolCreateInfo descriptor_pool_create_info = {
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkDescriptorPoolCreateFlags flags
|
|
1, // uint32_t maxSets
|
|
1, // uint32_t poolSizeCount
|
|
&pool_size // const VkDescriptorPoolSize *pPoolSizes
|
|
};
|
|
|
|
if( vkCreateDescriptorPool( GetDevice(), &descriptor_pool_create_info, nullptr, &Vulkan.DescriptorSet.Pool ) != VK_SUCCESS ) {
|
|
std::cout << "Could not create descriptor pool!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::AllocateDescriptorSet() {
|
|
VkDescriptorSetAllocateInfo descriptor_set_allocate_info = {
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
Vulkan.DescriptorSet.Pool, // VkDescriptorPool descriptorPool
|
|
1, // uint32_t descriptorSetCount
|
|
&Vulkan.DescriptorSet.Layout // const VkDescriptorSetLayout *pSetLayouts
|
|
};
|
|
|
|
if( vkAllocateDescriptorSets( GetDevice(), &descriptor_set_allocate_info, &Vulkan.DescriptorSet.Handle ) != VK_SUCCESS ) {
|
|
std::cout << "Could not allocate descriptor set!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::UpdateDescriptorSet() {
|
|
VkDescriptorImageInfo image_info = {
|
|
Vulkan.Image.Sampler, // VkSampler sampler
|
|
Vulkan.Image.View, // VkImageView imageView
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL // VkImageLayout imageLayout
|
|
};
|
|
|
|
VkWriteDescriptorSet descriptor_writes = {
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
Vulkan.DescriptorSet.Handle, // VkDescriptorSet dstSet
|
|
0, // uint32_t dstBinding
|
|
0, // uint32_t dstArrayElement
|
|
1, // uint32_t descriptorCount
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, // VkDescriptorType descriptorType
|
|
&image_info, // const VkDescriptorImageInfo *pImageInfo
|
|
nullptr, // const VkDescriptorBufferInfo *pBufferInfo
|
|
nullptr // const VkBufferView *pTexelBufferView
|
|
};
|
|
|
|
vkUpdateDescriptorSets( GetDevice(), 1, &descriptor_writes, 0, nullptr );
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::CreateRenderPass() {
|
|
VkAttachmentDescription attachment_descriptions[] = {
|
|
{
|
|
0, // VkAttachmentDescriptionFlags flags
|
|
GetSwapChain().Format, // VkFormat format
|
|
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
|
|
VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp
|
|
VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp
|
|
VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp
|
|
VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout initialLayout;
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout finalLayout
|
|
}
|
|
};
|
|
|
|
VkAttachmentReference color_attachment_references[] = {
|
|
{
|
|
0, // uint32_t attachment
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout
|
|
}
|
|
};
|
|
|
|
VkSubpassDescription subpass_descriptions[] = {
|
|
{
|
|
0, // VkSubpassDescriptionFlags flags
|
|
VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint
|
|
0, // uint32_t inputAttachmentCount
|
|
nullptr, // const VkAttachmentReference *pInputAttachments
|
|
1, // uint32_t colorAttachmentCount
|
|
color_attachment_references, // const VkAttachmentReference *pColorAttachments
|
|
nullptr, // const VkAttachmentReference *pResolveAttachments
|
|
nullptr, // const VkAttachmentReference *pDepthStencilAttachment
|
|
0, // uint32_t preserveAttachmentCount
|
|
nullptr // const uint32_t* pPreserveAttachments
|
|
}
|
|
};
|
|
|
|
VkRenderPassCreateInfo render_pass_create_info = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkRenderPassCreateFlags flags
|
|
1, // uint32_t attachmentCount
|
|
attachment_descriptions, // const VkAttachmentDescription *pAttachments
|
|
1, // uint32_t subpassCount
|
|
subpass_descriptions, // const VkSubpassDescription *pSubpasses
|
|
0, // uint32_t dependencyCount
|
|
nullptr // const VkSubpassDependency *pDependencies
|
|
};
|
|
|
|
if( vkCreateRenderPass( GetDevice(), &render_pass_create_info, nullptr, &Vulkan.RenderPass ) != VK_SUCCESS ) {
|
|
std::cout << "Could not create render pass!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::CreatePipelineLayout() {
|
|
VkPipelineLayoutCreateInfo layout_create_info = {
|
|
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineLayoutCreateFlags flags
|
|
1, // uint32_t setLayoutCount
|
|
&Vulkan.DescriptorSet.Layout, // const VkDescriptorSetLayout *pSetLayouts
|
|
0, // uint32_t pushConstantRangeCount
|
|
nullptr // const VkPushConstantRange *pPushConstantRanges
|
|
};
|
|
|
|
if( vkCreatePipelineLayout( GetDevice(), &layout_create_info, nullptr, &Vulkan.PipelineLayout ) != VK_SUCCESS ) {
|
|
std::cout << "Could not create pipeline layout!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::CreatePipeline() {
|
|
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> vertex_shader_module = CreateShaderModule( "Data06/vert.spv" );
|
|
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> fragment_shader_module = CreateShaderModule( "Data06/frag.spv" );
|
|
|
|
if( !vertex_shader_module || !fragment_shader_module ) {
|
|
return false;
|
|
}
|
|
|
|
std::vector<VkPipelineShaderStageCreateInfo> shader_stage_create_infos = {
|
|
// Vertex shader
|
|
{
|
|
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineShaderStageCreateFlags flags
|
|
VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage
|
|
vertex_shader_module.Get(), // VkShaderModule module
|
|
"main", // const char *pName
|
|
nullptr // const VkSpecializationInfo *pSpecializationInfo
|
|
},
|
|
// Fragment shader
|
|
{
|
|
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineShaderStageCreateFlags flags
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage
|
|
fragment_shader_module.Get(), // VkShaderModule module
|
|
"main", // const char *pName
|
|
nullptr // const VkSpecializationInfo *pSpecializationInfo
|
|
}
|
|
};
|
|
|
|
VkVertexInputBindingDescription vertex_binding_description = {
|
|
0, // uint32_t binding
|
|
sizeof(VertexData), // uint32_t stride
|
|
VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputRate inputRate
|
|
};
|
|
|
|
VkVertexInputAttributeDescription vertex_attribute_descriptions[] = {
|
|
{
|
|
0, // uint32_t location
|
|
vertex_binding_description.binding, // uint32_t binding
|
|
VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format
|
|
0 // uint32_t offset
|
|
},
|
|
{
|
|
1, // uint32_t location
|
|
vertex_binding_description.binding, // uint32_t binding
|
|
VK_FORMAT_R32G32_SFLOAT, // VkFormat format
|
|
4 * sizeof(float) // uint32_t offset
|
|
}
|
|
};
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertex_input_state_create_info = {
|
|
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineVertexInputStateCreateFlags flags;
|
|
1, // uint32_t vertexBindingDescriptionCount
|
|
&vertex_binding_description, // const VkVertexInputBindingDescription *pVertexBindingDescriptions
|
|
2, // uint32_t vertexAttributeDescriptionCount
|
|
vertex_attribute_descriptions // const VkVertexInputAttributeDescription *pVertexAttributeDescriptions
|
|
};
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo input_assembly_state_create_info = {
|
|
VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineInputAssemblyStateCreateFlags flags
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, // VkPrimitiveTopology topology
|
|
VK_FALSE // VkBool32 primitiveRestartEnable
|
|
};
|
|
|
|
VkPipelineViewportStateCreateInfo viewport_state_create_info = {
|
|
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineViewportStateCreateFlags flags
|
|
1, // uint32_t viewportCount
|
|
nullptr, // const VkViewport *pViewports
|
|
1, // uint32_t scissorCount
|
|
nullptr // const VkRect2D *pScissors
|
|
};
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterization_state_create_info = {
|
|
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineRasterizationStateCreateFlags flags
|
|
VK_FALSE, // VkBool32 depthClampEnable
|
|
VK_FALSE, // VkBool32 rasterizerDiscardEnable
|
|
VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode
|
|
VK_CULL_MODE_BACK_BIT, // VkCullModeFlags cullMode
|
|
VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace
|
|
VK_FALSE, // VkBool32 depthBiasEnable
|
|
0.0f, // float depthBiasConstantFactor
|
|
0.0f, // float depthBiasClamp
|
|
0.0f, // float depthBiasSlopeFactor
|
|
1.0f // float lineWidth
|
|
};
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisample_state_create_info = {
|
|
VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineMultisampleStateCreateFlags flags
|
|
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples
|
|
VK_FALSE, // VkBool32 sampleShadingEnable
|
|
1.0f, // float minSampleShading
|
|
nullptr, // const VkSampleMask *pSampleMask
|
|
VK_FALSE, // VkBool32 alphaToCoverageEnable
|
|
VK_FALSE // VkBool32 alphaToOneEnable
|
|
};
|
|
|
|
VkPipelineColorBlendAttachmentState color_blend_attachment_state = {
|
|
VK_FALSE, // VkBool32 blendEnable
|
|
VK_BLEND_FACTOR_ONE, // VkBlendFactor srcColorBlendFactor
|
|
VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstColorBlendFactor
|
|
VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp
|
|
VK_BLEND_FACTOR_ONE, // VkBlendFactor srcAlphaBlendFactor
|
|
VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstAlphaBlendFactor
|
|
VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp
|
|
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // VkColorComponentFlags colorWriteMask
|
|
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT
|
|
};
|
|
|
|
VkPipelineColorBlendStateCreateInfo color_blend_state_create_info = {
|
|
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineColorBlendStateCreateFlags flags
|
|
VK_FALSE, // VkBool32 logicOpEnable
|
|
VK_LOGIC_OP_COPY, // VkLogicOp logicOp
|
|
1, // uint32_t attachmentCount
|
|
&color_blend_attachment_state, // const VkPipelineColorBlendAttachmentState *pAttachments
|
|
{ 0.0f, 0.0f, 0.0f, 0.0f } // float blendConstants[4]
|
|
};
|
|
|
|
VkDynamicState dynamic_states[] = {
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
VK_DYNAMIC_STATE_SCISSOR,
|
|
};
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamic_state_create_info = {
|
|
VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineDynamicStateCreateFlags flags
|
|
2, // uint32_t dynamicStateCount
|
|
dynamic_states // const VkDynamicState *pDynamicStates
|
|
};
|
|
|
|
VkGraphicsPipelineCreateInfo pipeline_create_info = {
|
|
VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkPipelineCreateFlags flags
|
|
static_cast<uint32_t>(shader_stage_create_infos.size()), // uint32_t stageCount
|
|
&shader_stage_create_infos[0], // const VkPipelineShaderStageCreateInfo *pStages
|
|
&vertex_input_state_create_info, // const VkPipelineVertexInputStateCreateInfo *pVertexInputState;
|
|
&input_assembly_state_create_info, // const VkPipelineInputAssemblyStateCreateInfo *pInputAssemblyState
|
|
nullptr, // const VkPipelineTessellationStateCreateInfo *pTessellationState
|
|
&viewport_state_create_info, // const VkPipelineViewportStateCreateInfo *pViewportState
|
|
&rasterization_state_create_info, // const VkPipelineRasterizationStateCreateInfo *pRasterizationState
|
|
&multisample_state_create_info, // const VkPipelineMultisampleStateCreateInfo *pMultisampleState
|
|
nullptr, // const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState
|
|
&color_blend_state_create_info, // const VkPipelineColorBlendStateCreateInfo *pColorBlendState
|
|
&dynamic_state_create_info, // const VkPipelineDynamicStateCreateInfo *pDynamicState
|
|
Vulkan.PipelineLayout, // VkPipelineLayout layout
|
|
Vulkan.RenderPass, // VkRenderPass renderPass
|
|
0, // uint32_t subpass
|
|
VK_NULL_HANDLE, // VkPipeline basePipelineHandle
|
|
-1 // int32_t basePipelineIndex
|
|
};
|
|
|
|
if( vkCreateGraphicsPipelines( GetDevice(), VK_NULL_HANDLE, 1, &pipeline_create_info, nullptr, &Vulkan.GraphicsPipeline ) != VK_SUCCESS ) {
|
|
std::cout << "Could not create graphics pipeline!" << std::endl;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> Tutorial06::CreateShaderModule( const char* filename ) {
|
|
const std::vector<char> code = Tools::GetBinaryFileContents( filename );
|
|
if( code.size() == 0 ) {
|
|
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
|
|
}
|
|
|
|
VkShaderModuleCreateInfo shader_module_create_info = {
|
|
VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkShaderModuleCreateFlags flags
|
|
code.size(), // size_t codeSize
|
|
reinterpret_cast<const uint32_t*>(&code[0]) // const uint32_t *pCode
|
|
};
|
|
|
|
VkShaderModule shader_module;
|
|
if( vkCreateShaderModule( GetDevice(), &shader_module_create_info, nullptr, &shader_module ) != VK_SUCCESS ) {
|
|
std::cout << "Could not create shader module from a \"" << filename << "\" file!" << std::endl;
|
|
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
|
|
}
|
|
|
|
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>( shader_module, vkDestroyShaderModule, GetDevice() );
|
|
}
|
|
|
|
bool Tutorial06::CreateVertexBuffer() {
|
|
const std::vector<float>& vertex_data = GetVertexData();
|
|
|
|
Vulkan.VertexBuffer.Size = static_cast<uint32_t>(vertex_data.size() * sizeof(vertex_data[0]));
|
|
if( !CreateBuffer( VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, Vulkan.VertexBuffer ) ) {
|
|
std::cout << "Could not create vertex buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
if( !CopyVertexData() ) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
const std::vector<float>& Tutorial06::GetVertexData() const {
|
|
static const std::vector<float> vertex_data = {
|
|
-0.7f, -0.7f, 0.0f, 1.0f,
|
|
-0.1f, -0.1f,
|
|
//
|
|
-0.7f, 0.7f, 0.0f, 1.0f,
|
|
-0.1f, 1.1f,
|
|
//
|
|
0.7f, -0.7f, 0.0f, 1.0f,
|
|
1.1f, -0.1f,
|
|
//
|
|
0.7f, 0.7f, 0.0f, 1.0f,
|
|
1.1f, 1.1f,
|
|
};
|
|
|
|
return vertex_data;
|
|
}
|
|
|
|
bool Tutorial06::CopyVertexData() {
|
|
// Prepare data in staging buffer
|
|
const std::vector<float>& vertex_data = GetVertexData();
|
|
|
|
void *staging_buffer_memory_pointer;
|
|
if( vkMapMemory( GetDevice(), Vulkan.StagingBuffer.Memory, 0, Vulkan.VertexBuffer.Size, 0, &staging_buffer_memory_pointer) != VK_SUCCESS ) {
|
|
std::cout << "Could not map memory and upload data to a staging buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
memcpy( staging_buffer_memory_pointer, &vertex_data[0], Vulkan.VertexBuffer.Size );
|
|
|
|
VkMappedMemoryRange flush_range = {
|
|
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
Vulkan.StagingBuffer.Memory, // VkDeviceMemory memory
|
|
0, // VkDeviceSize offset
|
|
Vulkan.VertexBuffer.Size // VkDeviceSize size
|
|
};
|
|
vkFlushMappedMemoryRanges( GetDevice(), 1, &flush_range );
|
|
|
|
vkUnmapMemory( GetDevice(), Vulkan.StagingBuffer.Memory );
|
|
|
|
// Prepare command buffer to copy data from staging buffer to a vertex buffer
|
|
VkCommandBufferBeginInfo command_buffer_begin_info = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags
|
|
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
|
};
|
|
|
|
VkCommandBuffer command_buffer = Vulkan.RenderingResources[0].CommandBuffer;
|
|
|
|
vkBeginCommandBuffer( command_buffer, &command_buffer_begin_info);
|
|
|
|
VkBufferCopy buffer_copy_info = {
|
|
0, // VkDeviceSize srcOffset
|
|
0, // VkDeviceSize dstOffset
|
|
Vulkan.VertexBuffer.Size // VkDeviceSize size
|
|
};
|
|
vkCmdCopyBuffer( command_buffer, Vulkan.StagingBuffer.Handle, Vulkan.VertexBuffer.Handle, 1, &buffer_copy_info );
|
|
|
|
VkBufferMemoryBarrier buffer_memory_barrier = {
|
|
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
|
|
nullptr, // const void *pNext
|
|
VK_ACCESS_MEMORY_WRITE_BIT, // VkAccessFlags srcAccessMask
|
|
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, // VkAccessFlags dstAccessMask
|
|
VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
|
|
VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
|
|
Vulkan.VertexBuffer.Handle, // VkBuffer buffer
|
|
0, // VkDeviceSize offset
|
|
VK_WHOLE_SIZE // VkDeviceSize size
|
|
};
|
|
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, 0, nullptr, 1, &buffer_memory_barrier, 0, nullptr );
|
|
|
|
vkEndCommandBuffer( command_buffer );
|
|
|
|
// Submit command buffer and copy data from staging buffer to a vertex buffer
|
|
VkSubmitInfo submit_info = {
|
|
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // uint32_t waitSemaphoreCount
|
|
nullptr, // const VkSemaphore *pWaitSemaphores
|
|
nullptr, // const VkPipelineStageFlags *pWaitDstStageMask;
|
|
1, // uint32_t commandBufferCount
|
|
&command_buffer, // const VkCommandBuffer *pCommandBuffers
|
|
0, // uint32_t signalSemaphoreCount
|
|
nullptr // const VkSemaphore *pSignalSemaphores
|
|
};
|
|
|
|
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_info, VK_NULL_HANDLE ) != VK_SUCCESS ) {
|
|
return false;
|
|
}
|
|
|
|
vkDeviceWaitIdle( GetDevice() );
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer ) {
|
|
if( !CreateFramebuffer( framebuffer, image_parameters.View ) ) {
|
|
return false;
|
|
}
|
|
|
|
VkCommandBufferBeginInfo command_buffer_begin_info = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags
|
|
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
|
};
|
|
|
|
vkBeginCommandBuffer( command_buffer, &command_buffer_begin_info );
|
|
|
|
VkImageSubresourceRange image_subresource_range = {
|
|
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
|
|
0, // uint32_t baseMipLevel
|
|
1, // uint32_t levelCount
|
|
0, // uint32_t baseArrayLayer
|
|
1 // uint32_t layerCount
|
|
};
|
|
|
|
uint32_t present_queue_family_index = (GetPresentQueue().Handle != GetGraphicsQueue().Handle) ? GetPresentQueue().FamilyIndex : VK_QUEUE_FAMILY_IGNORED;
|
|
uint32_t graphics_queue_family_index = (GetPresentQueue().Handle != GetGraphicsQueue().Handle) ? GetGraphicsQueue().FamilyIndex : VK_QUEUE_FAMILY_IGNORED;
|
|
VkImageMemoryBarrier barrier_from_present_to_draw = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask
|
|
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout oldLayout
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout newLayout
|
|
present_queue_family_index, // uint32_t srcQueueFamilyIndex
|
|
graphics_queue_family_index, // uint32_t dstQueueFamilyIndex
|
|
image_parameters.Handle, // VkImage image
|
|
image_subresource_range // VkImageSubresourceRange subresourceRange
|
|
};
|
|
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_present_to_draw );
|
|
|
|
VkClearValue clear_value = {
|
|
{ 1.0f, 0.8f, 0.4f, 0.0f }, // VkClearColorValue color
|
|
};
|
|
|
|
VkRenderPassBeginInfo render_pass_begin_info = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
Vulkan.RenderPass, // VkRenderPass renderPass
|
|
framebuffer, // VkFramebuffer framebuffer
|
|
{ // VkRect2D renderArea
|
|
{ // VkOffset2D offset
|
|
0, // int32_t x
|
|
0 // int32_t y
|
|
},
|
|
GetSwapChain().Extent, // VkExtent2D extent;
|
|
},
|
|
1, // uint32_t clearValueCount
|
|
&clear_value // const VkClearValue *pClearValues
|
|
};
|
|
|
|
vkCmdBeginRenderPass( command_buffer, &render_pass_begin_info, VK_SUBPASS_CONTENTS_INLINE );
|
|
|
|
vkCmdBindPipeline( command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, Vulkan.GraphicsPipeline );
|
|
|
|
VkViewport viewport = {
|
|
0.0f, // float x
|
|
0.0f, // float y
|
|
static_cast<float>(GetSwapChain().Extent.width), // float width
|
|
static_cast<float>(GetSwapChain().Extent.height), // float height
|
|
0.0f, // float minDepth
|
|
1.0f // float maxDepth
|
|
};
|
|
|
|
VkRect2D scissor = {
|
|
{ // VkOffset2D offset
|
|
0, // int32_t x
|
|
0 // int32_t y
|
|
},
|
|
{ // VkExtent2D extent
|
|
GetSwapChain().Extent.width, // uint32_t width
|
|
GetSwapChain().Extent.height // uint32_t height
|
|
}
|
|
};
|
|
|
|
vkCmdSetViewport( command_buffer, 0, 1, &viewport );
|
|
vkCmdSetScissor( command_buffer, 0, 1, &scissor );
|
|
|
|
VkDeviceSize offset = 0;
|
|
vkCmdBindVertexBuffers( command_buffer, 0, 1, &Vulkan.VertexBuffer.Handle, &offset );
|
|
|
|
vkCmdBindDescriptorSets( command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, Vulkan.PipelineLayout, 0, 1, &Vulkan.DescriptorSet.Handle, 0, nullptr );
|
|
|
|
vkCmdDraw( command_buffer, 4, 1, 0, 0 );
|
|
|
|
vkCmdEndRenderPass( command_buffer );
|
|
|
|
VkImageMemoryBarrier barrier_from_draw_to_present = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags srcAccessMask
|
|
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout oldLayout
|
|
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
|
graphics_queue_family_index, // uint32_t srcQueueFamilyIndex
|
|
present_queue_family_index, // uint32_t dstQueueFamilyIndex
|
|
image_parameters.Handle, // VkImage image
|
|
image_subresource_range // VkImageSubresourceRange subresourceRange
|
|
};
|
|
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_draw_to_present );
|
|
|
|
if( vkEndCommandBuffer( command_buffer ) != VK_SUCCESS ) {
|
|
std::cout << "Could not record command buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view ) {
|
|
if( framebuffer != VK_NULL_HANDLE ) {
|
|
vkDestroyFramebuffer( GetDevice(), framebuffer, nullptr );
|
|
framebuffer = VK_NULL_HANDLE;
|
|
}
|
|
|
|
VkFramebufferCreateInfo framebuffer_create_info = {
|
|
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkFramebufferCreateFlags flags
|
|
Vulkan.RenderPass, // VkRenderPass renderPass
|
|
1, // uint32_t attachmentCount
|
|
&image_view, // const VkImageView *pAttachments
|
|
GetSwapChain().Extent.width, // uint32_t width
|
|
GetSwapChain().Extent.height, // uint32_t height
|
|
1 // uint32_t layers
|
|
};
|
|
|
|
if( vkCreateFramebuffer( GetDevice(), &framebuffer_create_info, nullptr, &framebuffer ) != VK_SUCCESS ) {
|
|
std::cout << "Could not create a framebuffer!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::ChildOnWindowSizeChanged() {
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial06::Draw() {
|
|
static size_t resource_index = 0;
|
|
RenderingResourcesData ¤t_rendering_resource = Vulkan.RenderingResources[resource_index];
|
|
VkSwapchainKHR swap_chain = GetSwapChain().Handle;
|
|
uint32_t image_index;
|
|
|
|
resource_index = (resource_index + 1) % VulkanTutorial06Parameters::ResourcesCount;
|
|
|
|
if( vkWaitForFences( GetDevice(), 1, ¤t_rendering_resource.Fence, VK_FALSE, 1000000000 ) != VK_SUCCESS ) {
|
|
std::cout << "Waiting for fence takes too long!" << std::endl;
|
|
return false;
|
|
}
|
|
vkResetFences( GetDevice(), 1, ¤t_rendering_resource.Fence );
|
|
|
|
VkResult result = vkAcquireNextImageKHR( GetDevice(), swap_chain, UINT64_MAX, current_rendering_resource.ImageAvailableSemaphore, VK_NULL_HANDLE, &image_index );
|
|
switch( result ) {
|
|
case VK_SUCCESS:
|
|
case VK_SUBOPTIMAL_KHR:
|
|
break;
|
|
case VK_ERROR_OUT_OF_DATE_KHR:
|
|
return OnWindowSizeChanged();
|
|
default:
|
|
std::cout << "Problem occurred during swap chain image acquisition!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
if( !PrepareFrame( current_rendering_resource.CommandBuffer, GetSwapChain().Images[image_index], current_rendering_resource.Framebuffer ) ) {
|
|
return false;
|
|
}
|
|
|
|
VkPipelineStageFlags wait_dst_stage_mask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
VkSubmitInfo submit_info = {
|
|
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
1, // uint32_t waitSemaphoreCount
|
|
¤t_rendering_resource.ImageAvailableSemaphore, // const VkSemaphore *pWaitSemaphores
|
|
&wait_dst_stage_mask, // const VkPipelineStageFlags *pWaitDstStageMask;
|
|
1, // uint32_t commandBufferCount
|
|
¤t_rendering_resource.CommandBuffer, // const VkCommandBuffer *pCommandBuffers
|
|
1, // uint32_t signalSemaphoreCount
|
|
¤t_rendering_resource.FinishedRenderingSemaphore // const VkSemaphore *pSignalSemaphores
|
|
};
|
|
|
|
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_info, current_rendering_resource.Fence ) != VK_SUCCESS ) {
|
|
return false;
|
|
}
|
|
|
|
VkPresentInfoKHR present_info = {
|
|
VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
1, // uint32_t waitSemaphoreCount
|
|
¤t_rendering_resource.FinishedRenderingSemaphore, // const VkSemaphore *pWaitSemaphores
|
|
1, // uint32_t swapchainCount
|
|
&swap_chain, // const VkSwapchainKHR *pSwapchains
|
|
&image_index, // const uint32_t *pImageIndices
|
|
nullptr // VkResult *pResults
|
|
};
|
|
result = vkQueuePresentKHR( GetPresentQueue().Handle, &present_info );
|
|
|
|
switch( result ) {
|
|
case VK_SUCCESS:
|
|
break;
|
|
case VK_ERROR_OUT_OF_DATE_KHR:
|
|
case VK_SUBOPTIMAL_KHR:
|
|
return OnWindowSizeChanged();
|
|
default:
|
|
std::cout << "Problem occurred during image presentation!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Tutorial06::ChildClear() {
|
|
}
|
|
|
|
Tutorial06::~Tutorial06() {
|
|
if( GetDevice() != VK_NULL_HANDLE ) {
|
|
vkDeviceWaitIdle( GetDevice() );
|
|
|
|
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
|
if( Vulkan.RenderingResources[i].Framebuffer != VK_NULL_HANDLE ) {
|
|
vkDestroyFramebuffer( GetDevice(), Vulkan.RenderingResources[i].Framebuffer, nullptr );
|
|
}
|
|
if( Vulkan.RenderingResources[i].CommandBuffer != VK_NULL_HANDLE ) {
|
|
vkFreeCommandBuffers( GetDevice(), Vulkan.CommandPool, 1, &Vulkan.RenderingResources[i].CommandBuffer );
|
|
}
|
|
if( Vulkan.RenderingResources[i].ImageAvailableSemaphore != VK_NULL_HANDLE ) {
|
|
vkDestroySemaphore( GetDevice(), Vulkan.RenderingResources[i].ImageAvailableSemaphore, nullptr );
|
|
}
|
|
if( Vulkan.RenderingResources[i].FinishedRenderingSemaphore != VK_NULL_HANDLE ) {
|
|
vkDestroySemaphore( GetDevice(), Vulkan.RenderingResources[i].FinishedRenderingSemaphore, nullptr );
|
|
}
|
|
if( Vulkan.RenderingResources[i].Fence != VK_NULL_HANDLE ) {
|
|
vkDestroyFence( GetDevice(), Vulkan.RenderingResources[i].Fence, nullptr );
|
|
}
|
|
}
|
|
|
|
if( Vulkan.CommandPool != VK_NULL_HANDLE ) {
|
|
vkDestroyCommandPool( GetDevice(), Vulkan.CommandPool, nullptr );
|
|
Vulkan.CommandPool = VK_NULL_HANDLE;
|
|
}
|
|
|
|
DestroyBuffer( Vulkan.VertexBuffer );
|
|
|
|
DestroyBuffer( Vulkan.StagingBuffer );
|
|
|
|
if( Vulkan.GraphicsPipeline != VK_NULL_HANDLE ) {
|
|
vkDestroyPipeline( GetDevice(), Vulkan.GraphicsPipeline, nullptr );
|
|
Vulkan.GraphicsPipeline = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.PipelineLayout != VK_NULL_HANDLE ) {
|
|
vkDestroyPipelineLayout( GetDevice(), Vulkan.PipelineLayout, nullptr );
|
|
Vulkan.PipelineLayout = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.RenderPass != VK_NULL_HANDLE ) {
|
|
vkDestroyRenderPass( GetDevice(), Vulkan.RenderPass, nullptr );
|
|
Vulkan.RenderPass = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.DescriptorSet.Pool != VK_NULL_HANDLE ) {
|
|
vkDestroyDescriptorPool( GetDevice(), Vulkan.DescriptorSet.Pool, nullptr );
|
|
Vulkan.DescriptorSet.Pool = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.DescriptorSet.Layout != VK_NULL_HANDLE ) {
|
|
vkDestroyDescriptorSetLayout( GetDevice(), Vulkan.DescriptorSet.Layout, nullptr );
|
|
Vulkan.DescriptorSet.Layout = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.Image.Sampler != VK_NULL_HANDLE ) {
|
|
vkDestroySampler( GetDevice(), Vulkan.Image.Sampler, nullptr );
|
|
Vulkan.Image.Sampler = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.Image.View != VK_NULL_HANDLE ) {
|
|
vkDestroyImageView( GetDevice(), Vulkan.Image.View, nullptr );
|
|
Vulkan.Image.View = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.Image.Handle != VK_NULL_HANDLE ) {
|
|
vkDestroyImage( GetDevice(), Vulkan.Image.Handle, nullptr );
|
|
Vulkan.Image.Handle = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.Image.Memory != VK_NULL_HANDLE ) {
|
|
vkFreeMemory( GetDevice(), Vulkan.Image.Memory, nullptr );
|
|
Vulkan.Image.Memory = VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Tutorial06::DestroyBuffer( BufferParameters& buffer ) {
|
|
if( buffer.Handle != VK_NULL_HANDLE ) {
|
|
vkDestroyBuffer( GetDevice(), buffer.Handle, nullptr );
|
|
buffer.Handle = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( buffer.Memory != VK_NULL_HANDLE ) {
|
|
vkFreeMemory( GetDevice(), buffer.Memory, nullptr );
|
|
buffer.Memory = VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
|
|
} // namespace ApiWithoutSecrets
|