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IntroductionToVulkan/Project/Tutorial04/main.cpp

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// Copyright 2016 Intel Corporation All Rights Reserved
//
// Intel makes no representations about the suitability of this software for any purpose.
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
// Intel does not assume any responsibility for any errors which may appear in this software
// nor any responsibility to update it.
#include "Tutorial04.h"
int main( int argc, char **argv ) {
ApiWithoutSecrets::OS::Window window;
ApiWithoutSecrets::Tutorial04 tutorial04;
// Window creation
if( !window.Create( "04 - Vertex Attributes" ) ) {
return -1;
}
// Vulkan preparations and initialization
if( !tutorial04.PrepareVulkan( window.GetParameters() ) ) {
return -1;
}
// Tutorial 04
if( !tutorial04.CreateRenderPass() ) {
return -1;
}
if( !tutorial04.CreatePipeline() ) {
return -1;
}
if( !tutorial04.CreateRenderingResources() ) {
return -1;
}
if( !tutorial04.CreateVertexBuffer() ) {
return -1;
}
// Rendering loop
if( !window.RenderingLoop( tutorial04 ) ) {
return -1;
}
return 0;
}