mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 03:55:26 +00:00
Changed folder structure and refactored CMakeLists.txt file.
This commit is contained in:
284
Project/Tutorials/01/Tutorial01.cpp
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284
Project/Tutorials/01/Tutorial01.cpp
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@@ -0,0 +1,284 @@
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////////////////////////////////////////////////////////////////////////////////
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// Copyright 2017 Intel Corporation
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not
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||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
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||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
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#include <vector>
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#include "Tutorial01.h"
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#include "VulkanFunctions.h"
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namespace ApiWithoutSecrets {
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Tutorial01::Tutorial01() :
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VulkanLibrary(),
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Vulkan() {
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}
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bool Tutorial01::OnWindowSizeChanged() {
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return true;
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}
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bool Tutorial01::Draw() {
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return true;
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}
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bool Tutorial01::PrepareVulkan() {
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if( !LoadVulkanLibrary() ) {
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return false;
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}
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if( !LoadExportedEntryPoints() ) {
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return false;
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}
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if( !LoadGlobalLevelEntryPoints() ) {
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return false;
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}
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if( !CreateInstance() ) {
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return false;
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}
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if( !LoadInstanceLevelEntryPoints() ) {
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return false;
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}
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if( !CreateDevice() ) {
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return false;
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}
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if( !LoadDeviceLevelEntryPoints() ) {
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return false;
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}
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if( !GetDeviceQueue() ) {
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return false;
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}
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return true;
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}
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bool Tutorial01::LoadVulkanLibrary() {
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#if defined(VK_USE_PLATFORM_WIN32_KHR)
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VulkanLibrary = LoadLibrary( "vulkan-1.dll" );
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#elif defined(VK_USE_PLATFORM_XCB_KHR) || defined(VK_USE_PLATFORM_XLIB_KHR)
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VulkanLibrary = dlopen( "libvulkan.so.1", RTLD_NOW );
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#endif
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if( VulkanLibrary == nullptr ) {
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std::cout << "Could not load Vulkan library!" << std::endl;
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return false;
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}
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return true;
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}
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bool Tutorial01::LoadExportedEntryPoints() {
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#if defined(VK_USE_PLATFORM_WIN32_KHR)
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#define LoadProcAddress GetProcAddress
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#elif defined(VK_USE_PLATFORM_XCB_KHR) || defined(VK_USE_PLATFORM_XLIB_KHR)
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#define LoadProcAddress dlsym
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#endif
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#define VK_EXPORTED_FUNCTION( fun ) \
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if( !(fun = (PFN_##fun)LoadProcAddress( VulkanLibrary, #fun )) ) { \
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std::cout << "Could not load exported function: " << #fun << "!" << std::endl; \
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return false; \
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}
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#include "ListOfFunctions.inl"
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return true;
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}
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bool Tutorial01::LoadGlobalLevelEntryPoints() {
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#define VK_GLOBAL_LEVEL_FUNCTION( fun ) \
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if( !(fun = (PFN_##fun)vkGetInstanceProcAddr( nullptr, #fun )) ) { \
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std::cout << "Could not load global level function: " << #fun << "!" << std::endl; \
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return false; \
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}
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#include "ListOfFunctions.inl"
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return true;
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}
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bool Tutorial01::CreateInstance() {
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VkApplicationInfo application_info = {
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VK_STRUCTURE_TYPE_APPLICATION_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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"API without Secrets: Introduction to Vulkan", // const char *pApplicationName
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VK_MAKE_VERSION( 1, 0, 0 ), // uint32_t applicationVersion
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"Vulkan Tutorial by Intel", // const char *pEngineName
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VK_MAKE_VERSION( 1, 0, 0 ), // uint32_t engineVersion
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VK_MAKE_VERSION( 1, 0, 0 ) // uint32_t apiVersion
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};
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VkInstanceCreateInfo instance_create_info = {
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VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void* pNext
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0, // VkInstanceCreateFlags flags
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&application_info, // const VkApplicationInfo *pApplicationInfo
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0, // uint32_t enabledLayerCount
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nullptr, // const char * const *ppEnabledLayerNames
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0, // uint32_t enabledExtensionCount
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nullptr // const char * const *ppEnabledExtensionNames
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};
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if( vkCreateInstance( &instance_create_info, nullptr, &Vulkan.Instance ) != VK_SUCCESS ) {
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std::cout << "Could not create Vulkan instance!" << std::endl;
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return false;
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}
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return true;
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}
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bool Tutorial01::LoadInstanceLevelEntryPoints() {
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#define VK_INSTANCE_LEVEL_FUNCTION( fun ) \
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if( !(fun = (PFN_##fun)vkGetInstanceProcAddr( Vulkan.Instance, #fun )) ) { \
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std::cout << "Could not load instance level function: " << #fun << "!" << std::endl; \
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return false; \
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}
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#include "ListOfFunctions.inl"
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return true;
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}
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bool Tutorial01::CreateDevice() {
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uint32_t num_devices = 0;
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if( (vkEnumeratePhysicalDevices( Vulkan.Instance, &num_devices, nullptr ) != VK_SUCCESS) ||
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(num_devices == 0) ) {
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std::cout << "Error occurred during physical devices enumeration!" << std::endl;
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return false;
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}
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std::vector<VkPhysicalDevice> physical_devices( num_devices );
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if( vkEnumeratePhysicalDevices( Vulkan.Instance, &num_devices, &physical_devices[0] ) != VK_SUCCESS ) {
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std::cout << "Error occurred during physical devices enumeration!" << std::endl;
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return false;
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}
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VkPhysicalDevice selected_physical_device = VK_NULL_HANDLE;
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uint32_t selected_queue_family_index = UINT32_MAX;
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for( uint32_t i = 0; i < num_devices; ++i ) {
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if( CheckPhysicalDeviceProperties( physical_devices[i], selected_queue_family_index ) ) {
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selected_physical_device = physical_devices[i];
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break;
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}
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}
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if( selected_physical_device == VK_NULL_HANDLE ) {
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std::cout << "Could not select physical device based on the chosen properties!" << std::endl;
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return false;
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}
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std::vector<float> queue_priorities = { 1.0f };
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VkDeviceQueueCreateInfo queue_create_info = {
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VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkDeviceQueueCreateFlags flags
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selected_queue_family_index, // uint32_t queueFamilyIndex
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static_cast<uint32_t>(queue_priorities.size()), // uint32_t queueCount
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&queue_priorities[0] // const float *pQueuePriorities
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};
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VkDeviceCreateInfo device_create_info = {
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VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkDeviceCreateFlags flags
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1, // uint32_t queueCreateInfoCount
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&queue_create_info, // const VkDeviceQueueCreateInfo *pQueueCreateInfos
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0, // uint32_t enabledLayerCount
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nullptr, // const char * const *ppEnabledLayerNames
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0, // uint32_t enabledExtensionCount
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nullptr, // const char * const *ppEnabledExtensionNames
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nullptr // const VkPhysicalDeviceFeatures *pEnabledFeatures
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};
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if( vkCreateDevice( selected_physical_device, &device_create_info, nullptr, &Vulkan.Device ) != VK_SUCCESS ) {
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std::cout << "Could not create Vulkan device!" << std::endl;
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return false;
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}
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Vulkan.QueueFamilyIndex = selected_queue_family_index;
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return true;
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}
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bool Tutorial01::CheckPhysicalDeviceProperties( VkPhysicalDevice physical_device, uint32_t &queue_family_index ) {
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VkPhysicalDeviceProperties device_properties;
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VkPhysicalDeviceFeatures device_features;
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vkGetPhysicalDeviceProperties( physical_device, &device_properties );
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vkGetPhysicalDeviceFeatures( physical_device, &device_features );
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uint32_t major_version = VK_VERSION_MAJOR( device_properties.apiVersion );
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uint32_t minor_version = VK_VERSION_MINOR( device_properties.apiVersion );
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uint32_t patch_version = VK_VERSION_PATCH( device_properties.apiVersion );
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if( (major_version < 1) ||
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(device_properties.limits.maxImageDimension2D < 4096) ) {
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std::cout << "Physical device " << physical_device << " doesn't support required parameters!" << std::endl;
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return false;
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}
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uint32_t queue_families_count = 0;
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vkGetPhysicalDeviceQueueFamilyProperties( physical_device, &queue_families_count, nullptr );
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if( queue_families_count == 0 ) {
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std::cout << "Physical device " << physical_device << " doesn't have any queue families!" << std::endl;
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return false;
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}
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std::vector<VkQueueFamilyProperties> queue_family_properties( queue_families_count );
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vkGetPhysicalDeviceQueueFamilyProperties( physical_device, &queue_families_count, &queue_family_properties[0] );
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for( uint32_t i = 0; i < queue_families_count; ++i ) {
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if( (queue_family_properties[i].queueCount > 0) &&
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(queue_family_properties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) ) {
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queue_family_index = i;
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std::cout << "Selected device: " << device_properties.deviceName << std::endl;
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return true;
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}
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}
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std::cout << "Could not find queue family with required properties on physical device " << physical_device << "!" << std::endl;
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return false;
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}
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bool Tutorial01::LoadDeviceLevelEntryPoints() {
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#define VK_DEVICE_LEVEL_FUNCTION( fun ) \
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if( !(fun = (PFN_##fun)vkGetDeviceProcAddr( Vulkan.Device, #fun )) ) { \
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std::cout << "Could not load device level function: " << #fun << "!" << std::endl; \
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return false; \
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}
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#include "ListOfFunctions.inl"
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return true;
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}
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bool Tutorial01::GetDeviceQueue() {
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vkGetDeviceQueue( Vulkan.Device, Vulkan.QueueFamilyIndex, 0, &Vulkan.Queue );
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return true;
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}
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Tutorial01::~Tutorial01() {
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if( Vulkan.Device != VK_NULL_HANDLE ) {
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vkDeviceWaitIdle( Vulkan.Device );
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vkDestroyDevice( Vulkan.Device, nullptr );
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}
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if( Vulkan.Instance != VK_NULL_HANDLE ) {
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vkDestroyInstance( Vulkan.Instance, nullptr );
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}
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if( VulkanLibrary ) {
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#if defined(VK_USE_PLATFORM_WIN32_KHR)
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FreeLibrary( VulkanLibrary );
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#elif defined(VK_USE_PLATFORM_XCB_KHR) || defined(VK_USE_PLATFORM_XLIB_KHR)
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dlclose( VulkanLibrary );
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#endif
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}
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}
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} // namespace ApiWithoutSecrets
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76
Project/Tutorials/01/Tutorial01.h
Normal file
76
Project/Tutorials/01/Tutorial01.h
Normal file
@@ -0,0 +1,76 @@
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||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if !defined(TUTORIAL_01_HEADER)
|
||||
#define TUTORIAL_01_HEADER
|
||||
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||||
#include "vulkan.h"
|
||||
#include "OperatingSystem.h"
|
||||
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||||
namespace ApiWithoutSecrets {
|
||||
|
||||
// ************************************************************ //
|
||||
// VulkanTutorial01Parameters //
|
||||
// //
|
||||
// Vulkan specific parameters //
|
||||
// ************************************************************ //
|
||||
struct VulkanTutorial01Parameters {
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||||
VkInstance Instance;
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||||
VkDevice Device;
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||||
uint32_t QueueFamilyIndex;
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||||
VkQueue Queue;
|
||||
|
||||
VulkanTutorial01Parameters() :
|
||||
Instance( VK_NULL_HANDLE ),
|
||||
Device( VK_NULL_HANDLE ),
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||||
QueueFamilyIndex( 0 ),
|
||||
Queue( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// Tutorial01 //
|
||||
// //
|
||||
// Class for presenting Vulkan usage topics //
|
||||
// ************************************************************ //
|
||||
class Tutorial01 : public OS::TutorialBase {
|
||||
public:
|
||||
Tutorial01();
|
||||
~Tutorial01();
|
||||
|
||||
bool OnWindowSizeChanged() override;
|
||||
bool Draw() override;
|
||||
|
||||
bool PrepareVulkan();
|
||||
|
||||
private:
|
||||
OS::LibraryHandle VulkanLibrary;
|
||||
VulkanTutorial01Parameters Vulkan;
|
||||
|
||||
bool LoadVulkanLibrary();
|
||||
bool LoadExportedEntryPoints();
|
||||
bool LoadGlobalLevelEntryPoints();
|
||||
bool CreateInstance();
|
||||
bool LoadInstanceLevelEntryPoints();
|
||||
bool CreateDevice();
|
||||
bool CheckPhysicalDeviceProperties( VkPhysicalDevice physical_device, uint32_t &queue_family_index );
|
||||
bool LoadDeviceLevelEntryPoints();
|
||||
bool GetDeviceQueue();
|
||||
};
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
|
||||
#endif // TUTORIAL_01_HEADER
|
||||
39
Project/Tutorials/01/main.cpp
Normal file
39
Project/Tutorials/01/main.cpp
Normal file
@@ -0,0 +1,39 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial01.h"
|
||||
|
||||
int main( int argc, char **argv ) {
|
||||
ApiWithoutSecrets::OS::Window window;
|
||||
ApiWithoutSecrets::Tutorial01 tutorial01;
|
||||
|
||||
// Window creation
|
||||
if( !window.Create( "01 - The Beginning" ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Vulkan preparations and initialization
|
||||
if( !tutorial01.PrepareVulkan() ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Rendering loop
|
||||
if( !window.RenderingLoop( tutorial01 ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
870
Project/Tutorials/02/Tutorial02.cpp
Normal file
870
Project/Tutorials/02/Tutorial02.cpp
Normal file
@@ -0,0 +1,870 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial02.h"
|
||||
#include "VulkanFunctions.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
Tutorial02::Tutorial02() :
|
||||
VulkanLibrary(),
|
||||
Window(),
|
||||
Vulkan() {
|
||||
}
|
||||
|
||||
bool Tutorial02::PrepareVulkan( OS::WindowParameters parameters ) {
|
||||
Window = parameters;
|
||||
|
||||
if( !LoadVulkanLibrary() ) {
|
||||
return false;
|
||||
}
|
||||
if( !LoadExportedEntryPoints() ) {
|
||||
return false;
|
||||
}
|
||||
if( !LoadGlobalLevelEntryPoints() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateInstance() ) {
|
||||
return false;
|
||||
}
|
||||
if( !LoadInstanceLevelEntryPoints() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreatePresentationSurface() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateDevice() ) {
|
||||
return false;
|
||||
}
|
||||
if( !LoadDeviceLevelEntryPoints() ) {
|
||||
return false;
|
||||
}
|
||||
if( !GetDeviceQueue() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateSemaphores() ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::LoadVulkanLibrary() {
|
||||
#if defined(VK_USE_PLATFORM_WIN32_KHR)
|
||||
VulkanLibrary = LoadLibrary( "vulkan-1.dll" );
|
||||
#elif defined(VK_USE_PLATFORM_XCB_KHR) || defined(VK_USE_PLATFORM_XLIB_KHR)
|
||||
VulkanLibrary = dlopen( "libvulkan.so.1", RTLD_NOW );
|
||||
#endif
|
||||
|
||||
if( VulkanLibrary == nullptr ) {
|
||||
std::cout << "Could not load Vulkan library!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::LoadExportedEntryPoints() {
|
||||
#if defined(VK_USE_PLATFORM_WIN32_KHR)
|
||||
#define LoadProcAddress GetProcAddress
|
||||
#elif defined(VK_USE_PLATFORM_XCB_KHR) || defined(VK_USE_PLATFORM_XLIB_KHR)
|
||||
#define LoadProcAddress dlsym
|
||||
#endif
|
||||
|
||||
#define VK_EXPORTED_FUNCTION( fun ) \
|
||||
if( !(fun = (PFN_##fun)LoadProcAddress( VulkanLibrary, #fun )) ) { \
|
||||
std::cout << "Could not load exported function: " << #fun << "!" << std::endl; \
|
||||
return false; \
|
||||
}
|
||||
|
||||
#include "ListOfFunctions.inl"
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::LoadGlobalLevelEntryPoints() {
|
||||
#define VK_GLOBAL_LEVEL_FUNCTION( fun ) \
|
||||
if( !(fun = (PFN_##fun)vkGetInstanceProcAddr( nullptr, #fun )) ) { \
|
||||
std::cout << "Could not load global level function: " << #fun << "!" << std::endl; \
|
||||
return false; \
|
||||
}
|
||||
|
||||
#include "ListOfFunctions.inl"
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::CreateInstance() {
|
||||
uint32_t extensions_count = 0;
|
||||
if( (vkEnumerateInstanceExtensionProperties( nullptr, &extensions_count, nullptr ) != VK_SUCCESS) ||
|
||||
(extensions_count == 0) ) {
|
||||
std::cout << "Error occurred during instance extensions enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkExtensionProperties> available_extensions( extensions_count );
|
||||
if( vkEnumerateInstanceExtensionProperties( nullptr, &extensions_count, &available_extensions[0] ) != VK_SUCCESS ) {
|
||||
std::cout << "Error occurred during instance extensions enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<const char*> extensions = {
|
||||
VK_KHR_SURFACE_EXTENSION_NAME,
|
||||
#if defined(VK_USE_PLATFORM_WIN32_KHR)
|
||||
VK_KHR_WIN32_SURFACE_EXTENSION_NAME
|
||||
#elif defined(VK_USE_PLATFORM_XCB_KHR)
|
||||
VK_KHR_XCB_SURFACE_EXTENSION_NAME
|
||||
#elif defined(VK_USE_PLATFORM_XLIB_KHR)
|
||||
VK_KHR_XLIB_SURFACE_EXTENSION_NAME
|
||||
#endif
|
||||
};
|
||||
|
||||
for( size_t i = 0; i < extensions.size(); ++i ) {
|
||||
if( !CheckExtensionAvailability( extensions[i], available_extensions ) ) {
|
||||
std::cout << "Could not find instance extension named \"" << extensions[i] << "\"!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
VkApplicationInfo application_info = {
|
||||
VK_STRUCTURE_TYPE_APPLICATION_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
"API without Secrets: Introduction to Vulkan", // const char *pApplicationName
|
||||
VK_MAKE_VERSION( 1, 0, 0 ), // uint32_t applicationVersion
|
||||
"Vulkan Tutorial by Intel", // const char *pEngineName
|
||||
VK_MAKE_VERSION( 1, 0, 0 ), // uint32_t engineVersion
|
||||
VK_MAKE_VERSION( 1, 0, 0 ) // uint32_t apiVersion
|
||||
};
|
||||
|
||||
VkInstanceCreateInfo instance_create_info = {
|
||||
VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkInstanceCreateFlags flags
|
||||
&application_info, // const VkApplicationInfo *pApplicationInfo
|
||||
0, // uint32_t enabledLayerCount
|
||||
nullptr, // const char * const *ppEnabledLayerNames
|
||||
static_cast<uint32_t>(extensions.size()), // uint32_t enabledExtensionCount
|
||||
&extensions[0] // const char * const *ppEnabledExtensionNames
|
||||
};
|
||||
|
||||
if( vkCreateInstance( &instance_create_info, nullptr, &Vulkan.Instance ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create Vulkan instance!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::CheckExtensionAvailability( const char *extension_name, const std::vector<VkExtensionProperties> &available_extensions ) {
|
||||
for( size_t i = 0; i < available_extensions.size(); ++i ) {
|
||||
if( strcmp( available_extensions[i].extensionName, extension_name ) == 0 ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Tutorial02::LoadInstanceLevelEntryPoints() {
|
||||
#define VK_INSTANCE_LEVEL_FUNCTION( fun ) \
|
||||
if( !(fun = (PFN_##fun)vkGetInstanceProcAddr( Vulkan.Instance, #fun )) ) { \
|
||||
std::cout << "Could not load instance level function: " << #fun << "!" << std::endl; \
|
||||
return false; \
|
||||
}
|
||||
|
||||
#include "ListOfFunctions.inl"
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::CreatePresentationSurface() {
|
||||
#if defined(VK_USE_PLATFORM_WIN32_KHR)
|
||||
VkWin32SurfaceCreateInfoKHR surface_create_info = {
|
||||
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkWin32SurfaceCreateFlagsKHR flags
|
||||
Window.Instance, // HINSTANCE hinstance
|
||||
Window.Handle // HWND hwnd
|
||||
};
|
||||
|
||||
if( vkCreateWin32SurfaceKHR( Vulkan.Instance, &surface_create_info, nullptr, &Vulkan.PresentationSurface ) == VK_SUCCESS ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
#elif defined(VK_USE_PLATFORM_XCB_KHR)
|
||||
VkXcbSurfaceCreateInfoKHR surface_create_info = {
|
||||
VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkXcbSurfaceCreateFlagsKHR flags
|
||||
Window.Connection, // xcb_connection_t* connection
|
||||
Window.Handle // xcb_window_t window
|
||||
};
|
||||
|
||||
if( vkCreateXcbSurfaceKHR( Vulkan.Instance, &surface_create_info, nullptr, &Vulkan.PresentationSurface ) == VK_SUCCESS ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
#elif defined(VK_USE_PLATFORM_XLIB_KHR)
|
||||
VkXlibSurfaceCreateInfoKHR surface_create_info = {
|
||||
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkXlibSurfaceCreateFlagsKHR flags
|
||||
Window.DisplayPtr, // Display *dpy
|
||||
Window.Handle // Window window
|
||||
};
|
||||
if( vkCreateXlibSurfaceKHR( Vulkan.Instance, &surface_create_info, nullptr, &Vulkan.PresentationSurface ) == VK_SUCCESS ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
std::cout << "Could not create presentation surface!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Tutorial02::CreateDevice() {
|
||||
uint32_t num_devices = 0;
|
||||
if( (vkEnumeratePhysicalDevices( Vulkan.Instance, &num_devices, nullptr ) != VK_SUCCESS) ||
|
||||
(num_devices == 0) ) {
|
||||
std::cout << "Error occurred during physical devices enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkPhysicalDevice> physical_devices( num_devices );
|
||||
if( vkEnumeratePhysicalDevices( Vulkan.Instance, &num_devices, &physical_devices[0] ) != VK_SUCCESS ) {
|
||||
std::cout << "Error occurred during physical devices enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t selected_graphics_queue_family_index = UINT32_MAX;
|
||||
uint32_t selected_present_queue_family_index = UINT32_MAX;
|
||||
|
||||
for( uint32_t i = 0; i < num_devices; ++i ) {
|
||||
if( CheckPhysicalDeviceProperties( physical_devices[i], selected_graphics_queue_family_index, selected_present_queue_family_index ) ) {
|
||||
Vulkan.PhysicalDevice = physical_devices[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if( Vulkan.PhysicalDevice == VK_NULL_HANDLE ) {
|
||||
std::cout << "Could not select physical device based on the chosen properties!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkDeviceQueueCreateInfo> queue_create_infos;
|
||||
std::vector<float> queue_priorities = { 1.0f };
|
||||
|
||||
queue_create_infos.push_back( {
|
||||
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkDeviceQueueCreateFlags flags
|
||||
selected_graphics_queue_family_index, // uint32_t queueFamilyIndex
|
||||
static_cast<uint32_t>(queue_priorities.size()), // uint32_t queueCount
|
||||
&queue_priorities[0] // const float *pQueuePriorities
|
||||
} );
|
||||
|
||||
if( selected_graphics_queue_family_index != selected_present_queue_family_index ) {
|
||||
queue_create_infos.push_back( {
|
||||
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkDeviceQueueCreateFlags flags
|
||||
selected_present_queue_family_index, // uint32_t queueFamilyIndex
|
||||
static_cast<uint32_t>(queue_priorities.size()), // uint32_t queueCount
|
||||
&queue_priorities[0] // const float *pQueuePriorities
|
||||
} );
|
||||
}
|
||||
|
||||
std::vector<const char*> extensions = {
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME
|
||||
};
|
||||
|
||||
VkDeviceCreateInfo device_create_info = {
|
||||
VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkDeviceCreateFlags flags
|
||||
static_cast<uint32_t>(queue_create_infos.size()), // uint32_t queueCreateInfoCount
|
||||
&queue_create_infos[0], // const VkDeviceQueueCreateInfo *pQueueCreateInfos
|
||||
0, // uint32_t enabledLayerCount
|
||||
nullptr, // const char * const *ppEnabledLayerNames
|
||||
static_cast<uint32_t>(extensions.size()), // uint32_t enabledExtensionCount
|
||||
&extensions[0], // const char * const *ppEnabledExtensionNames
|
||||
nullptr // const VkPhysicalDeviceFeatures *pEnabledFeatures
|
||||
};
|
||||
|
||||
if( vkCreateDevice( Vulkan.PhysicalDevice, &device_create_info, nullptr, &Vulkan.Device ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create Vulkan device!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
Vulkan.GraphicsQueueFamilyIndex = selected_graphics_queue_family_index;
|
||||
Vulkan.PresentQueueFamilyIndex = selected_present_queue_family_index;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::CheckPhysicalDeviceProperties( VkPhysicalDevice physical_device, uint32_t &selected_graphics_queue_family_index, uint32_t &selected_present_queue_family_index ) {
|
||||
uint32_t extensions_count = 0;
|
||||
if( (vkEnumerateDeviceExtensionProperties( physical_device, nullptr, &extensions_count, nullptr ) != VK_SUCCESS) ||
|
||||
(extensions_count == 0) ) {
|
||||
std::cout << "Error occurred during physical device " << physical_device << " extensions enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkExtensionProperties> available_extensions( extensions_count );
|
||||
if( vkEnumerateDeviceExtensionProperties( physical_device, nullptr, &extensions_count, &available_extensions[0] ) != VK_SUCCESS ) {
|
||||
std::cout << "Error occurred during physical device " << physical_device << " extensions enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<const char*> device_extensions = {
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME
|
||||
};
|
||||
|
||||
for( size_t i = 0; i < device_extensions.size(); ++i ) {
|
||||
if( !CheckExtensionAvailability( device_extensions[i], available_extensions ) ) {
|
||||
std::cout << "Physical device " << physical_device << " doesn't support extension named \"" << device_extensions[i] << "\"!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
VkPhysicalDeviceProperties device_properties;
|
||||
VkPhysicalDeviceFeatures device_features;
|
||||
|
||||
vkGetPhysicalDeviceProperties( physical_device, &device_properties );
|
||||
vkGetPhysicalDeviceFeatures( physical_device, &device_features );
|
||||
|
||||
uint32_t major_version = VK_VERSION_MAJOR( device_properties.apiVersion );
|
||||
|
||||
if( (major_version < 1) ||
|
||||
(device_properties.limits.maxImageDimension2D < 4096) ) {
|
||||
std::cout << "Physical device " << physical_device << " doesn't support required parameters!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t queue_families_count = 0;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties( physical_device, &queue_families_count, nullptr );
|
||||
if( queue_families_count == 0 ) {
|
||||
std::cout << "Physical device " << physical_device << " doesn't have any queue families!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkQueueFamilyProperties> queue_family_properties( queue_families_count );
|
||||
std::vector<VkBool32> queue_present_support( queue_families_count );
|
||||
|
||||
vkGetPhysicalDeviceQueueFamilyProperties( physical_device, &queue_families_count, &queue_family_properties[0] );
|
||||
|
||||
uint32_t graphics_queue_family_index = UINT32_MAX;
|
||||
uint32_t present_queue_family_index = UINT32_MAX;
|
||||
|
||||
for( uint32_t i = 0; i < queue_families_count; ++i ) {
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR( physical_device, i, Vulkan.PresentationSurface, &queue_present_support[i] );
|
||||
|
||||
if( (queue_family_properties[i].queueCount > 0) &&
|
||||
(queue_family_properties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) ) {
|
||||
// Select first queue that supports graphics
|
||||
if( graphics_queue_family_index == UINT32_MAX ) {
|
||||
graphics_queue_family_index = i;
|
||||
}
|
||||
|
||||
// If there is queue that supports both graphics and present - prefer it
|
||||
if( queue_present_support[i] ) {
|
||||
selected_graphics_queue_family_index = i;
|
||||
selected_present_queue_family_index = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// We don't have queue that supports both graphics and present so we have to use separate queues
|
||||
for( uint32_t i = 0; i < queue_families_count; ++i ) {
|
||||
if( queue_present_support[i] ) {
|
||||
present_queue_family_index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If this device doesn't support queues with graphics and present capabilities don't use it
|
||||
if( (graphics_queue_family_index == UINT32_MAX) ||
|
||||
(present_queue_family_index == UINT32_MAX) ) {
|
||||
std::cout << "Could not find queue family with required properties on physical device " << physical_device << "!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
selected_graphics_queue_family_index = graphics_queue_family_index;
|
||||
selected_present_queue_family_index = present_queue_family_index;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::LoadDeviceLevelEntryPoints() {
|
||||
#define VK_DEVICE_LEVEL_FUNCTION( fun ) \
|
||||
if( !(fun = (PFN_##fun)vkGetDeviceProcAddr( Vulkan.Device, #fun )) ) { \
|
||||
std::cout << "Could not load device level function: " << #fun << "!" << std::endl; \
|
||||
return false; \
|
||||
}
|
||||
|
||||
#include "ListOfFunctions.inl"
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::GetDeviceQueue() {
|
||||
vkGetDeviceQueue( Vulkan.Device, Vulkan.GraphicsQueueFamilyIndex, 0, &Vulkan.GraphicsQueue );
|
||||
vkGetDeviceQueue( Vulkan.Device, Vulkan.PresentQueueFamilyIndex, 0, &Vulkan.PresentQueue );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::CreateSemaphores() {
|
||||
VkSemaphoreCreateInfo semaphore_create_info = {
|
||||
VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void* pNext
|
||||
0 // VkSemaphoreCreateFlags flags
|
||||
};
|
||||
|
||||
if( (vkCreateSemaphore( Vulkan.Device, &semaphore_create_info, nullptr, &Vulkan.ImageAvailableSemaphore ) != VK_SUCCESS) ||
|
||||
(vkCreateSemaphore( Vulkan.Device, &semaphore_create_info, nullptr, &Vulkan.RenderingFinishedSemaphore ) != VK_SUCCESS) ) {
|
||||
std::cout << "Could not create semaphores!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::CreateSwapChain() {
|
||||
CanRender = false;
|
||||
|
||||
if( Vulkan.Device != VK_NULL_HANDLE ) {
|
||||
vkDeviceWaitIdle( Vulkan.Device );
|
||||
}
|
||||
|
||||
VkSurfaceCapabilitiesKHR surface_capabilities;
|
||||
if( vkGetPhysicalDeviceSurfaceCapabilitiesKHR( Vulkan.PhysicalDevice, Vulkan.PresentationSurface, &surface_capabilities ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not check presentation surface capabilities!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t formats_count;
|
||||
if( (vkGetPhysicalDeviceSurfaceFormatsKHR( Vulkan.PhysicalDevice, Vulkan.PresentationSurface, &formats_count, nullptr ) != VK_SUCCESS) ||
|
||||
(formats_count == 0) ) {
|
||||
std::cout << "Error occurred during presentation surface formats enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkSurfaceFormatKHR> surface_formats( formats_count );
|
||||
if( vkGetPhysicalDeviceSurfaceFormatsKHR( Vulkan.PhysicalDevice, Vulkan.PresentationSurface, &formats_count, &surface_formats[0] ) != VK_SUCCESS ) {
|
||||
std::cout << "Error occurred during presentation surface formats enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t present_modes_count;
|
||||
if( (vkGetPhysicalDeviceSurfacePresentModesKHR( Vulkan.PhysicalDevice, Vulkan.PresentationSurface, &present_modes_count, nullptr ) != VK_SUCCESS) ||
|
||||
(present_modes_count == 0) ) {
|
||||
std::cout << "Error occurred during presentation surface present modes enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkPresentModeKHR> present_modes( present_modes_count );
|
||||
if( vkGetPhysicalDeviceSurfacePresentModesKHR( Vulkan.PhysicalDevice, Vulkan.PresentationSurface, &present_modes_count, &present_modes[0] ) != VK_SUCCESS ) {
|
||||
std::cout << "Error occurred during presentation surface present modes enumeration!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t desired_number_of_images = GetSwapChainNumImages( surface_capabilities );
|
||||
VkSurfaceFormatKHR desired_format = GetSwapChainFormat( surface_formats );
|
||||
VkExtent2D desired_extent = GetSwapChainExtent( surface_capabilities );
|
||||
VkImageUsageFlags desired_usage = GetSwapChainUsageFlags( surface_capabilities );
|
||||
VkSurfaceTransformFlagBitsKHR desired_transform = GetSwapChainTransform( surface_capabilities );
|
||||
VkPresentModeKHR desired_present_mode = GetSwapChainPresentMode( present_modes );
|
||||
VkSwapchainKHR old_swap_chain = Vulkan.SwapChain;
|
||||
|
||||
if( static_cast<int>(desired_usage) == -1 ) {
|
||||
return false;
|
||||
}
|
||||
if( static_cast<int>(desired_present_mode) == -1 ) {
|
||||
return false;
|
||||
}
|
||||
if( (desired_extent.width == 0) || (desired_extent.height == 0) ) {
|
||||
// Current surface size is (0, 0) so we can't create a swap chain and render anything (CanRender == false)
|
||||
// But we don't wont to kill the application as this situation may occur i.e. when window gets minimized
|
||||
return true;
|
||||
}
|
||||
|
||||
VkSwapchainCreateInfoKHR swap_chain_create_info = {
|
||||
VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkSwapchainCreateFlagsKHR flags
|
||||
Vulkan.PresentationSurface, // VkSurfaceKHR surface
|
||||
desired_number_of_images, // uint32_t minImageCount
|
||||
desired_format.format, // VkFormat imageFormat
|
||||
desired_format.colorSpace, // VkColorSpaceKHR imageColorSpace
|
||||
desired_extent, // VkExtent2D imageExtent
|
||||
1, // uint32_t imageArrayLayers
|
||||
desired_usage, // VkImageUsageFlags imageUsage
|
||||
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode imageSharingMode
|
||||
0, // uint32_t queueFamilyIndexCount
|
||||
nullptr, // const uint32_t *pQueueFamilyIndices
|
||||
desired_transform, // VkSurfaceTransformFlagBitsKHR preTransform
|
||||
VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, // VkCompositeAlphaFlagBitsKHR compositeAlpha
|
||||
desired_present_mode, // VkPresentModeKHR presentMode
|
||||
VK_TRUE, // VkBool32 clipped
|
||||
old_swap_chain // VkSwapchainKHR oldSwapchain
|
||||
};
|
||||
|
||||
if( vkCreateSwapchainKHR( Vulkan.Device, &swap_chain_create_info, nullptr, &Vulkan.SwapChain ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create swap chain!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
if( old_swap_chain != VK_NULL_HANDLE ) {
|
||||
vkDestroySwapchainKHR( Vulkan.Device, old_swap_chain, nullptr );
|
||||
}
|
||||
|
||||
CanRender = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t Tutorial02::GetSwapChainNumImages( VkSurfaceCapabilitiesKHR &surface_capabilities ) {
|
||||
// Set of images defined in a swap chain may not always be available for application to render to:
|
||||
// One may be displayed and one may wait in a queue to be presented
|
||||
// If application wants to use more images at the same time it must ask for more images
|
||||
uint32_t image_count = surface_capabilities.minImageCount + 1;
|
||||
if( (surface_capabilities.maxImageCount > 0) &&
|
||||
(image_count > surface_capabilities.maxImageCount) ) {
|
||||
image_count = surface_capabilities.maxImageCount;
|
||||
}
|
||||
return image_count;
|
||||
}
|
||||
|
||||
VkSurfaceFormatKHR Tutorial02::GetSwapChainFormat( std::vector<VkSurfaceFormatKHR> &surface_formats ) {
|
||||
// If the list contains only one entry with undefined format
|
||||
// it means that there are no preferred surface formats and any can be chosen
|
||||
if( (surface_formats.size() == 1) &&
|
||||
(surface_formats[0].format == VK_FORMAT_UNDEFINED) ) {
|
||||
return{ VK_FORMAT_R8G8B8A8_UNORM, VK_COLORSPACE_SRGB_NONLINEAR_KHR };
|
||||
}
|
||||
|
||||
// Check if list contains most widely used R8 G8 B8 A8 format
|
||||
// with nonlinear color space
|
||||
for( VkSurfaceFormatKHR &surface_format : surface_formats ) {
|
||||
if( surface_format.format == VK_FORMAT_R8G8B8A8_UNORM ) {
|
||||
return surface_format;
|
||||
}
|
||||
}
|
||||
|
||||
// Return the first format from the list
|
||||
return surface_formats[0];
|
||||
}
|
||||
|
||||
VkExtent2D Tutorial02::GetSwapChainExtent( VkSurfaceCapabilitiesKHR &surface_capabilities ) {
|
||||
// Special value of surface extent is width == height == -1
|
||||
// If this is so we define the size by ourselves but it must fit within defined confines
|
||||
if( surface_capabilities.currentExtent.width == -1 ) {
|
||||
VkExtent2D swap_chain_extent = { 640, 480 };
|
||||
if( swap_chain_extent.width < surface_capabilities.minImageExtent.width ) {
|
||||
swap_chain_extent.width = surface_capabilities.minImageExtent.width;
|
||||
}
|
||||
if( swap_chain_extent.height < surface_capabilities.minImageExtent.height ) {
|
||||
swap_chain_extent.height = surface_capabilities.minImageExtent.height;
|
||||
}
|
||||
if( swap_chain_extent.width > surface_capabilities.maxImageExtent.width ) {
|
||||
swap_chain_extent.width = surface_capabilities.maxImageExtent.width;
|
||||
}
|
||||
if( swap_chain_extent.height > surface_capabilities.maxImageExtent.height ) {
|
||||
swap_chain_extent.height = surface_capabilities.maxImageExtent.height;
|
||||
}
|
||||
return swap_chain_extent;
|
||||
}
|
||||
|
||||
// Most of the cases we define size of the swap_chain images equal to current window's size
|
||||
return surface_capabilities.currentExtent;
|
||||
}
|
||||
|
||||
VkImageUsageFlags Tutorial02::GetSwapChainUsageFlags( VkSurfaceCapabilitiesKHR &surface_capabilities ) {
|
||||
// Color attachment flag must always be supported
|
||||
// We can define other usage flags but we always need to check if they are supported
|
||||
if( surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_DST_BIT ) {
|
||||
return VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
std::cout << "VK_IMAGE_USAGE_TRANSFER_DST image usage is not supported by the swap chain!" << std::endl
|
||||
<< "Supported swap chain's image usages include:" << std::endl
|
||||
<< (surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT ? " VK_IMAGE_USAGE_TRANSFER_SRC\n" : "")
|
||||
<< (surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_DST_BIT ? " VK_IMAGE_USAGE_TRANSFER_DST\n" : "")
|
||||
<< (surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_SAMPLED_BIT ? " VK_IMAGE_USAGE_SAMPLED\n" : "")
|
||||
<< (surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_STORAGE_BIT ? " VK_IMAGE_USAGE_STORAGE\n" : "")
|
||||
<< (surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT ? " VK_IMAGE_USAGE_COLOR_ATTACHMENT\n" : "")
|
||||
<< (surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT ? " VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT\n" : "")
|
||||
<< (surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT ? " VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT\n" : "")
|
||||
<< (surface_capabilities.supportedUsageFlags & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT ? " VK_IMAGE_USAGE_INPUT_ATTACHMENT" : "")
|
||||
<< std::endl;
|
||||
return static_cast<VkImageUsageFlags>(-1);
|
||||
}
|
||||
|
||||
VkSurfaceTransformFlagBitsKHR Tutorial02::GetSwapChainTransform( VkSurfaceCapabilitiesKHR &surface_capabilities ) {
|
||||
// Sometimes images must be transformed before they are presented (i.e. due to device's orienation
|
||||
// being other than default orientation)
|
||||
// If the specified transform is other than current transform, presentation engine will transform image
|
||||
// during presentation operation; this operation may hit performance on some platforms
|
||||
// Here we don't want any transformations to occur so if the identity transform is supported use it
|
||||
// otherwise just use the same transform as current transform
|
||||
if( surface_capabilities.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR ) {
|
||||
return VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
|
||||
} else {
|
||||
return surface_capabilities.currentTransform;
|
||||
}
|
||||
}
|
||||
|
||||
VkPresentModeKHR Tutorial02::GetSwapChainPresentMode( std::vector<VkPresentModeKHR> &present_modes ) {
|
||||
// FIFO present mode is always available
|
||||
// MAILBOX is the lowest latency V-Sync enabled mode (something like triple-buffering) so use it if available
|
||||
for( VkPresentModeKHR &present_mode : present_modes ) {
|
||||
if( present_mode == VK_PRESENT_MODE_MAILBOX_KHR ) {
|
||||
return present_mode;
|
||||
}
|
||||
}
|
||||
for( VkPresentModeKHR &present_mode : present_modes ) {
|
||||
if( present_mode == VK_PRESENT_MODE_FIFO_KHR ) {
|
||||
return present_mode;
|
||||
}
|
||||
}
|
||||
std::cout << "FIFO present mode is not supported by the swap chain!" << std::endl;
|
||||
return static_cast<VkPresentModeKHR>(-1);
|
||||
}
|
||||
|
||||
bool Tutorial02::OnWindowSizeChanged() {
|
||||
Clear();
|
||||
|
||||
if( !CreateSwapChain() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateCommandBuffers() ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::CreateCommandBuffers() {
|
||||
VkCommandPoolCreateInfo cmd_pool_create_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void* pNext
|
||||
0, // VkCommandPoolCreateFlags flags
|
||||
Vulkan.PresentQueueFamilyIndex // uint32_t queueFamilyIndex
|
||||
};
|
||||
|
||||
if( vkCreateCommandPool( Vulkan.Device, &cmd_pool_create_info, nullptr, &Vulkan.PresentQueueCmdPool ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a command pool!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t image_count = 0;
|
||||
if( (vkGetSwapchainImagesKHR( Vulkan.Device, Vulkan.SwapChain, &image_count, nullptr ) != VK_SUCCESS) ||
|
||||
(image_count == 0) ) {
|
||||
std::cout << "Could not get the number of swap chain images!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
Vulkan.PresentQueueCmdBuffers.resize( image_count );
|
||||
|
||||
VkCommandBufferAllocateInfo cmd_buffer_allocate_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void* pNext
|
||||
Vulkan.PresentQueueCmdPool, // VkCommandPool commandPool
|
||||
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level
|
||||
image_count // uint32_t bufferCount
|
||||
};
|
||||
if( vkAllocateCommandBuffers( Vulkan.Device, &cmd_buffer_allocate_info, &Vulkan.PresentQueueCmdBuffers[0] ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not allocate command buffers!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !RecordCommandBuffers() ) {
|
||||
std::cout << "Could not record command buffers!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial02::RecordCommandBuffers() {
|
||||
uint32_t image_count = static_cast<uint32_t>(Vulkan.PresentQueueCmdBuffers.size());
|
||||
|
||||
std::vector<VkImage> swap_chain_images( image_count );
|
||||
if( vkGetSwapchainImagesKHR( Vulkan.Device, Vulkan.SwapChain, &image_count, &swap_chain_images[0] ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not get swap chain images!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
VkCommandBufferBeginInfo cmd_buffer_begin_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, // VkCommandBufferUsageFlags flags
|
||||
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
||||
};
|
||||
|
||||
VkClearColorValue clear_color = {
|
||||
{ 1.0f, 0.8f, 0.4f, 0.0f }
|
||||
};
|
||||
|
||||
VkImageSubresourceRange image_subresource_range = {
|
||||
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
|
||||
0, // uint32_t baseMipLevel
|
||||
1, // uint32_t levelCount
|
||||
0, // uint32_t baseArrayLayer
|
||||
1 // uint32_t layerCount
|
||||
};
|
||||
|
||||
for( uint32_t i = 0; i < image_count; ++i ) {
|
||||
VkImageMemoryBarrier barrier_from_present_to_clear = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout
|
||||
VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
|
||||
VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
|
||||
swap_chain_images[i], // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
|
||||
VkImageMemoryBarrier barrier_from_clear_to_present = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
||||
VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
|
||||
VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
|
||||
swap_chain_images[i], // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
|
||||
vkBeginCommandBuffer( Vulkan.PresentQueueCmdBuffers[i], &cmd_buffer_begin_info );
|
||||
vkCmdPipelineBarrier( Vulkan.PresentQueueCmdBuffers[i], VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_present_to_clear );
|
||||
|
||||
vkCmdClearColorImage( Vulkan.PresentQueueCmdBuffers[i], swap_chain_images[i], VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clear_color, 1, &image_subresource_range );
|
||||
|
||||
vkCmdPipelineBarrier( Vulkan.PresentQueueCmdBuffers[i], VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_clear_to_present );
|
||||
if( vkEndCommandBuffer( Vulkan.PresentQueueCmdBuffers[i] ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not record command buffers!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Tutorial02::Clear() {
|
||||
if( Vulkan.Device != VK_NULL_HANDLE ) {
|
||||
vkDeviceWaitIdle( Vulkan.Device );
|
||||
|
||||
if( (Vulkan.PresentQueueCmdBuffers.size() > 0) && (Vulkan.PresentQueueCmdBuffers[0] != VK_NULL_HANDLE) ) {
|
||||
vkFreeCommandBuffers( Vulkan.Device, Vulkan.PresentQueueCmdPool, static_cast<uint32_t>(Vulkan.PresentQueueCmdBuffers.size()), &Vulkan.PresentQueueCmdBuffers[0] );
|
||||
Vulkan.PresentQueueCmdBuffers.clear();
|
||||
}
|
||||
|
||||
if( Vulkan.PresentQueueCmdPool != VK_NULL_HANDLE ) {
|
||||
vkDestroyCommandPool( Vulkan.Device, Vulkan.PresentQueueCmdPool, nullptr );
|
||||
Vulkan.PresentQueueCmdPool = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Tutorial02::Draw() {
|
||||
uint32_t image_index;
|
||||
VkResult result = vkAcquireNextImageKHR( Vulkan.Device, Vulkan.SwapChain, UINT64_MAX, Vulkan.ImageAvailableSemaphore, VK_NULL_HANDLE, &image_index );
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during swap chain image acquisition!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPipelineStageFlags wait_dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
VkSubmitInfo submit_info = {
|
||||
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
&Vulkan.ImageAvailableSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
&wait_dst_stage_mask, // const VkPipelineStageFlags *pWaitDstStageMask;
|
||||
1, // uint32_t commandBufferCount
|
||||
&Vulkan.PresentQueueCmdBuffers[image_index], // const VkCommandBuffer *pCommandBuffers
|
||||
1, // uint32_t signalSemaphoreCount
|
||||
&Vulkan.RenderingFinishedSemaphore // const VkSemaphore *pSignalSemaphores
|
||||
};
|
||||
|
||||
if( vkQueueSubmit( Vulkan.PresentQueue, 1, &submit_info, VK_NULL_HANDLE ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPresentInfoKHR present_info = {
|
||||
VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
&Vulkan.RenderingFinishedSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
1, // uint32_t swapchainCount
|
||||
&Vulkan.SwapChain, // const VkSwapchainKHR *pSwapchains
|
||||
&image_index, // const uint32_t *pImageIndices
|
||||
nullptr // VkResult *pResults
|
||||
};
|
||||
result = vkQueuePresentKHR( Vulkan.PresentQueue, &present_info );
|
||||
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during image presentation!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Tutorial02::~Tutorial02() {
|
||||
Clear();
|
||||
|
||||
if( Vulkan.Device != VK_NULL_HANDLE ) {
|
||||
vkDeviceWaitIdle( Vulkan.Device );
|
||||
|
||||
if( Vulkan.ImageAvailableSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( Vulkan.Device, Vulkan.ImageAvailableSemaphore, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingFinishedSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( Vulkan.Device, Vulkan.RenderingFinishedSemaphore, nullptr );
|
||||
}
|
||||
if( Vulkan.SwapChain != VK_NULL_HANDLE ) {
|
||||
vkDestroySwapchainKHR( Vulkan.Device, Vulkan.SwapChain, nullptr );
|
||||
}
|
||||
vkDestroyDevice( Vulkan.Device, nullptr );
|
||||
}
|
||||
|
||||
if( Vulkan.PresentationSurface != VK_NULL_HANDLE ) {
|
||||
vkDestroySurfaceKHR( Vulkan.Instance, Vulkan.PresentationSurface, nullptr );
|
||||
}
|
||||
|
||||
if( Vulkan.Instance != VK_NULL_HANDLE ) {
|
||||
vkDestroyInstance( Vulkan.Instance, nullptr );
|
||||
}
|
||||
|
||||
if( VulkanLibrary ) {
|
||||
#if defined(VK_USE_PLATFORM_WIN32_KHR)
|
||||
FreeLibrary( VulkanLibrary );
|
||||
#elif defined(VK_USE_PLATFORM_XCB_KHR) || defined(VK_USE_PLATFORM_XLIB_KHR)
|
||||
dlclose( VulkanLibrary );
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
107
Project/Tutorials/02/Tutorial02.h
Normal file
107
Project/Tutorials/02/Tutorial02.h
Normal file
@@ -0,0 +1,107 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if !defined(TUTORIAL_02_HEADER)
|
||||
#define TUTORIAL_02_HEADER
|
||||
|
||||
#include <vector>
|
||||
#include "vulkan.h"
|
||||
#include "OperatingSystem.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
// ************************************************************ //
|
||||
// VulkanTutorial02Parameters //
|
||||
// //
|
||||
// Vulkan specific parameters //
|
||||
// ************************************************************ //
|
||||
struct VulkanTutorial02Parameters {
|
||||
VkInstance Instance;
|
||||
VkPhysicalDevice PhysicalDevice;
|
||||
VkDevice Device;
|
||||
VkQueue GraphicsQueue;
|
||||
VkQueue PresentQueue;
|
||||
uint32_t GraphicsQueueFamilyIndex;
|
||||
uint32_t PresentQueueFamilyIndex;
|
||||
VkSurfaceKHR PresentationSurface;
|
||||
VkSwapchainKHR SwapChain;
|
||||
std::vector<VkCommandBuffer> PresentQueueCmdBuffers;
|
||||
VkCommandPool PresentQueueCmdPool;
|
||||
VkSemaphore ImageAvailableSemaphore;
|
||||
VkSemaphore RenderingFinishedSemaphore;
|
||||
|
||||
VulkanTutorial02Parameters() :
|
||||
Instance( VK_NULL_HANDLE ),
|
||||
PhysicalDevice( VK_NULL_HANDLE ),
|
||||
Device( VK_NULL_HANDLE ),
|
||||
GraphicsQueue( VK_NULL_HANDLE ),
|
||||
PresentQueue( VK_NULL_HANDLE ),
|
||||
GraphicsQueueFamilyIndex( 0 ),
|
||||
PresentQueueFamilyIndex( 0 ),
|
||||
PresentationSurface( VK_NULL_HANDLE ),
|
||||
SwapChain( VK_NULL_HANDLE ),
|
||||
PresentQueueCmdBuffers( 0 ),
|
||||
PresentQueueCmdPool( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// Tutorial02 //
|
||||
// //
|
||||
// Class for presenting Vulkan usage topics //
|
||||
// ************************************************************ //
|
||||
class Tutorial02 : public OS::TutorialBase {
|
||||
public:
|
||||
Tutorial02();
|
||||
~Tutorial02();
|
||||
|
||||
bool PrepareVulkan( OS::WindowParameters parameters );
|
||||
bool CreateSwapChain();
|
||||
bool OnWindowSizeChanged() override;
|
||||
bool CreateCommandBuffers();
|
||||
bool Draw() override;
|
||||
|
||||
private:
|
||||
OS::LibraryHandle VulkanLibrary;
|
||||
OS::WindowParameters Window;
|
||||
VulkanTutorial02Parameters Vulkan;
|
||||
|
||||
bool LoadVulkanLibrary();
|
||||
bool LoadExportedEntryPoints();
|
||||
bool LoadGlobalLevelEntryPoints();
|
||||
bool CreateInstance();
|
||||
bool LoadInstanceLevelEntryPoints();
|
||||
bool CreatePresentationSurface();
|
||||
bool CreateDevice();
|
||||
bool CheckPhysicalDeviceProperties( VkPhysicalDevice physical_device, uint32_t &graphics_queue_family_index, uint32_t &present_queue_family_index );
|
||||
bool LoadDeviceLevelEntryPoints();
|
||||
bool GetDeviceQueue();
|
||||
bool CreateSemaphores();
|
||||
bool RecordCommandBuffers();
|
||||
void Clear();
|
||||
|
||||
bool CheckExtensionAvailability( const char *extension_name, const std::vector<VkExtensionProperties> &available_extensions );
|
||||
uint32_t GetSwapChainNumImages( VkSurfaceCapabilitiesKHR &surface_capabilities );
|
||||
VkSurfaceFormatKHR GetSwapChainFormat( std::vector<VkSurfaceFormatKHR> &surface_formats );
|
||||
VkExtent2D GetSwapChainExtent( VkSurfaceCapabilitiesKHR &surface_capabilities );
|
||||
VkImageUsageFlags GetSwapChainUsageFlags( VkSurfaceCapabilitiesKHR &surface_capabilities );
|
||||
VkSurfaceTransformFlagBitsKHR GetSwapChainTransform( VkSurfaceCapabilitiesKHR &surface_capabilities );
|
||||
VkPresentModeKHR GetSwapChainPresentMode( std::vector<VkPresentModeKHR> &present_modes );
|
||||
};
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
|
||||
#endif // TUTORIAL_02_HEADER
|
||||
45
Project/Tutorials/02/main.cpp
Normal file
45
Project/Tutorials/02/main.cpp
Normal file
@@ -0,0 +1,45 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial02.h"
|
||||
|
||||
int main( int argc, char **argv ) {
|
||||
ApiWithoutSecrets::OS::Window window;
|
||||
ApiWithoutSecrets::Tutorial02 tutorial02;
|
||||
|
||||
// Window creation
|
||||
if( !window.Create( "02 - Swap chain" ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Vulkan preparations and initialization
|
||||
if( !tutorial02.PrepareVulkan( window.GetParameters() ) ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial02.CreateSwapChain() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial02.CreateCommandBuffers() ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Rendering loop
|
||||
if( !window.RenderingLoop( tutorial02 ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
BIN
Project/Tutorials/03/Data/frag.spv
Normal file
BIN
Project/Tutorials/03/Data/frag.spv
Normal file
Binary file not shown.
35
Project/Tutorials/03/Data/frag.spv.txt
Normal file
35
Project/Tutorials/03/Data/frag.spv.txt
Normal file
@@ -0,0 +1,35 @@
|
||||
Tutorial03/Data03/shader.frag
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 14
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 9
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "out_Color"
|
||||
Decorate 9(out_Color) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Output 7(fvec4)
|
||||
9(out_Color): 8(ptr) Variable Output
|
||||
10: 6(float) Constant 0
|
||||
11: 6(float) Constant 1053609165
|
||||
12: 6(float) Constant 1065353216
|
||||
13: 7(fvec4) ConstantComposite 10 11 12 12
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
Store 9(out_Color) 13
|
||||
Return
|
||||
FunctionEnd
|
||||
17
Project/Tutorials/03/Data/shader.frag
Normal file
17
Project/Tutorials/03/Data/shader.frag
Normal file
@@ -0,0 +1,17 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(location = 0) out vec4 out_Color;
|
||||
|
||||
void main() {
|
||||
out_Color = vec4( 0.0, 0.4, 1.0, 1.0 );
|
||||
}
|
||||
21
Project/Tutorials/03/Data/shader.vert
Normal file
21
Project/Tutorials/03/Data/shader.vert
Normal file
@@ -0,0 +1,21 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
void main() {
|
||||
vec2 pos[3] = vec2[3]( vec2(-0.7, 0.7), vec2(0.7, 0.7), vec2(0.0, -0.7) );
|
||||
gl_Position = vec4( pos[gl_VertexIndex], 0.0, 1.0 );
|
||||
}
|
||||
BIN
Project/Tutorials/03/Data/vert.spv
Normal file
BIN
Project/Tutorials/03/Data/vert.spv
Normal file
Binary file not shown.
65
Project/Tutorials/03/Data/vert.spv.txt
Normal file
65
Project/Tutorials/03/Data/vert.spv.txt
Normal file
@@ -0,0 +1,65 @@
|
||||
Tutorial03/Data03/shader.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 38
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 23 27
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 12 "pos"
|
||||
Name 21 "gl_PerVertex"
|
||||
MemberName 21(gl_PerVertex) 0 "gl_Position"
|
||||
Name 23 ""
|
||||
Name 27 "gl_VertexIndex"
|
||||
MemberDecorate 21(gl_PerVertex) 0 BuiltIn Position
|
||||
Decorate 21(gl_PerVertex) Block
|
||||
Decorate 27(gl_VertexIndex) BuiltIn VertexIndex
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 2
|
||||
8: TypeInt 32 0
|
||||
9: 8(int) Constant 3
|
||||
10: TypeArray 7(fvec2) 9
|
||||
11: TypePointer Function 10
|
||||
13: 6(float) Constant 3207803699
|
||||
14: 6(float) Constant 1060320051
|
||||
15: 7(fvec2) ConstantComposite 13 14
|
||||
16: 7(fvec2) ConstantComposite 14 14
|
||||
17: 6(float) Constant 0
|
||||
18: 7(fvec2) ConstantComposite 17 13
|
||||
19: 10 ConstantComposite 15 16 18
|
||||
20: TypeVector 6(float) 4
|
||||
21(gl_PerVertex): TypeStruct 20(fvec4)
|
||||
22: TypePointer Output 21(gl_PerVertex)
|
||||
23: 22(ptr) Variable Output
|
||||
24: TypeInt 32 1
|
||||
25: 24(int) Constant 0
|
||||
26: TypePointer Input 24(int)
|
||||
27(gl_VertexIndex): 26(ptr) Variable Input
|
||||
29: TypePointer Function 7(fvec2)
|
||||
32: 6(float) Constant 1065353216
|
||||
36: TypePointer Output 20(fvec4)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
12(pos): 11(ptr) Variable Function
|
||||
Store 12(pos) 19
|
||||
28: 24(int) Load 27(gl_VertexIndex)
|
||||
30: 29(ptr) AccessChain 12(pos) 28
|
||||
31: 7(fvec2) Load 30
|
||||
33: 6(float) CompositeExtract 31 0
|
||||
34: 6(float) CompositeExtract 31 1
|
||||
35: 20(fvec4) CompositeConstruct 33 34 17 32
|
||||
37: 36(ptr) AccessChain 23 25
|
||||
Store 37 35
|
||||
Return
|
||||
FunctionEnd
|
||||
596
Project/Tutorials/03/Tutorial03.cpp
Normal file
596
Project/Tutorials/03/Tutorial03.cpp
Normal file
@@ -0,0 +1,596 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial03.h"
|
||||
#include "VulkanFunctions.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
Tutorial03::Tutorial03() :
|
||||
Vulkan() {
|
||||
}
|
||||
|
||||
bool Tutorial03::CreateRenderPass() {
|
||||
VkAttachmentDescription attachment_descriptions[] = {
|
||||
{
|
||||
0, // VkAttachmentDescriptionFlags flags
|
||||
GetSwapChain().Format, // VkFormat format
|
||||
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
|
||||
VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp
|
||||
VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp
|
||||
VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp
|
||||
VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR // VkImageLayout finalLayout
|
||||
}
|
||||
};
|
||||
|
||||
VkAttachmentReference color_attachment_references[] = {
|
||||
{
|
||||
0, // uint32_t attachment
|
||||
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout
|
||||
}
|
||||
};
|
||||
|
||||
VkSubpassDescription subpass_descriptions[] = {
|
||||
{
|
||||
0, // VkSubpassDescriptionFlags flags
|
||||
VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint
|
||||
0, // uint32_t inputAttachmentCount
|
||||
nullptr, // const VkAttachmentReference *pInputAttachments
|
||||
1, // uint32_t colorAttachmentCount
|
||||
color_attachment_references, // const VkAttachmentReference *pColorAttachments
|
||||
nullptr, // const VkAttachmentReference *pResolveAttachments
|
||||
nullptr, // const VkAttachmentReference *pDepthStencilAttachment
|
||||
0, // uint32_t preserveAttachmentCount
|
||||
nullptr // const uint32_t* pPreserveAttachments
|
||||
}
|
||||
};
|
||||
|
||||
VkRenderPassCreateInfo render_pass_create_info = {
|
||||
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkRenderPassCreateFlags flags
|
||||
1, // uint32_t attachmentCount
|
||||
attachment_descriptions, // const VkAttachmentDescription *pAttachments
|
||||
1, // uint32_t subpassCount
|
||||
subpass_descriptions, // const VkSubpassDescription *pSubpasses
|
||||
0, // uint32_t dependencyCount
|
||||
nullptr // const VkSubpassDependency *pDependencies
|
||||
};
|
||||
|
||||
if( vkCreateRenderPass( GetDevice(), &render_pass_create_info, nullptr, &Vulkan.RenderPass ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create render pass!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial03::CreateFramebuffers() {
|
||||
const std::vector<ImageParameters> &swap_chain_images = GetSwapChain().Images;
|
||||
Vulkan.Framebuffers.resize( swap_chain_images.size() );
|
||||
|
||||
for( size_t i = 0; i < swap_chain_images.size(); ++i ) {
|
||||
VkFramebufferCreateInfo framebuffer_create_info = {
|
||||
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkFramebufferCreateFlags flags
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
1, // uint32_t attachmentCount
|
||||
&swap_chain_images[i].View, // const VkImageView *pAttachments
|
||||
300, // uint32_t width
|
||||
300, // uint32_t height
|
||||
1 // uint32_t layers
|
||||
};
|
||||
|
||||
if( vkCreateFramebuffer( GetDevice(), &framebuffer_create_info, nullptr, &Vulkan.Framebuffers[i] ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a framebuffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> Tutorial03::CreateShaderModule( const char* filename ) {
|
||||
const std::vector<char> code = Tools::GetBinaryFileContents( filename );
|
||||
if( code.size() == 0 ) {
|
||||
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
|
||||
}
|
||||
|
||||
VkShaderModuleCreateInfo shader_module_create_info = {
|
||||
VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkShaderModuleCreateFlags flags
|
||||
code.size(), // size_t codeSize
|
||||
reinterpret_cast<const uint32_t*>(&code[0]) // const uint32_t *pCode
|
||||
};
|
||||
|
||||
VkShaderModule shader_module;
|
||||
if( vkCreateShaderModule( GetDevice(), &shader_module_create_info, nullptr, &shader_module ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create shader module from a \"" << filename << "\" file!" << std::endl;
|
||||
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
|
||||
}
|
||||
|
||||
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>( shader_module, vkDestroyShaderModule, GetDevice() );
|
||||
}
|
||||
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> Tutorial03::CreatePipelineLayout() {
|
||||
VkPipelineLayoutCreateInfo layout_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineLayoutCreateFlags flags
|
||||
0, // uint32_t setLayoutCount
|
||||
nullptr, // const VkDescriptorSetLayout *pSetLayouts
|
||||
0, // uint32_t pushConstantRangeCount
|
||||
nullptr // const VkPushConstantRange *pPushConstantRanges
|
||||
};
|
||||
|
||||
VkPipelineLayout pipeline_layout;
|
||||
if( vkCreatePipelineLayout( GetDevice(), &layout_create_info, nullptr, &pipeline_layout ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create pipeline layout!" << std::endl;
|
||||
return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>();
|
||||
}
|
||||
|
||||
return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>( pipeline_layout, vkDestroyPipelineLayout, GetDevice() );
|
||||
}
|
||||
|
||||
bool Tutorial03::CreatePipeline() {
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> vertex_shader_module = CreateShaderModule( "Data/Tutorials/03/vert.spv" );
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> fragment_shader_module = CreateShaderModule( "Data/Tutorials/03/frag.spv" );
|
||||
|
||||
if( !vertex_shader_module || !fragment_shader_module ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkPipelineShaderStageCreateInfo> shader_stage_create_infos = {
|
||||
// Vertex shader
|
||||
{
|
||||
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineShaderStageCreateFlags flags
|
||||
VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage
|
||||
vertex_shader_module.Get(), // VkShaderModule module
|
||||
"main", // const char *pName
|
||||
nullptr // const VkSpecializationInfo *pSpecializationInfo
|
||||
},
|
||||
// Fragment shader
|
||||
{
|
||||
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineShaderStageCreateFlags flags
|
||||
VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage
|
||||
fragment_shader_module.Get(), // VkShaderModule module
|
||||
"main", // const char *pName
|
||||
nullptr // const VkSpecializationInfo *pSpecializationInfo
|
||||
}
|
||||
};
|
||||
|
||||
VkPipelineVertexInputStateCreateInfo vertex_input_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineVertexInputStateCreateFlags flags;
|
||||
0, // uint32_t vertexBindingDescriptionCount
|
||||
nullptr, // const VkVertexInputBindingDescription *pVertexBindingDescriptions
|
||||
0, // uint32_t vertexAttributeDescriptionCount
|
||||
nullptr // const VkVertexInputAttributeDescription *pVertexAttributeDescriptions
|
||||
};
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo input_assembly_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineInputAssemblyStateCreateFlags flags
|
||||
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology
|
||||
VK_FALSE // VkBool32 primitiveRestartEnable
|
||||
};
|
||||
|
||||
VkViewport viewport = {
|
||||
0.0f, // float x
|
||||
0.0f, // float y
|
||||
300.0f, // float width
|
||||
300.0f, // float height
|
||||
0.0f, // float minDepth
|
||||
1.0f // float maxDepth
|
||||
};
|
||||
|
||||
VkRect2D scissor = {
|
||||
{ // VkOffset2D offset
|
||||
0, // int32_t x
|
||||
0 // int32_t y
|
||||
},
|
||||
{ // VkExtent2D extent
|
||||
300, // int32_t width
|
||||
300 // int32_t height
|
||||
}
|
||||
};
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewport_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineViewportStateCreateFlags flags
|
||||
1, // uint32_t viewportCount
|
||||
&viewport, // const VkViewport *pViewports
|
||||
1, // uint32_t scissorCount
|
||||
&scissor // const VkRect2D *pScissors
|
||||
};
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rasterization_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineRasterizationStateCreateFlags flags
|
||||
VK_FALSE, // VkBool32 depthClampEnable
|
||||
VK_FALSE, // VkBool32 rasterizerDiscardEnable
|
||||
VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode
|
||||
VK_CULL_MODE_BACK_BIT, // VkCullModeFlags cullMode
|
||||
VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace
|
||||
VK_FALSE, // VkBool32 depthBiasEnable
|
||||
0.0f, // float depthBiasConstantFactor
|
||||
0.0f, // float depthBiasClamp
|
||||
0.0f, // float depthBiasSlopeFactor
|
||||
1.0f // float lineWidth
|
||||
};
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo multisample_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineMultisampleStateCreateFlags flags
|
||||
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples
|
||||
VK_FALSE, // VkBool32 sampleShadingEnable
|
||||
1.0f, // float minSampleShading
|
||||
nullptr, // const VkSampleMask *pSampleMask
|
||||
VK_FALSE, // VkBool32 alphaToCoverageEnable
|
||||
VK_FALSE // VkBool32 alphaToOneEnable
|
||||
};
|
||||
|
||||
VkPipelineColorBlendAttachmentState color_blend_attachment_state = {
|
||||
VK_FALSE, // VkBool32 blendEnable
|
||||
VK_BLEND_FACTOR_ONE, // VkBlendFactor srcColorBlendFactor
|
||||
VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstColorBlendFactor
|
||||
VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp
|
||||
VK_BLEND_FACTOR_ONE, // VkBlendFactor srcAlphaBlendFactor
|
||||
VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstAlphaBlendFactor
|
||||
VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp
|
||||
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // VkColorComponentFlags colorWriteMask
|
||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT
|
||||
};
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo color_blend_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineColorBlendStateCreateFlags flags
|
||||
VK_FALSE, // VkBool32 logicOpEnable
|
||||
VK_LOGIC_OP_COPY, // VkLogicOp logicOp
|
||||
1, // uint32_t attachmentCount
|
||||
&color_blend_attachment_state, // const VkPipelineColorBlendAttachmentState *pAttachments
|
||||
{ 0.0f, 0.0f, 0.0f, 0.0f } // float blendConstants[4]
|
||||
};
|
||||
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> pipeline_layout = CreatePipelineLayout();
|
||||
if( !pipeline_layout ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkGraphicsPipelineCreateInfo pipeline_create_info = {
|
||||
VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineCreateFlags flags
|
||||
static_cast<uint32_t>(shader_stage_create_infos.size()), // uint32_t stageCount
|
||||
&shader_stage_create_infos[0], // const VkPipelineShaderStageCreateInfo *pStages
|
||||
&vertex_input_state_create_info, // const VkPipelineVertexInputStateCreateInfo *pVertexInputState;
|
||||
&input_assembly_state_create_info, // const VkPipelineInputAssemblyStateCreateInfo *pInputAssemblyState
|
||||
nullptr, // const VkPipelineTessellationStateCreateInfo *pTessellationState
|
||||
&viewport_state_create_info, // const VkPipelineViewportStateCreateInfo *pViewportState
|
||||
&rasterization_state_create_info, // const VkPipelineRasterizationStateCreateInfo *pRasterizationState
|
||||
&multisample_state_create_info, // const VkPipelineMultisampleStateCreateInfo *pMultisampleState
|
||||
nullptr, // const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState
|
||||
&color_blend_state_create_info, // const VkPipelineColorBlendStateCreateInfo *pColorBlendState
|
||||
nullptr, // const VkPipelineDynamicStateCreateInfo *pDynamicState
|
||||
pipeline_layout.Get(), // VkPipelineLayout layout
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
0, // uint32_t subpass
|
||||
VK_NULL_HANDLE, // VkPipeline basePipelineHandle
|
||||
-1 // int32_t basePipelineIndex
|
||||
};
|
||||
|
||||
if( vkCreateGraphicsPipelines( GetDevice(), VK_NULL_HANDLE, 1, &pipeline_create_info, nullptr, &Vulkan.GraphicsPipeline ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create graphics pipeline!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial03::CreateSemaphores() {
|
||||
VkSemaphoreCreateInfo semaphore_create_info = {
|
||||
VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void* pNext
|
||||
0 // VkSemaphoreCreateFlags flags
|
||||
};
|
||||
|
||||
if( (vkCreateSemaphore( GetDevice(), &semaphore_create_info, nullptr, &Vulkan.ImageAvailableSemaphore ) != VK_SUCCESS) ||
|
||||
(vkCreateSemaphore( GetDevice(), &semaphore_create_info, nullptr, &Vulkan.RenderingFinishedSemaphore ) != VK_SUCCESS) ) {
|
||||
std::cout << "Could not create semaphores!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial03::CreateCommandBuffers() {
|
||||
if( !CreateCommandPool( GetGraphicsQueue().FamilyIndex, &Vulkan.GraphicsCommandPool ) ) {
|
||||
std::cout << "Could not create command pool!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t image_count = static_cast<uint32_t>(GetSwapChain().Images.size());
|
||||
Vulkan.GraphicsCommandBuffers.resize( image_count, VK_NULL_HANDLE );
|
||||
|
||||
if( !AllocateCommandBuffers( Vulkan.GraphicsCommandPool, image_count, &Vulkan.GraphicsCommandBuffers[0] ) ) {
|
||||
std::cout << "Could not allocate command buffers!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial03::CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool ) {
|
||||
VkCommandPoolCreateInfo cmd_pool_create_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkCommandPoolCreateFlags flags
|
||||
queue_family_index // uint32_t queueFamilyIndex
|
||||
};
|
||||
|
||||
if( vkCreateCommandPool( GetDevice(), &cmd_pool_create_info, nullptr, pool ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial03::AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers ) {
|
||||
VkCommandBufferAllocateInfo command_buffer_allocate_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
pool, // VkCommandPool commandPool
|
||||
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level
|
||||
count // uint32_t bufferCount
|
||||
};
|
||||
|
||||
if( vkAllocateCommandBuffers( GetDevice(), &command_buffer_allocate_info, command_buffers ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial03::RecordCommandBuffers() {
|
||||
VkCommandBufferBeginInfo graphics_commandd_buffer_begin_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, // VkCommandBufferUsageFlags flags
|
||||
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
||||
};
|
||||
|
||||
VkImageSubresourceRange image_subresource_range = {
|
||||
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
|
||||
0, // uint32_t baseMipLevel
|
||||
1, // uint32_t levelCount
|
||||
0, // uint32_t baseArrayLayer
|
||||
1 // uint32_t layerCount
|
||||
};
|
||||
|
||||
VkClearValue clear_value = {
|
||||
{ 1.0f, 0.8f, 0.4f, 0.0f }, // VkClearColorValue color
|
||||
};
|
||||
|
||||
const std::vector<ImageParameters>& swap_chain_images = GetSwapChain().Images;
|
||||
|
||||
for( size_t i = 0; i < Vulkan.GraphicsCommandBuffers.size(); ++i ) {
|
||||
vkBeginCommandBuffer( Vulkan.GraphicsCommandBuffers[i], &graphics_commandd_buffer_begin_info );
|
||||
|
||||
if( GetPresentQueue().Handle != GetGraphicsQueue().Handle ) {
|
||||
VkImageMemoryBarrier barrier_from_present_to_draw = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
||||
GetPresentQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
||||
GetGraphicsQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
||||
swap_chain_images[i].Handle, // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
vkCmdPipelineBarrier( Vulkan.GraphicsCommandBuffers[i], VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_present_to_draw );
|
||||
}
|
||||
|
||||
VkRenderPassBeginInfo render_pass_begin_info = {
|
||||
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
Vulkan.Framebuffers[i], // VkFramebuffer framebuffer
|
||||
{ // VkRect2D renderArea
|
||||
{ // VkOffset2D offset
|
||||
0, // int32_t x
|
||||
0 // int32_t y
|
||||
},
|
||||
{ // VkExtent2D extent
|
||||
300, // int32_t width
|
||||
300, // int32_t height
|
||||
}
|
||||
},
|
||||
1, // uint32_t clearValueCount
|
||||
&clear_value // const VkClearValue *pClearValues
|
||||
};
|
||||
|
||||
vkCmdBeginRenderPass( Vulkan.GraphicsCommandBuffers[i], &render_pass_begin_info, VK_SUBPASS_CONTENTS_INLINE );
|
||||
|
||||
vkCmdBindPipeline( Vulkan.GraphicsCommandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, Vulkan.GraphicsPipeline );
|
||||
|
||||
vkCmdDraw( Vulkan.GraphicsCommandBuffers[i], 3, 1, 0, 0 );
|
||||
|
||||
vkCmdEndRenderPass( Vulkan.GraphicsCommandBuffers[i] );
|
||||
|
||||
if( GetGraphicsQueue().Handle != GetPresentQueue().Handle ) {
|
||||
VkImageMemoryBarrier barrier_from_draw_to_present = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
||||
GetGraphicsQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
||||
GetPresentQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
||||
swap_chain_images[i].Handle, // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
vkCmdPipelineBarrier( Vulkan.GraphicsCommandBuffers[i], VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_draw_to_present );
|
||||
}
|
||||
if( vkEndCommandBuffer( Vulkan.GraphicsCommandBuffers[i] ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not record command buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial03::ChildOnWindowSizeChanged() {
|
||||
if( !CreateRenderPass() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateFramebuffers() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreatePipeline() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateCommandBuffers() ) {
|
||||
return false;
|
||||
}
|
||||
if( !RecordCommandBuffers() ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial03::Draw() {
|
||||
VkSwapchainKHR swap_chain = GetSwapChain().Handle;
|
||||
uint32_t image_index;
|
||||
|
||||
VkResult result = vkAcquireNextImageKHR( GetDevice(), swap_chain, UINT64_MAX, Vulkan.ImageAvailableSemaphore, VK_NULL_HANDLE, &image_index );
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during swap chain image acquisition!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPipelineStageFlags wait_dst_stage_mask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo submit_info = {
|
||||
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
&Vulkan.ImageAvailableSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
&wait_dst_stage_mask, // const VkPipelineStageFlags *pWaitDstStageMask;
|
||||
1, // uint32_t commandBufferCount
|
||||
&Vulkan.GraphicsCommandBuffers[image_index], // const VkCommandBuffer *pCommandBuffers
|
||||
1, // uint32_t signalSemaphoreCount
|
||||
&Vulkan.RenderingFinishedSemaphore // const VkSemaphore *pSignalSemaphores
|
||||
};
|
||||
|
||||
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_info, VK_NULL_HANDLE ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPresentInfoKHR present_info = {
|
||||
VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
&Vulkan.RenderingFinishedSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
1, // uint32_t swapchainCount
|
||||
&swap_chain, // const VkSwapchainKHR *pSwapchains
|
||||
&image_index, // const uint32_t *pImageIndices
|
||||
nullptr // VkResult *pResults
|
||||
};
|
||||
result = vkQueuePresentKHR( GetPresentQueue().Handle, &present_info );
|
||||
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during image presentation!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Tutorial03::ChildClear() {
|
||||
if( GetDevice() != VK_NULL_HANDLE ) {
|
||||
vkDeviceWaitIdle( GetDevice() );
|
||||
|
||||
if( (Vulkan.GraphicsCommandBuffers.size() > 0) && (Vulkan.GraphicsCommandBuffers[0] != VK_NULL_HANDLE) ) {
|
||||
vkFreeCommandBuffers( GetDevice(), Vulkan.GraphicsCommandPool, static_cast<uint32_t>(Vulkan.GraphicsCommandBuffers.size()), &Vulkan.GraphicsCommandBuffers[0] );
|
||||
Vulkan.GraphicsCommandBuffers.clear();
|
||||
}
|
||||
|
||||
if( Vulkan.GraphicsCommandPool != VK_NULL_HANDLE ) {
|
||||
vkDestroyCommandPool( GetDevice(), Vulkan.GraphicsCommandPool, nullptr );
|
||||
Vulkan.GraphicsCommandPool = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.GraphicsPipeline != VK_NULL_HANDLE ) {
|
||||
vkDestroyPipeline( GetDevice(), Vulkan.GraphicsPipeline, nullptr );
|
||||
Vulkan.GraphicsPipeline = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.RenderPass != VK_NULL_HANDLE ) {
|
||||
vkDestroyRenderPass( GetDevice(), Vulkan.RenderPass, nullptr );
|
||||
Vulkan.RenderPass = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
for( size_t i = 0; i < Vulkan.Framebuffers.size(); ++i ) {
|
||||
if( Vulkan.Framebuffers[i] != VK_NULL_HANDLE ) {
|
||||
vkDestroyFramebuffer( GetDevice(), Vulkan.Framebuffers[i], nullptr );
|
||||
Vulkan.Framebuffers[i] = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
Vulkan.Framebuffers.clear();
|
||||
}
|
||||
}
|
||||
|
||||
Tutorial03::~Tutorial03() {
|
||||
ChildClear();
|
||||
|
||||
if( GetDevice() != VK_NULL_HANDLE ) {
|
||||
vkDeviceWaitIdle( GetDevice() );
|
||||
|
||||
if( Vulkan.ImageAvailableSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( GetDevice(), Vulkan.ImageAvailableSemaphore, nullptr );
|
||||
}
|
||||
|
||||
if( Vulkan.RenderingFinishedSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( GetDevice(), Vulkan.RenderingFinishedSemaphore, nullptr );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
83
Project/Tutorials/03/Tutorial03.h
Normal file
83
Project/Tutorials/03/Tutorial03.h
Normal file
@@ -0,0 +1,83 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if !defined(TUTORIAL_03_HEADER)
|
||||
#define TUTORIAL_03_HEADER
|
||||
|
||||
#include "VulkanCommon.h"
|
||||
#include "Tools.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
// ************************************************************ //
|
||||
// VulkanTutorial03Parameters //
|
||||
// //
|
||||
// Vulkan specific parameters //
|
||||
// ************************************************************ //
|
||||
struct VulkanTutorial03Parameters {
|
||||
VkRenderPass RenderPass;
|
||||
std::vector<VkFramebuffer> Framebuffers;
|
||||
VkPipeline GraphicsPipeline;
|
||||
VkSemaphore ImageAvailableSemaphore;
|
||||
VkSemaphore RenderingFinishedSemaphore;
|
||||
VkCommandPool GraphicsCommandPool;
|
||||
std::vector<VkCommandBuffer> GraphicsCommandBuffers;
|
||||
|
||||
VulkanTutorial03Parameters() :
|
||||
RenderPass( VK_NULL_HANDLE ),
|
||||
Framebuffers(),
|
||||
GraphicsCommandPool( VK_NULL_HANDLE ),
|
||||
GraphicsCommandBuffers(),
|
||||
GraphicsPipeline( VK_NULL_HANDLE ),
|
||||
ImageAvailableSemaphore( VK_NULL_HANDLE ),
|
||||
RenderingFinishedSemaphore( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// Tutorial03 //
|
||||
// //
|
||||
// Class for presenting Vulkan usage topics //
|
||||
// ************************************************************ //
|
||||
class Tutorial03 : public VulkanCommon {
|
||||
public:
|
||||
Tutorial03();
|
||||
~Tutorial03();
|
||||
|
||||
bool CreateRenderPass();
|
||||
bool CreateFramebuffers();
|
||||
bool CreatePipeline();
|
||||
bool CreateSemaphores();
|
||||
bool CreateCommandBuffers();
|
||||
bool RecordCommandBuffers();
|
||||
|
||||
bool Draw() override;
|
||||
|
||||
private:
|
||||
VulkanTutorial03Parameters Vulkan;
|
||||
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> CreateShaderModule( const char* filename );
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> CreatePipelineLayout();
|
||||
bool CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool );
|
||||
bool AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers );
|
||||
|
||||
void ChildClear() override;
|
||||
bool ChildOnWindowSizeChanged() override;
|
||||
};
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
|
||||
#endif // TUTORIAL_03_HEADER
|
||||
59
Project/Tutorials/03/main.cpp
Normal file
59
Project/Tutorials/03/main.cpp
Normal file
@@ -0,0 +1,59 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial03.h"
|
||||
|
||||
int main( int argc, char **argv ) {
|
||||
ApiWithoutSecrets::OS::Window window;
|
||||
ApiWithoutSecrets::Tutorial03 tutorial03;
|
||||
|
||||
// Window creation
|
||||
if( !window.Create( "03 - First Triangle" ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Vulkan preparations and initialization
|
||||
if( !tutorial03.PrepareVulkan( window.GetParameters() ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Tutorial 03
|
||||
if( !tutorial03.CreateRenderPass() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial03.CreateFramebuffers() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial03.CreatePipeline() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial03.CreateSemaphores() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial03.CreateCommandBuffers() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial03.RecordCommandBuffers() ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Rendering loop
|
||||
if( !window.RenderingLoop( tutorial03 ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
BIN
Project/Tutorials/04/Data/frag.spv
Normal file
BIN
Project/Tutorials/04/Data/frag.spv
Normal file
Binary file not shown.
36
Project/Tutorials/04/Data/frag.spv.txt
Normal file
36
Project/Tutorials/04/Data/frag.spv.txt
Normal file
@@ -0,0 +1,36 @@
|
||||
Tutorial04/Data04/shader.frag
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 13
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 9 11
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "o_Color"
|
||||
Name 11 "v_Color"
|
||||
Decorate 9(o_Color) Location 0
|
||||
Decorate 11(v_Color) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Output 7(fvec4)
|
||||
9(o_Color): 8(ptr) Variable Output
|
||||
10: TypePointer Input 7(fvec4)
|
||||
11(v_Color): 10(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
12: 7(fvec4) Load 11(v_Color)
|
||||
Store 9(o_Color) 12
|
||||
Return
|
||||
FunctionEnd
|
||||
19
Project/Tutorials/04/Data/shader.frag
Normal file
19
Project/Tutorials/04/Data/shader.frag
Normal file
@@ -0,0 +1,19 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec4 v_Color;
|
||||
|
||||
layout(location = 0) out vec4 o_Color;
|
||||
|
||||
void main() {
|
||||
o_Color = v_Color;
|
||||
}
|
||||
26
Project/Tutorials/04/Data/shader.vert
Normal file
26
Project/Tutorials/04/Data/shader.vert
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec4 i_Position;
|
||||
layout(location = 1) in vec4 i_Color;
|
||||
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec4 v_Color;
|
||||
|
||||
void main() {
|
||||
gl_Position = i_Position;
|
||||
v_Color = i_Color;
|
||||
}
|
||||
BIN
Project/Tutorials/04/Data/vert.spv
Normal file
BIN
Project/Tutorials/04/Data/vert.spv
Normal file
Binary file not shown.
51
Project/Tutorials/04/Data/vert.spv.txt
Normal file
51
Project/Tutorials/04/Data/vert.spv.txt
Normal file
@@ -0,0 +1,51 @@
|
||||
Tutorial04/Data04/shader.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 21
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 10 14 18 19
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 8 "gl_PerVertex"
|
||||
MemberName 8(gl_PerVertex) 0 "gl_Position"
|
||||
Name 10 ""
|
||||
Name 14 "i_Position"
|
||||
Name 18 "v_Color"
|
||||
Name 19 "i_Color"
|
||||
MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
|
||||
Decorate 8(gl_PerVertex) Block
|
||||
Decorate 14(i_Position) Location 0
|
||||
Decorate 18(v_Color) Location 0
|
||||
Decorate 19(i_Color) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(gl_PerVertex): TypeStruct 7(fvec4)
|
||||
9: TypePointer Output 8(gl_PerVertex)
|
||||
10: 9(ptr) Variable Output
|
||||
11: TypeInt 32 1
|
||||
12: 11(int) Constant 0
|
||||
13: TypePointer Input 7(fvec4)
|
||||
14(i_Position): 13(ptr) Variable Input
|
||||
16: TypePointer Output 7(fvec4)
|
||||
18(v_Color): 16(ptr) Variable Output
|
||||
19(i_Color): 13(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
15: 7(fvec4) Load 14(i_Position)
|
||||
17: 16(ptr) AccessChain 10 12
|
||||
Store 17 15
|
||||
20: 7(fvec4) Load 19(i_Color)
|
||||
Store 18(v_Color) 20
|
||||
Return
|
||||
FunctionEnd
|
||||
784
Project/Tutorials/04/Tutorial04.cpp
Normal file
784
Project/Tutorials/04/Tutorial04.cpp
Normal file
@@ -0,0 +1,784 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <cstddef>
|
||||
#include "Tutorial04.h"
|
||||
#include "VulkanFunctions.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
Tutorial04::Tutorial04() :
|
||||
Vulkan() {
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateRenderPass() {
|
||||
VkAttachmentDescription attachment_descriptions[] = {
|
||||
{
|
||||
0, // VkAttachmentDescriptionFlags flags
|
||||
GetSwapChain().Format, // VkFormat format
|
||||
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
|
||||
VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp
|
||||
VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp
|
||||
VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp
|
||||
VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR // VkImageLayout finalLayout
|
||||
}
|
||||
};
|
||||
|
||||
VkAttachmentReference color_attachment_references[] = {
|
||||
{
|
||||
0, // uint32_t attachment
|
||||
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout
|
||||
}
|
||||
};
|
||||
|
||||
VkSubpassDescription subpass_descriptions[] = {
|
||||
{
|
||||
0, // VkSubpassDescriptionFlags flags
|
||||
VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint
|
||||
0, // uint32_t inputAttachmentCount
|
||||
nullptr, // const VkAttachmentReference *pInputAttachments
|
||||
1, // uint32_t colorAttachmentCount
|
||||
color_attachment_references, // const VkAttachmentReference *pColorAttachments
|
||||
nullptr, // const VkAttachmentReference *pResolveAttachments
|
||||
nullptr, // const VkAttachmentReference *pDepthStencilAttachment
|
||||
0, // uint32_t preserveAttachmentCount
|
||||
nullptr // const uint32_t* pPreserveAttachments
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<VkSubpassDependency> dependencies = {
|
||||
{
|
||||
VK_SUBPASS_EXTERNAL, // uint32_t srcSubpass
|
||||
0, // uint32_t dstSubpass
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, // VkPipelineStageFlags srcStageMask
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, // VkPipelineStageFlags dstStageMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_DEPENDENCY_BY_REGION_BIT // VkDependencyFlags dependencyFlags
|
||||
},
|
||||
{
|
||||
0, // uint32_t srcSubpass
|
||||
VK_SUBPASS_EXTERNAL, // uint32_t dstSubpass
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, // VkPipelineStageFlags srcStageMask
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, // VkPipelineStageFlags dstStageMask
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_DEPENDENCY_BY_REGION_BIT // VkDependencyFlags dependencyFlags
|
||||
}
|
||||
};
|
||||
|
||||
VkRenderPassCreateInfo render_pass_create_info = {
|
||||
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkRenderPassCreateFlags flags
|
||||
1, // uint32_t attachmentCount
|
||||
attachment_descriptions, // const VkAttachmentDescription *pAttachments
|
||||
1, // uint32_t subpassCount
|
||||
subpass_descriptions, // const VkSubpassDescription *pSubpasses
|
||||
static_cast<uint32_t>(dependencies.size()), // uint32_t dependencyCount
|
||||
&dependencies[0] // const VkSubpassDependency *pDependencies
|
||||
};
|
||||
|
||||
if( vkCreateRenderPass( GetDevice(), &render_pass_create_info, nullptr, &Vulkan.RenderPass ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create render pass!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> Tutorial04::CreateShaderModule( const char* filename ) {
|
||||
const std::vector<char> code = Tools::GetBinaryFileContents( filename );
|
||||
if( code.size() == 0 ) {
|
||||
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
|
||||
}
|
||||
|
||||
VkShaderModuleCreateInfo shader_module_create_info = {
|
||||
VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkShaderModuleCreateFlags flags
|
||||
code.size(), // size_t codeSize
|
||||
reinterpret_cast<const uint32_t*>(&code[0]) // const uint32_t *pCode
|
||||
};
|
||||
|
||||
VkShaderModule shader_module;
|
||||
if( vkCreateShaderModule( GetDevice(), &shader_module_create_info, nullptr, &shader_module ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create shader module from a \"" << filename << "\" file!" << std::endl;
|
||||
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
|
||||
}
|
||||
|
||||
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>( shader_module, vkDestroyShaderModule, GetDevice() );
|
||||
}
|
||||
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> Tutorial04::CreatePipelineLayout() {
|
||||
VkPipelineLayoutCreateInfo layout_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineLayoutCreateFlags flags
|
||||
0, // uint32_t setLayoutCount
|
||||
nullptr, // const VkDescriptorSetLayout *pSetLayouts
|
||||
0, // uint32_t pushConstantRangeCount
|
||||
nullptr // const VkPushConstantRange *pPushConstantRanges
|
||||
};
|
||||
|
||||
VkPipelineLayout pipeline_layout;
|
||||
if( vkCreatePipelineLayout( GetDevice(), &layout_create_info, nullptr, &pipeline_layout ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create pipeline layout!" << std::endl;
|
||||
return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>();
|
||||
}
|
||||
|
||||
return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>( pipeline_layout, vkDestroyPipelineLayout, GetDevice() );
|
||||
}
|
||||
|
||||
bool Tutorial04::CreatePipeline() {
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> vertex_shader_module = CreateShaderModule( "Data/Tutorials/04/vert.spv" );
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> fragment_shader_module = CreateShaderModule( "Data/Tutorials/04/frag.spv" );
|
||||
|
||||
if( !vertex_shader_module || !fragment_shader_module ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkPipelineShaderStageCreateInfo> shader_stage_create_infos = {
|
||||
// Vertex shader
|
||||
{
|
||||
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineShaderStageCreateFlags flags
|
||||
VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage
|
||||
vertex_shader_module.Get(), // VkShaderModule module
|
||||
"main", // const char *pName
|
||||
nullptr // const VkSpecializationInfo *pSpecializationInfo
|
||||
},
|
||||
// Fragment shader
|
||||
{
|
||||
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineShaderStageCreateFlags flags
|
||||
VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage
|
||||
fragment_shader_module.Get(), // VkShaderModule module
|
||||
"main", // const char *pName
|
||||
nullptr // const VkSpecializationInfo *pSpecializationInfo
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<VkVertexInputBindingDescription> vertex_binding_descriptions = {
|
||||
{
|
||||
0, // uint32_t binding
|
||||
sizeof(VertexData), // uint32_t stride
|
||||
VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputRate inputRate
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<VkVertexInputAttributeDescription> vertex_attribute_descriptions = {
|
||||
{
|
||||
0, // uint32_t location
|
||||
vertex_binding_descriptions[0].binding, // uint32_t binding
|
||||
VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format
|
||||
offsetof(struct VertexData, x) // uint32_t offset
|
||||
},
|
||||
{
|
||||
1, // uint32_t location
|
||||
vertex_binding_descriptions[0].binding, // uint32_t binding
|
||||
VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format
|
||||
offsetof(struct VertexData, r) // uint32_t offset
|
||||
}
|
||||
};
|
||||
|
||||
VkPipelineVertexInputStateCreateInfo vertex_input_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineVertexInputStateCreateFlags flags
|
||||
static_cast<uint32_t>(vertex_binding_descriptions.size()), // uint32_t vertexBindingDescriptionCount
|
||||
&vertex_binding_descriptions[0], // const VkVertexInputBindingDescription *pVertexBindingDescriptions
|
||||
static_cast<uint32_t>(vertex_attribute_descriptions.size()), // uint32_t vertexAttributeDescriptionCount
|
||||
&vertex_attribute_descriptions[0] // const VkVertexInputAttributeDescription *pVertexAttributeDescriptions
|
||||
};
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo input_assembly_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineInputAssemblyStateCreateFlags flags
|
||||
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, // VkPrimitiveTopology topology
|
||||
VK_FALSE // VkBool32 primitiveRestartEnable
|
||||
};
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewport_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineViewportStateCreateFlags flags
|
||||
1, // uint32_t viewportCount
|
||||
nullptr, // const VkViewport *pViewports
|
||||
1, // uint32_t scissorCount
|
||||
nullptr // const VkRect2D *pScissors
|
||||
};
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rasterization_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineRasterizationStateCreateFlags flags
|
||||
VK_FALSE, // VkBool32 depthClampEnable
|
||||
VK_FALSE, // VkBool32 rasterizerDiscardEnable
|
||||
VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode
|
||||
VK_CULL_MODE_BACK_BIT, // VkCullModeFlags cullMode
|
||||
VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace
|
||||
VK_FALSE, // VkBool32 depthBiasEnable
|
||||
0.0f, // float depthBiasConstantFactor
|
||||
0.0f, // float depthBiasClamp
|
||||
0.0f, // float depthBiasSlopeFactor
|
||||
1.0f // float lineWidth
|
||||
};
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo multisample_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineMultisampleStateCreateFlags flags
|
||||
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples
|
||||
VK_FALSE, // VkBool32 sampleShadingEnable
|
||||
1.0f, // float minSampleShading
|
||||
nullptr, // const VkSampleMask *pSampleMask
|
||||
VK_FALSE, // VkBool32 alphaToCoverageEnable
|
||||
VK_FALSE // VkBool32 alphaToOneEnable
|
||||
};
|
||||
|
||||
VkPipelineColorBlendAttachmentState color_blend_attachment_state = {
|
||||
VK_FALSE, // VkBool32 blendEnable
|
||||
VK_BLEND_FACTOR_ONE, // VkBlendFactor srcColorBlendFactor
|
||||
VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstColorBlendFactor
|
||||
VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp
|
||||
VK_BLEND_FACTOR_ONE, // VkBlendFactor srcAlphaBlendFactor
|
||||
VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstAlphaBlendFactor
|
||||
VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp
|
||||
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // VkColorComponentFlags colorWriteMask
|
||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT
|
||||
};
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo color_blend_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineColorBlendStateCreateFlags flags
|
||||
VK_FALSE, // VkBool32 logicOpEnable
|
||||
VK_LOGIC_OP_COPY, // VkLogicOp logicOp
|
||||
1, // uint32_t attachmentCount
|
||||
&color_blend_attachment_state, // const VkPipelineColorBlendAttachmentState *pAttachments
|
||||
{ 0.0f, 0.0f, 0.0f, 0.0f } // float blendConstants[4]
|
||||
};
|
||||
|
||||
std::vector<VkDynamicState> dynamic_states = {
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
};
|
||||
|
||||
VkPipelineDynamicStateCreateInfo dynamic_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineDynamicStateCreateFlags flags
|
||||
static_cast<uint32_t>(dynamic_states.size()), // uint32_t dynamicStateCount
|
||||
&dynamic_states[0] // const VkDynamicState *pDynamicStates
|
||||
};
|
||||
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> pipeline_layout = CreatePipelineLayout();
|
||||
if( !pipeline_layout ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkGraphicsPipelineCreateInfo pipeline_create_info = {
|
||||
VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineCreateFlags flags
|
||||
static_cast<uint32_t>(shader_stage_create_infos.size()), // uint32_t stageCount
|
||||
&shader_stage_create_infos[0], // const VkPipelineShaderStageCreateInfo *pStages
|
||||
&vertex_input_state_create_info, // const VkPipelineVertexInputStateCreateInfo *pVertexInputState;
|
||||
&input_assembly_state_create_info, // const VkPipelineInputAssemblyStateCreateInfo *pInputAssemblyState
|
||||
nullptr, // const VkPipelineTessellationStateCreateInfo *pTessellationState
|
||||
&viewport_state_create_info, // const VkPipelineViewportStateCreateInfo *pViewportState
|
||||
&rasterization_state_create_info, // const VkPipelineRasterizationStateCreateInfo *pRasterizationState
|
||||
&multisample_state_create_info, // const VkPipelineMultisampleStateCreateInfo *pMultisampleState
|
||||
nullptr, // const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState
|
||||
&color_blend_state_create_info, // const VkPipelineColorBlendStateCreateInfo *pColorBlendState
|
||||
&dynamic_state_create_info, // const VkPipelineDynamicStateCreateInfo *pDynamicState
|
||||
pipeline_layout.Get(), // VkPipelineLayout layout
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
0, // uint32_t subpass
|
||||
VK_NULL_HANDLE, // VkPipeline basePipelineHandle
|
||||
-1 // int32_t basePipelineIndex
|
||||
};
|
||||
|
||||
if( vkCreateGraphicsPipelines( GetDevice(), VK_NULL_HANDLE, 1, &pipeline_create_info, nullptr, &Vulkan.GraphicsPipeline ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create graphics pipeline!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateVertexBuffer() {
|
||||
VertexData vertex_data[] = {
|
||||
{
|
||||
-0.7f, -0.7f, 0.0f, 1.0f,
|
||||
1.0f, 0.0f, 0.0f, 0.0f
|
||||
},
|
||||
{
|
||||
-0.7f, 0.7f, 0.0f, 1.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f
|
||||
},
|
||||
{
|
||||
0.7f, -0.7f, 0.0f, 1.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f
|
||||
},
|
||||
{
|
||||
0.7f, 0.7f, 0.0f, 1.0f,
|
||||
0.3f, 0.3f, 0.3f, 0.0f
|
||||
}
|
||||
};
|
||||
|
||||
Vulkan.VertexBuffer.Size = sizeof(vertex_data);
|
||||
|
||||
VkBufferCreateInfo buffer_create_info = {
|
||||
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkBufferCreateFlags flags
|
||||
Vulkan.VertexBuffer.Size, // VkDeviceSize size
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage
|
||||
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode
|
||||
0, // uint32_t queueFamilyIndexCount
|
||||
nullptr // const uint32_t *pQueueFamilyIndices
|
||||
};
|
||||
|
||||
if( vkCreateBuffer( GetDevice(), &buffer_create_info, nullptr, &Vulkan.VertexBuffer.Handle ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a vertex buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !AllocateBufferMemory( Vulkan.VertexBuffer.Handle, &Vulkan.VertexBuffer.Memory ) ) {
|
||||
std::cout << "Could not allocate memory for a vertex buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( vkBindBufferMemory( GetDevice(), Vulkan.VertexBuffer.Handle, Vulkan.VertexBuffer.Memory, 0 ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not bind memory for a vertex buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
void *vertex_buffer_memory_pointer;
|
||||
if( vkMapMemory( GetDevice(), Vulkan.VertexBuffer.Memory, 0, Vulkan.VertexBuffer.Size, 0, &vertex_buffer_memory_pointer ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not map memory and upload data to a vertex buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy( vertex_buffer_memory_pointer, vertex_data, Vulkan.VertexBuffer.Size );
|
||||
|
||||
VkMappedMemoryRange flush_range = {
|
||||
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
Vulkan.VertexBuffer.Memory, // VkDeviceMemory memory
|
||||
0, // VkDeviceSize offset
|
||||
VK_WHOLE_SIZE // VkDeviceSize size
|
||||
};
|
||||
vkFlushMappedMemoryRanges( GetDevice(), 1, &flush_range );
|
||||
|
||||
vkUnmapMemory( GetDevice(), Vulkan.VertexBuffer.Memory );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::AllocateBufferMemory( VkBuffer buffer, VkDeviceMemory *memory ) {
|
||||
VkMemoryRequirements buffer_memory_requirements;
|
||||
vkGetBufferMemoryRequirements( GetDevice(), buffer, &buffer_memory_requirements );
|
||||
|
||||
VkPhysicalDeviceMemoryProperties memory_properties;
|
||||
vkGetPhysicalDeviceMemoryProperties( GetPhysicalDevice(), &memory_properties );
|
||||
|
||||
for( uint32_t i = 0; i < memory_properties.memoryTypeCount; ++i ) {
|
||||
if( (buffer_memory_requirements.memoryTypeBits & (1 << i)) &&
|
||||
(memory_properties.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) ) {
|
||||
|
||||
VkMemoryAllocateInfo memory_allocate_info = {
|
||||
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
buffer_memory_requirements.size, // VkDeviceSize allocationSize
|
||||
i // uint32_t memoryTypeIndex
|
||||
};
|
||||
|
||||
if( vkAllocateMemory( GetDevice(), &memory_allocate_info, nullptr, memory ) == VK_SUCCESS ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateRenderingResources() {
|
||||
if( !CreateCommandBuffers() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateSemaphores() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateFences() ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateCommandBuffers() {
|
||||
if( !CreateCommandPool( GetGraphicsQueue().FamilyIndex, &Vulkan.CommandPool ) ) {
|
||||
std::cout << "Could not create command pool!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( !AllocateCommandBuffers( Vulkan.CommandPool, 1, &Vulkan.RenderingResources[i].CommandBuffer ) ) {
|
||||
std::cout << "Could not allocate command buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool ) {
|
||||
VkCommandPoolCreateInfo cmd_pool_create_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT | // VkCommandPoolCreateFlags flags
|
||||
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
|
||||
queue_family_index // uint32_t queueFamilyIndex
|
||||
};
|
||||
|
||||
if( vkCreateCommandPool( GetDevice(), &cmd_pool_create_info, nullptr, pool ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers ) {
|
||||
VkCommandBufferAllocateInfo command_buffer_allocate_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
pool, // VkCommandPool commandPool
|
||||
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level
|
||||
count // uint32_t bufferCount
|
||||
};
|
||||
|
||||
if( vkAllocateCommandBuffers( GetDevice(), &command_buffer_allocate_info, command_buffers ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateSemaphores() {
|
||||
VkSemaphoreCreateInfo semaphore_create_info = {
|
||||
VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void* pNext
|
||||
0 // VkSemaphoreCreateFlags flags
|
||||
};
|
||||
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( (vkCreateSemaphore( GetDevice(), &semaphore_create_info, nullptr, &Vulkan.RenderingResources[i].ImageAvailableSemaphore ) != VK_SUCCESS) ||
|
||||
(vkCreateSemaphore( GetDevice(), &semaphore_create_info, nullptr, &Vulkan.RenderingResources[i].FinishedRenderingSemaphore ) != VK_SUCCESS) ) {
|
||||
std::cout << "Could not create semaphores!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateFences() {
|
||||
VkFenceCreateInfo fence_create_info = {
|
||||
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_FENCE_CREATE_SIGNALED_BIT // VkFenceCreateFlags flags
|
||||
};
|
||||
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( vkCreateFence( GetDevice(), &fence_create_info, nullptr, &Vulkan.RenderingResources[i].Fence ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a fence!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer ) {
|
||||
if( !CreateFramebuffer( framebuffer, image_parameters.View ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkCommandBufferBeginInfo command_buffer_begin_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags
|
||||
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
||||
};
|
||||
|
||||
vkBeginCommandBuffer( command_buffer, &command_buffer_begin_info );
|
||||
|
||||
VkImageSubresourceRange image_subresource_range = {
|
||||
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
|
||||
0, // uint32_t baseMipLevel
|
||||
1, // uint32_t levelCount
|
||||
0, // uint32_t baseArrayLayer
|
||||
1 // uint32_t layerCount
|
||||
};
|
||||
|
||||
if( GetPresentQueue().Handle != GetGraphicsQueue().Handle ) {
|
||||
VkImageMemoryBarrier barrier_from_present_to_draw = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
||||
GetPresentQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
||||
GetGraphicsQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
||||
image_parameters.Handle, // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_present_to_draw );
|
||||
}
|
||||
|
||||
VkClearValue clear_value = {
|
||||
{ 1.0f, 0.8f, 0.4f, 0.0f }, // VkClearColorValue color
|
||||
};
|
||||
|
||||
VkRenderPassBeginInfo render_pass_begin_info = {
|
||||
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
framebuffer, // VkFramebuffer framebuffer
|
||||
{ // VkRect2D renderArea
|
||||
{ // VkOffset2D offset
|
||||
0, // int32_t x
|
||||
0 // int32_t y
|
||||
},
|
||||
GetSwapChain().Extent, // VkExtent2D extent;
|
||||
},
|
||||
1, // uint32_t clearValueCount
|
||||
&clear_value // const VkClearValue *pClearValues
|
||||
};
|
||||
|
||||
vkCmdBeginRenderPass( command_buffer, &render_pass_begin_info, VK_SUBPASS_CONTENTS_INLINE );
|
||||
|
||||
vkCmdBindPipeline( command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, Vulkan.GraphicsPipeline );
|
||||
|
||||
VkViewport viewport = {
|
||||
0.0f, // float x
|
||||
0.0f, // float y
|
||||
static_cast<float>(GetSwapChain().Extent.width), // float width
|
||||
static_cast<float>(GetSwapChain().Extent.height), // float height
|
||||
0.0f, // float minDepth
|
||||
1.0f // float maxDepth
|
||||
};
|
||||
|
||||
VkRect2D scissor = {
|
||||
{ // VkOffset2D offset
|
||||
0, // int32_t x
|
||||
0 // int32_t y
|
||||
},
|
||||
{ // VkExtent2D extent
|
||||
GetSwapChain().Extent.width, // uint32_t width
|
||||
GetSwapChain().Extent.height // uint32_t height
|
||||
}
|
||||
};
|
||||
|
||||
vkCmdSetViewport( command_buffer, 0, 1, &viewport );
|
||||
vkCmdSetScissor( command_buffer, 0, 1, &scissor );
|
||||
|
||||
VkDeviceSize offset = 0;
|
||||
vkCmdBindVertexBuffers( command_buffer, 0, 1, &Vulkan.VertexBuffer.Handle, &offset );
|
||||
|
||||
vkCmdDraw( command_buffer, 4, 1, 0, 0 );
|
||||
|
||||
vkCmdEndRenderPass( command_buffer );
|
||||
|
||||
if( GetGraphicsQueue().Handle != GetPresentQueue().Handle ) {
|
||||
VkImageMemoryBarrier barrier_from_draw_to_present = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
||||
GetGraphicsQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
||||
GetPresentQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
||||
image_parameters.Handle, // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_draw_to_present );
|
||||
}
|
||||
|
||||
if( vkEndCommandBuffer( command_buffer ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not record command buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view ) {
|
||||
if( framebuffer != VK_NULL_HANDLE ) {
|
||||
vkDestroyFramebuffer( GetDevice(), framebuffer, nullptr );
|
||||
framebuffer = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VkFramebufferCreateInfo framebuffer_create_info = {
|
||||
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkFramebufferCreateFlags flags
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
1, // uint32_t attachmentCount
|
||||
&image_view, // const VkImageView *pAttachments
|
||||
GetSwapChain().Extent.width, // uint32_t width
|
||||
GetSwapChain().Extent.height, // uint32_t height
|
||||
1 // uint32_t layers
|
||||
};
|
||||
|
||||
if( vkCreateFramebuffer( GetDevice(), &framebuffer_create_info, nullptr, &framebuffer ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a framebuffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::ChildOnWindowSizeChanged() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::Draw() {
|
||||
static size_t resource_index = 0;
|
||||
RenderingResourcesData ¤t_rendering_resource = Vulkan.RenderingResources[resource_index];
|
||||
VkSwapchainKHR swap_chain = GetSwapChain().Handle;
|
||||
uint32_t image_index;
|
||||
|
||||
resource_index = (resource_index + 1) % VulkanTutorial04Parameters::ResourcesCount;
|
||||
|
||||
if( vkWaitForFences( GetDevice(), 1, ¤t_rendering_resource.Fence, VK_FALSE, 1000000000 ) != VK_SUCCESS ) {
|
||||
std::cout << "Waiting for fence takes too long!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
vkResetFences( GetDevice(), 1, ¤t_rendering_resource.Fence );
|
||||
|
||||
VkResult result = vkAcquireNextImageKHR( GetDevice(), swap_chain, UINT64_MAX, current_rendering_resource.ImageAvailableSemaphore, VK_NULL_HANDLE, &image_index );
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during swap chain image acquisition!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !PrepareFrame( current_rendering_resource.CommandBuffer, GetSwapChain().Images[image_index], current_rendering_resource.Framebuffer ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPipelineStageFlags wait_dst_stage_mask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo submit_info = {
|
||||
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
¤t_rendering_resource.ImageAvailableSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
&wait_dst_stage_mask, // const VkPipelineStageFlags *pWaitDstStageMask;
|
||||
1, // uint32_t commandBufferCount
|
||||
¤t_rendering_resource.CommandBuffer, // const VkCommandBuffer *pCommandBuffers
|
||||
1, // uint32_t signalSemaphoreCount
|
||||
¤t_rendering_resource.FinishedRenderingSemaphore // const VkSemaphore *pSignalSemaphores
|
||||
};
|
||||
|
||||
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_info, current_rendering_resource.Fence ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPresentInfoKHR present_info = {
|
||||
VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
¤t_rendering_resource.FinishedRenderingSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
1, // uint32_t swapchainCount
|
||||
&swap_chain, // const VkSwapchainKHR *pSwapchains
|
||||
&image_index, // const uint32_t *pImageIndices
|
||||
nullptr // VkResult *pResults
|
||||
};
|
||||
result = vkQueuePresentKHR( GetPresentQueue().Handle, &present_info );
|
||||
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during image presentation!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Tutorial04::ChildClear() {
|
||||
}
|
||||
|
||||
Tutorial04::~Tutorial04() {
|
||||
if( GetDevice() != VK_NULL_HANDLE ) {
|
||||
vkDeviceWaitIdle( GetDevice() );
|
||||
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( Vulkan.RenderingResources[i].Framebuffer != VK_NULL_HANDLE ) {
|
||||
vkDestroyFramebuffer( GetDevice(), Vulkan.RenderingResources[i].Framebuffer, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].CommandBuffer != VK_NULL_HANDLE ) {
|
||||
vkFreeCommandBuffers( GetDevice(), Vulkan.CommandPool, 1, &Vulkan.RenderingResources[i].CommandBuffer );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].ImageAvailableSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( GetDevice(), Vulkan.RenderingResources[i].ImageAvailableSemaphore, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].FinishedRenderingSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( GetDevice(), Vulkan.RenderingResources[i].FinishedRenderingSemaphore, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].Fence != VK_NULL_HANDLE ) {
|
||||
vkDestroyFence( GetDevice(), Vulkan.RenderingResources[i].Fence, nullptr );
|
||||
}
|
||||
}
|
||||
|
||||
if( Vulkan.CommandPool != VK_NULL_HANDLE ) {
|
||||
vkDestroyCommandPool( GetDevice(), Vulkan.CommandPool, nullptr );
|
||||
Vulkan.CommandPool = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.VertexBuffer.Handle != VK_NULL_HANDLE ) {
|
||||
vkDestroyBuffer( GetDevice(), Vulkan.VertexBuffer.Handle, nullptr );
|
||||
Vulkan.VertexBuffer.Handle = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.VertexBuffer.Memory != VK_NULL_HANDLE ) {
|
||||
vkFreeMemory( GetDevice(), Vulkan.VertexBuffer.Memory, nullptr );
|
||||
Vulkan.VertexBuffer.Memory = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.GraphicsPipeline != VK_NULL_HANDLE ) {
|
||||
vkDestroyPipeline( GetDevice(), Vulkan.GraphicsPipeline, nullptr );
|
||||
Vulkan.GraphicsPipeline = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.RenderPass != VK_NULL_HANDLE ) {
|
||||
vkDestroyRenderPass( GetDevice(), Vulkan.RenderPass, nullptr );
|
||||
Vulkan.RenderPass = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
133
Project/Tutorials/04/Tutorial04.h
Normal file
133
Project/Tutorials/04/Tutorial04.h
Normal file
@@ -0,0 +1,133 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if !defined(TUTORIAL_04_HEADER)
|
||||
#define TUTORIAL_04_HEADER
|
||||
|
||||
#include "VulkanCommon.h"
|
||||
#include "Tools.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
// ************************************************************ //
|
||||
// BufferParameters //
|
||||
// //
|
||||
// Vulkan Buffer's parameters container class //
|
||||
// ************************************************************ //
|
||||
struct BufferParameters {
|
||||
VkBuffer Handle;
|
||||
VkDeviceMemory Memory;
|
||||
uint32_t Size;
|
||||
|
||||
BufferParameters() :
|
||||
Handle( VK_NULL_HANDLE ),
|
||||
Memory( VK_NULL_HANDLE ),
|
||||
Size( 0 ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VertexData //
|
||||
// //
|
||||
// Struct describing data type and format of vertex attributes //
|
||||
// ************************************************************ //
|
||||
struct VertexData {
|
||||
float x, y, z, w;
|
||||
float r, g, b, a;
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// RenderingResourcesData //
|
||||
// //
|
||||
// Struct containing data used during rendering process //
|
||||
// ************************************************************ //
|
||||
struct RenderingResourcesData {
|
||||
VkFramebuffer Framebuffer;
|
||||
VkCommandBuffer CommandBuffer;
|
||||
VkSemaphore ImageAvailableSemaphore;
|
||||
VkSemaphore FinishedRenderingSemaphore;
|
||||
VkFence Fence;
|
||||
|
||||
RenderingResourcesData() :
|
||||
Framebuffer( VK_NULL_HANDLE ),
|
||||
CommandBuffer( VK_NULL_HANDLE ),
|
||||
ImageAvailableSemaphore( VK_NULL_HANDLE ),
|
||||
FinishedRenderingSemaphore( VK_NULL_HANDLE ),
|
||||
Fence( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VulkanTutorial04Parameters //
|
||||
// //
|
||||
// Vulkan specific parameters //
|
||||
// ************************************************************ //
|
||||
struct VulkanTutorial04Parameters {
|
||||
VkRenderPass RenderPass;
|
||||
VkPipeline GraphicsPipeline;
|
||||
BufferParameters VertexBuffer;
|
||||
VkCommandPool CommandPool;
|
||||
std::vector<RenderingResourcesData> RenderingResources;
|
||||
|
||||
static const size_t ResourcesCount = 3;
|
||||
|
||||
VulkanTutorial04Parameters() :
|
||||
RenderPass( VK_NULL_HANDLE ),
|
||||
GraphicsPipeline( VK_NULL_HANDLE ),
|
||||
VertexBuffer(),
|
||||
CommandPool( VK_NULL_HANDLE ),
|
||||
RenderingResources( ResourcesCount ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// Tutorial04 //
|
||||
// //
|
||||
// Class for presenting Vulkan usage topics //
|
||||
// ************************************************************ //
|
||||
class Tutorial04 : public VulkanCommon {
|
||||
public:
|
||||
Tutorial04();
|
||||
~Tutorial04();
|
||||
|
||||
bool CreateRenderPass();
|
||||
bool CreatePipeline();
|
||||
bool CreateVertexBuffer();
|
||||
bool CreateRenderingResources();
|
||||
|
||||
bool Draw() override;
|
||||
|
||||
private:
|
||||
VulkanTutorial04Parameters Vulkan;
|
||||
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> CreateShaderModule( const char* filename );
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> CreatePipelineLayout();
|
||||
bool AllocateBufferMemory( VkBuffer buffer, VkDeviceMemory *memory );
|
||||
bool CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool );
|
||||
bool AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers );
|
||||
bool CreateCommandBuffers();
|
||||
bool CreateSemaphores();
|
||||
bool CreateFences();
|
||||
bool PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer );
|
||||
bool CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view );
|
||||
|
||||
void ChildClear() override;
|
||||
bool ChildOnWindowSizeChanged() override;
|
||||
};
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
|
||||
#endif // TUTORIAL_04_HEADER
|
||||
53
Project/Tutorials/04/main.cpp
Normal file
53
Project/Tutorials/04/main.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial04.h"
|
||||
|
||||
int main( int argc, char **argv ) {
|
||||
ApiWithoutSecrets::OS::Window window;
|
||||
ApiWithoutSecrets::Tutorial04 tutorial04;
|
||||
|
||||
// Window creation
|
||||
if( !window.Create( "04 - Vertex Attributes" ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Vulkan preparations and initialization
|
||||
if( !tutorial04.PrepareVulkan( window.GetParameters() ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Tutorial 04
|
||||
if( !tutorial04.CreateRenderPass() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial04.CreatePipeline() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial04.CreateVertexBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial04.CreateRenderingResources() ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Rendering loop
|
||||
if( !window.RenderingLoop( tutorial04 ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
BIN
Project/Tutorials/05/Data/frag.spv
Normal file
BIN
Project/Tutorials/05/Data/frag.spv
Normal file
Binary file not shown.
36
Project/Tutorials/05/Data/frag.spv.txt
Normal file
36
Project/Tutorials/05/Data/frag.spv.txt
Normal file
@@ -0,0 +1,36 @@
|
||||
Tutorial05/Data05/shader.frag
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 13
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 9 11
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "o_Color"
|
||||
Name 11 "v_Color"
|
||||
Decorate 9(o_Color) Location 0
|
||||
Decorate 11(v_Color) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Output 7(fvec4)
|
||||
9(o_Color): 8(ptr) Variable Output
|
||||
10: TypePointer Input 7(fvec4)
|
||||
11(v_Color): 10(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
12: 7(fvec4) Load 11(v_Color)
|
||||
Store 9(o_Color) 12
|
||||
Return
|
||||
FunctionEnd
|
||||
19
Project/Tutorials/05/Data/shader.frag
Normal file
19
Project/Tutorials/05/Data/shader.frag
Normal file
@@ -0,0 +1,19 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec4 v_Color;
|
||||
|
||||
layout(location = 0) out vec4 o_Color;
|
||||
|
||||
void main() {
|
||||
o_Color = v_Color;
|
||||
}
|
||||
26
Project/Tutorials/05/Data/shader.vert
Normal file
26
Project/Tutorials/05/Data/shader.vert
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec4 i_Position;
|
||||
layout(location = 1) in vec4 i_Color;
|
||||
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec4 v_Color;
|
||||
|
||||
void main() {
|
||||
gl_Position = i_Position;
|
||||
v_Color = i_Color;
|
||||
}
|
||||
BIN
Project/Tutorials/05/Data/vert.spv
Normal file
BIN
Project/Tutorials/05/Data/vert.spv
Normal file
Binary file not shown.
51
Project/Tutorials/05/Data/vert.spv.txt
Normal file
51
Project/Tutorials/05/Data/vert.spv.txt
Normal file
@@ -0,0 +1,51 @@
|
||||
Tutorial05/Data05/shader.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 21
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 10 14 18 19
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 8 "gl_PerVertex"
|
||||
MemberName 8(gl_PerVertex) 0 "gl_Position"
|
||||
Name 10 ""
|
||||
Name 14 "i_Position"
|
||||
Name 18 "v_Color"
|
||||
Name 19 "i_Color"
|
||||
MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
|
||||
Decorate 8(gl_PerVertex) Block
|
||||
Decorate 14(i_Position) Location 0
|
||||
Decorate 18(v_Color) Location 0
|
||||
Decorate 19(i_Color) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(gl_PerVertex): TypeStruct 7(fvec4)
|
||||
9: TypePointer Output 8(gl_PerVertex)
|
||||
10: 9(ptr) Variable Output
|
||||
11: TypeInt 32 1
|
||||
12: 11(int) Constant 0
|
||||
13: TypePointer Input 7(fvec4)
|
||||
14(i_Position): 13(ptr) Variable Input
|
||||
16: TypePointer Output 7(fvec4)
|
||||
18(v_Color): 16(ptr) Variable Output
|
||||
19(i_Color): 13(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
15: 7(fvec4) Load 14(i_Position)
|
||||
17: 16(ptr) AccessChain 10 12
|
||||
Store 17 15
|
||||
20: 7(fvec4) Load 19(i_Color)
|
||||
Store 18(v_Color) 20
|
||||
Return
|
||||
FunctionEnd
|
||||
863
Project/Tutorials/05/Tutorial05.cpp
Normal file
863
Project/Tutorials/05/Tutorial05.cpp
Normal file
@@ -0,0 +1,863 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial05.h"
|
||||
#include "VulkanFunctions.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
Tutorial05::Tutorial05() :
|
||||
Vulkan() {
|
||||
}
|
||||
|
||||
bool Tutorial05::CreateRenderingResources() {
|
||||
if( !CreateCommandPool( GetGraphicsQueue().FamilyIndex, &Vulkan.CommandPool ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( !AllocateCommandBuffers( Vulkan.CommandPool, 1, &Vulkan.RenderingResources[i].CommandBuffer ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !CreateSemaphore( &Vulkan.RenderingResources[i].ImageAvailableSemaphore ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !CreateSemaphore( &Vulkan.RenderingResources[i].FinishedRenderingSemaphore ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !CreateFence( VK_FENCE_CREATE_SIGNALED_BIT, &Vulkan.RenderingResources[i].Fence ) ) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool ) {
|
||||
VkCommandPoolCreateInfo cmd_pool_create_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT | // VkCommandPoolCreateFlags flags
|
||||
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
|
||||
queue_family_index // uint32_t queueFamilyIndex
|
||||
};
|
||||
|
||||
if( vkCreateCommandPool( GetDevice(), &cmd_pool_create_info, nullptr, pool ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create command pool!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers ) {
|
||||
VkCommandBufferAllocateInfo command_buffer_allocate_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
pool, // VkCommandPool commandPool
|
||||
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level
|
||||
count // uint32_t bufferCount
|
||||
};
|
||||
|
||||
if( vkAllocateCommandBuffers( GetDevice(), &command_buffer_allocate_info, command_buffers ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not allocate command buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::CreateSemaphore( VkSemaphore *semaphore ) {
|
||||
VkSemaphoreCreateInfo semaphore_create_info = {
|
||||
VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void* pNext
|
||||
0 // VkSemaphoreCreateFlags flags
|
||||
};
|
||||
|
||||
if( vkCreateSemaphore( GetDevice(), &semaphore_create_info, nullptr, semaphore ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create semaphore!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::CreateFence( VkFenceCreateFlags flags, VkFence *fence ) {
|
||||
VkFenceCreateInfo fence_create_info = {
|
||||
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
flags // VkFenceCreateFlags flags
|
||||
};
|
||||
|
||||
if( vkCreateFence( GetDevice(), &fence_create_info, nullptr, fence ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a fence!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::CreateRenderPass() {
|
||||
VkAttachmentDescription attachment_descriptions[] = {
|
||||
{
|
||||
0, // VkAttachmentDescriptionFlags flags
|
||||
GetSwapChain().Format, // VkFormat format
|
||||
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
|
||||
VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp
|
||||
VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp
|
||||
VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp
|
||||
VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR // VkImageLayout finalLayout
|
||||
}
|
||||
};
|
||||
|
||||
VkAttachmentReference color_attachment_references[] = {
|
||||
{
|
||||
0, // uint32_t attachment
|
||||
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout
|
||||
}
|
||||
};
|
||||
|
||||
VkSubpassDescription subpass_descriptions[] = {
|
||||
{
|
||||
0, // VkSubpassDescriptionFlags flags
|
||||
VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint
|
||||
0, // uint32_t inputAttachmentCount
|
||||
nullptr, // const VkAttachmentReference *pInputAttachments
|
||||
1, // uint32_t colorAttachmentCount
|
||||
color_attachment_references, // const VkAttachmentReference *pColorAttachments
|
||||
nullptr, // const VkAttachmentReference *pResolveAttachments
|
||||
nullptr, // const VkAttachmentReference *pDepthStencilAttachment
|
||||
0, // uint32_t preserveAttachmentCount
|
||||
nullptr // const uint32_t* pPreserveAttachments
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<VkSubpassDependency> dependencies = {
|
||||
{
|
||||
VK_SUBPASS_EXTERNAL, // uint32_t srcSubpass
|
||||
0, // uint32_t dstSubpass
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, // VkPipelineStageFlags srcStageMask
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, // VkPipelineStageFlags dstStageMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_DEPENDENCY_BY_REGION_BIT // VkDependencyFlags dependencyFlags
|
||||
},
|
||||
{
|
||||
0, // uint32_t srcSubpass
|
||||
VK_SUBPASS_EXTERNAL, // uint32_t dstSubpass
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, // VkPipelineStageFlags srcStageMask
|
||||
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, // VkPipelineStageFlags dstStageMask
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_DEPENDENCY_BY_REGION_BIT // VkDependencyFlags dependencyFlags
|
||||
}
|
||||
};
|
||||
|
||||
VkRenderPassCreateInfo render_pass_create_info = {
|
||||
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkRenderPassCreateFlags flags
|
||||
1, // uint32_t attachmentCount
|
||||
attachment_descriptions, // const VkAttachmentDescription *pAttachments
|
||||
1, // uint32_t subpassCount
|
||||
subpass_descriptions, // const VkSubpassDescription *pSubpasses
|
||||
static_cast<uint32_t>(dependencies.size()), // uint32_t dependencyCount
|
||||
&dependencies[0] // const VkSubpassDependency *pDependencies
|
||||
};
|
||||
|
||||
if( vkCreateRenderPass( GetDevice(), &render_pass_create_info, nullptr, &Vulkan.RenderPass ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create render pass!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> Tutorial05::CreateShaderModule( const char* filename ) {
|
||||
const std::vector<char> code = Tools::GetBinaryFileContents( filename );
|
||||
if( code.size() == 0 ) {
|
||||
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
|
||||
}
|
||||
|
||||
VkShaderModuleCreateInfo shader_module_create_info = {
|
||||
VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkShaderModuleCreateFlags flags
|
||||
code.size(), // size_t codeSize
|
||||
reinterpret_cast<const uint32_t*>(&code[0]) // const uint32_t *pCode
|
||||
};
|
||||
|
||||
VkShaderModule shader_module;
|
||||
if( vkCreateShaderModule( GetDevice(), &shader_module_create_info, nullptr, &shader_module ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create shader module from a \"" << filename << "\" file!" << std::endl;
|
||||
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
|
||||
}
|
||||
|
||||
return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>( shader_module, vkDestroyShaderModule, GetDevice() );
|
||||
}
|
||||
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> Tutorial05::CreatePipelineLayout() {
|
||||
VkPipelineLayoutCreateInfo layout_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineLayoutCreateFlags flags
|
||||
0, // uint32_t setLayoutCount
|
||||
nullptr, // const VkDescriptorSetLayout *pSetLayouts
|
||||
0, // uint32_t pushConstantRangeCount
|
||||
nullptr // const VkPushConstantRange *pPushConstantRanges
|
||||
};
|
||||
|
||||
VkPipelineLayout pipeline_layout;
|
||||
if( vkCreatePipelineLayout( GetDevice(), &layout_create_info, nullptr, &pipeline_layout ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create pipeline layout!" << std::endl;
|
||||
return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>();
|
||||
}
|
||||
|
||||
return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>( pipeline_layout, vkDestroyPipelineLayout, GetDevice() );
|
||||
}
|
||||
|
||||
bool Tutorial05::CreatePipeline() {
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> vertex_shader_module = CreateShaderModule( "Data/Tutorials/05/vert.spv" );
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> fragment_shader_module = CreateShaderModule( "Data/Tutorials/05/frag.spv" );
|
||||
|
||||
if( !vertex_shader_module || !fragment_shader_module ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkPipelineShaderStageCreateInfo> shader_stage_create_infos = {
|
||||
// Vertex shader
|
||||
{
|
||||
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineShaderStageCreateFlags flags
|
||||
VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage
|
||||
vertex_shader_module.Get(), // VkShaderModule module
|
||||
"main", // const char *pName
|
||||
nullptr // const VkSpecializationInfo *pSpecializationInfo
|
||||
},
|
||||
// Fragment shader
|
||||
{
|
||||
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineShaderStageCreateFlags flags
|
||||
VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage
|
||||
fragment_shader_module.Get(), // VkShaderModule module
|
||||
"main", // const char *pName
|
||||
nullptr // const VkSpecializationInfo *pSpecializationInfo
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<VkVertexInputBindingDescription> vertex_binding_descriptions = {
|
||||
{
|
||||
0, // uint32_t binding
|
||||
sizeof(VertexData), // uint32_t stride
|
||||
VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputRate inputRate
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<VkVertexInputAttributeDescription> vertex_attribute_descriptions = {
|
||||
{
|
||||
0, // uint32_t location
|
||||
vertex_binding_descriptions[0].binding, // uint32_t binding
|
||||
VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format
|
||||
offsetof(struct VertexData, x) // uint32_t offset
|
||||
},
|
||||
{
|
||||
1, // uint32_t location
|
||||
vertex_binding_descriptions[0].binding, // uint32_t binding
|
||||
VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format
|
||||
offsetof(struct VertexData, r) // uint32_t offset
|
||||
}
|
||||
};
|
||||
|
||||
VkPipelineVertexInputStateCreateInfo vertex_input_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineVertexInputStateCreateFlags flags
|
||||
static_cast<uint32_t>(vertex_binding_descriptions.size()), // uint32_t vertexBindingDescriptionCount
|
||||
&vertex_binding_descriptions[0], // const VkVertexInputBindingDescription *pVertexBindingDescriptions
|
||||
static_cast<uint32_t>(vertex_attribute_descriptions.size()), // uint32_t vertexAttributeDescriptionCount
|
||||
&vertex_attribute_descriptions[0] // const VkVertexInputAttributeDescription *pVertexAttributeDescriptions
|
||||
};
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo input_assembly_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineInputAssemblyStateCreateFlags flags
|
||||
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, // VkPrimitiveTopology topology
|
||||
VK_FALSE // VkBool32 primitiveRestartEnable
|
||||
};
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewport_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineViewportStateCreateFlags flags
|
||||
1, // uint32_t viewportCount
|
||||
nullptr, // const VkViewport *pViewports
|
||||
1, // uint32_t scissorCount
|
||||
nullptr // const VkRect2D *pScissors
|
||||
};
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rasterization_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineRasterizationStateCreateFlags flags
|
||||
VK_FALSE, // VkBool32 depthClampEnable
|
||||
VK_FALSE, // VkBool32 rasterizerDiscardEnable
|
||||
VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode
|
||||
VK_CULL_MODE_BACK_BIT, // VkCullModeFlags cullMode
|
||||
VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace
|
||||
VK_FALSE, // VkBool32 depthBiasEnable
|
||||
0.0f, // float depthBiasConstantFactor
|
||||
0.0f, // float depthBiasClamp
|
||||
0.0f, // float depthBiasSlopeFactor
|
||||
1.0f // float lineWidth
|
||||
};
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo multisample_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineMultisampleStateCreateFlags flags
|
||||
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples
|
||||
VK_FALSE, // VkBool32 sampleShadingEnable
|
||||
1.0f, // float minSampleShading
|
||||
nullptr, // const VkSampleMask *pSampleMask
|
||||
VK_FALSE, // VkBool32 alphaToCoverageEnable
|
||||
VK_FALSE // VkBool32 alphaToOneEnable
|
||||
};
|
||||
|
||||
VkPipelineColorBlendAttachmentState color_blend_attachment_state = {
|
||||
VK_FALSE, // VkBool32 blendEnable
|
||||
VK_BLEND_FACTOR_ONE, // VkBlendFactor srcColorBlendFactor
|
||||
VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstColorBlendFactor
|
||||
VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp
|
||||
VK_BLEND_FACTOR_ONE, // VkBlendFactor srcAlphaBlendFactor
|
||||
VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstAlphaBlendFactor
|
||||
VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp
|
||||
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // VkColorComponentFlags colorWriteMask
|
||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT
|
||||
};
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo color_blend_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineColorBlendStateCreateFlags flags
|
||||
VK_FALSE, // VkBool32 logicOpEnable
|
||||
VK_LOGIC_OP_COPY, // VkLogicOp logicOp
|
||||
1, // uint32_t attachmentCount
|
||||
&color_blend_attachment_state, // const VkPipelineColorBlendAttachmentState *pAttachments
|
||||
{ 0.0f, 0.0f, 0.0f, 0.0f } // float blendConstants[4]
|
||||
};
|
||||
|
||||
std::vector<VkDynamicState> dynamic_states = {
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
};
|
||||
|
||||
VkPipelineDynamicStateCreateInfo dynamic_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineDynamicStateCreateFlags flags
|
||||
static_cast<uint32_t>(dynamic_states.size()), // uint32_t dynamicStateCount
|
||||
&dynamic_states[0] // const VkDynamicState *pDynamicStates
|
||||
};
|
||||
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> pipeline_layout = CreatePipelineLayout();
|
||||
if( !pipeline_layout ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkGraphicsPipelineCreateInfo pipeline_create_info = {
|
||||
VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineCreateFlags flags
|
||||
static_cast<uint32_t>(shader_stage_create_infos.size()), // uint32_t stageCount
|
||||
&shader_stage_create_infos[0], // const VkPipelineShaderStageCreateInfo *pStages
|
||||
&vertex_input_state_create_info, // const VkPipelineVertexInputStateCreateInfo *pVertexInputState;
|
||||
&input_assembly_state_create_info, // const VkPipelineInputAssemblyStateCreateInfo *pInputAssemblyState
|
||||
nullptr, // const VkPipelineTessellationStateCreateInfo *pTessellationState
|
||||
&viewport_state_create_info, // const VkPipelineViewportStateCreateInfo *pViewportState
|
||||
&rasterization_state_create_info, // const VkPipelineRasterizationStateCreateInfo *pRasterizationState
|
||||
&multisample_state_create_info, // const VkPipelineMultisampleStateCreateInfo *pMultisampleState
|
||||
nullptr, // const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState
|
||||
&color_blend_state_create_info, // const VkPipelineColorBlendStateCreateInfo *pColorBlendState
|
||||
&dynamic_state_create_info, // const VkPipelineDynamicStateCreateInfo *pDynamicState
|
||||
pipeline_layout.Get(), // VkPipelineLayout layout
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
0, // uint32_t subpass
|
||||
VK_NULL_HANDLE, // VkPipeline basePipelineHandle
|
||||
-1 // int32_t basePipelineIndex
|
||||
};
|
||||
|
||||
if( vkCreateGraphicsPipelines( GetDevice(), VK_NULL_HANDLE, 1, &pipeline_create_info, nullptr, &Vulkan.GraphicsPipeline ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create graphics pipeline!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::CreateVertexBuffer() {
|
||||
const std::vector<float>& vertex_data = GetVertexData();
|
||||
|
||||
Vulkan.VertexBuffer.Size = static_cast<uint32_t>(vertex_data.size() * sizeof(vertex_data[0]));
|
||||
if( !CreateBuffer( VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, Vulkan.VertexBuffer ) ) {
|
||||
std::cout << "Could not create vertex buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::CreateStagingBuffer() {
|
||||
Vulkan.StagingBuffer.Size = 4000;
|
||||
if( !CreateBuffer( VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, Vulkan.StagingBuffer ) ) {
|
||||
std::cout << "Could not staging buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::CreateBuffer( VkBufferUsageFlags usage, VkMemoryPropertyFlagBits memoryProperty, BufferParameters &buffer ) {
|
||||
VkBufferCreateInfo buffer_create_info = {
|
||||
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkBufferCreateFlags flags
|
||||
buffer.Size, // VkDeviceSize size
|
||||
usage, // VkBufferUsageFlags usage
|
||||
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode
|
||||
0, // uint32_t queueFamilyIndexCount
|
||||
nullptr // const uint32_t *pQueueFamilyIndices
|
||||
};
|
||||
|
||||
if( vkCreateBuffer( GetDevice(), &buffer_create_info, nullptr, &buffer.Handle ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !AllocateBufferMemory( buffer.Handle, memoryProperty, &buffer.Memory ) ) {
|
||||
std::cout << "Could not allocate memory for a buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( vkBindBufferMemory( GetDevice(), buffer.Handle, buffer.Memory, 0 ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not bind memory to a buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::AllocateBufferMemory( VkBuffer buffer, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory ) {
|
||||
VkMemoryRequirements buffer_memory_requirements;
|
||||
vkGetBufferMemoryRequirements( GetDevice(), buffer, &buffer_memory_requirements );
|
||||
|
||||
VkPhysicalDeviceMemoryProperties memory_properties;
|
||||
vkGetPhysicalDeviceMemoryProperties( GetPhysicalDevice(), &memory_properties );
|
||||
|
||||
for( uint32_t i = 0; i < memory_properties.memoryTypeCount; ++i ) {
|
||||
if( (buffer_memory_requirements.memoryTypeBits & (1 << i)) &&
|
||||
((memory_properties.memoryTypes[i].propertyFlags & property) == property) ) {
|
||||
|
||||
VkMemoryAllocateInfo memory_allocate_info = {
|
||||
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
buffer_memory_requirements.size, // VkDeviceSize allocationSize
|
||||
i // uint32_t memoryTypeIndex
|
||||
};
|
||||
|
||||
if( vkAllocateMemory( GetDevice(), &memory_allocate_info, nullptr, memory ) == VK_SUCCESS ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::vector<float>& Tutorial05::GetVertexData() const {
|
||||
static const std::vector<float> vertex_data = {
|
||||
-0.7f, -0.7f, 0.0f, 1.0f,
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
//
|
||||
-0.7f, 0.7f, 0.0f, 1.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
//
|
||||
0.7f, -0.7f, 0.0f, 1.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
//
|
||||
0.7f, 0.7f, 0.0f, 1.0f,
|
||||
0.3f, 0.3f, 0.3f, 0.0f
|
||||
};
|
||||
|
||||
return vertex_data;
|
||||
}
|
||||
|
||||
bool Tutorial05::CopyVertexData() {
|
||||
// Prepare data in a staging buffer
|
||||
const std::vector<float>& vertex_data = GetVertexData();
|
||||
|
||||
void *staging_buffer_memory_pointer;
|
||||
if( vkMapMemory( GetDevice(), Vulkan.StagingBuffer.Memory, 0, Vulkan.VertexBuffer.Size, 0, &staging_buffer_memory_pointer) != VK_SUCCESS ) {
|
||||
std::cout << "Could not map memory and upload data to a staging buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy( staging_buffer_memory_pointer, &vertex_data[0], Vulkan.VertexBuffer.Size );
|
||||
|
||||
VkMappedMemoryRange flush_range = {
|
||||
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
Vulkan.StagingBuffer.Memory, // VkDeviceMemory memory
|
||||
0, // VkDeviceSize offset
|
||||
Vulkan.VertexBuffer.Size // VkDeviceSize size
|
||||
};
|
||||
vkFlushMappedMemoryRanges( GetDevice(), 1, &flush_range );
|
||||
|
||||
vkUnmapMemory( GetDevice(), Vulkan.StagingBuffer.Memory );
|
||||
|
||||
// Prepare command buffer to copy data from staging buffer to a vertex buffer
|
||||
VkCommandBufferBeginInfo command_buffer_begin_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags
|
||||
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
||||
};
|
||||
|
||||
VkCommandBuffer command_buffer = Vulkan.RenderingResources[0].CommandBuffer;
|
||||
|
||||
vkBeginCommandBuffer( command_buffer, &command_buffer_begin_info);
|
||||
|
||||
VkBufferCopy buffer_copy_info = {
|
||||
0, // VkDeviceSize srcOffset
|
||||
0, // VkDeviceSize dstOffset
|
||||
Vulkan.VertexBuffer.Size // VkDeviceSize size
|
||||
};
|
||||
vkCmdCopyBuffer( command_buffer, Vulkan.StagingBuffer.Handle, Vulkan.VertexBuffer.Handle, 1, &buffer_copy_info );
|
||||
|
||||
VkBufferMemoryBarrier buffer_memory_barrier = {
|
||||
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_MEMORY_WRITE_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
|
||||
VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
|
||||
Vulkan.VertexBuffer.Handle, // VkBuffer buffer
|
||||
0, // VkDeviceSize offset
|
||||
VK_WHOLE_SIZE // VkDeviceSize size
|
||||
};
|
||||
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, 0, nullptr, 1, &buffer_memory_barrier, 0, nullptr );
|
||||
|
||||
vkEndCommandBuffer( command_buffer );
|
||||
|
||||
// Submit command buffer and copy data from staging buffer to a vertex buffer
|
||||
VkSubmitInfo submit_info = {
|
||||
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // uint32_t waitSemaphoreCount
|
||||
nullptr, // const VkSemaphore *pWaitSemaphores
|
||||
nullptr, // const VkPipelineStageFlags *pWaitDstStageMask;
|
||||
1, // uint32_t commandBufferCount
|
||||
&command_buffer, // const VkCommandBuffer *pCommandBuffers
|
||||
0, // uint32_t signalSemaphoreCount
|
||||
nullptr // const VkSemaphore *pSignalSemaphores
|
||||
};
|
||||
|
||||
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_info, VK_NULL_HANDLE ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
vkDeviceWaitIdle( GetDevice() );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer ) {
|
||||
if( !CreateFramebuffer( framebuffer, image_parameters.View ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkCommandBufferBeginInfo command_buffer_begin_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags
|
||||
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
||||
};
|
||||
|
||||
vkBeginCommandBuffer( command_buffer, &command_buffer_begin_info );
|
||||
|
||||
VkImageSubresourceRange image_subresource_range = {
|
||||
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
|
||||
0, // uint32_t baseMipLevel
|
||||
1, // uint32_t levelCount
|
||||
0, // uint32_t baseArrayLayer
|
||||
1 // uint32_t layerCount
|
||||
};
|
||||
|
||||
if( GetPresentQueue().Handle != GetGraphicsQueue().Handle ) {
|
||||
VkImageMemoryBarrier barrier_from_present_to_draw = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
||||
GetPresentQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
||||
GetGraphicsQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
||||
image_parameters.Handle, // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_present_to_draw );
|
||||
}
|
||||
|
||||
VkClearValue clear_value = {
|
||||
{ 1.0f, 0.8f, 0.4f, 0.0f }, // VkClearColorValue color
|
||||
};
|
||||
|
||||
VkRenderPassBeginInfo render_pass_begin_info = {
|
||||
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
framebuffer, // VkFramebuffer framebuffer
|
||||
{ // VkRect2D renderArea
|
||||
{ // VkOffset2D offset
|
||||
0, // int32_t x
|
||||
0 // int32_t y
|
||||
},
|
||||
GetSwapChain().Extent, // VkExtent2D extent;
|
||||
},
|
||||
1, // uint32_t clearValueCount
|
||||
&clear_value // const VkClearValue *pClearValues
|
||||
};
|
||||
|
||||
vkCmdBeginRenderPass( command_buffer, &render_pass_begin_info, VK_SUBPASS_CONTENTS_INLINE );
|
||||
|
||||
vkCmdBindPipeline( command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, Vulkan.GraphicsPipeline );
|
||||
|
||||
VkViewport viewport = {
|
||||
0.0f, // float x
|
||||
0.0f, // float y
|
||||
static_cast<float>(GetSwapChain().Extent.width), // float width
|
||||
static_cast<float>(GetSwapChain().Extent.height), // float height
|
||||
0.0f, // float minDepth
|
||||
1.0f // float maxDepth
|
||||
};
|
||||
|
||||
VkRect2D scissor = {
|
||||
{ // VkOffset2D offset
|
||||
0, // int32_t x
|
||||
0 // int32_t y
|
||||
},
|
||||
{ // VkExtent2D extent
|
||||
GetSwapChain().Extent.width, // uint32_t width
|
||||
GetSwapChain().Extent.height // uint32_t height
|
||||
}
|
||||
};
|
||||
|
||||
vkCmdSetViewport( command_buffer, 0, 1, &viewport );
|
||||
vkCmdSetScissor( command_buffer, 0, 1, &scissor );
|
||||
|
||||
VkDeviceSize offset = 0;
|
||||
vkCmdBindVertexBuffers( command_buffer, 0, 1, &Vulkan.VertexBuffer.Handle, &offset );
|
||||
|
||||
vkCmdDraw( command_buffer, 4, 1, 0, 0 );
|
||||
|
||||
vkCmdEndRenderPass( command_buffer );
|
||||
|
||||
if( GetGraphicsQueue().Handle != GetPresentQueue().Handle ) {
|
||||
VkImageMemoryBarrier barrier_from_draw_to_present = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
||||
GetGraphicsQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
||||
GetPresentQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
||||
image_parameters.Handle, // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_draw_to_present );
|
||||
}
|
||||
|
||||
if( vkEndCommandBuffer( command_buffer ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not record command buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view ) {
|
||||
if( framebuffer != VK_NULL_HANDLE ) {
|
||||
vkDestroyFramebuffer( GetDevice(), framebuffer, nullptr );
|
||||
framebuffer = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VkFramebufferCreateInfo framebuffer_create_info = {
|
||||
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkFramebufferCreateFlags flags
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
1, // uint32_t attachmentCount
|
||||
&image_view, // const VkImageView *pAttachments
|
||||
GetSwapChain().Extent.width, // uint32_t width
|
||||
GetSwapChain().Extent.height, // uint32_t height
|
||||
1 // uint32_t layers
|
||||
};
|
||||
|
||||
if( vkCreateFramebuffer( GetDevice(), &framebuffer_create_info, nullptr, &framebuffer ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a framebuffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::ChildOnWindowSizeChanged() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial05::Draw() {
|
||||
static size_t resource_index = 0;
|
||||
RenderingResourcesData ¤t_rendering_resource = Vulkan.RenderingResources[resource_index];
|
||||
VkSwapchainKHR swap_chain = GetSwapChain().Handle;
|
||||
uint32_t image_index;
|
||||
|
||||
resource_index = (resource_index + 1) % VulkanTutorial05Parameters::ResourcesCount;
|
||||
|
||||
if( vkWaitForFences( GetDevice(), 1, ¤t_rendering_resource.Fence, VK_FALSE, 1000000000 ) != VK_SUCCESS ) {
|
||||
std::cout << "Waiting for fence takes too long!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
vkResetFences( GetDevice(), 1, ¤t_rendering_resource.Fence );
|
||||
|
||||
VkResult result = vkAcquireNextImageKHR( GetDevice(), swap_chain, UINT64_MAX, current_rendering_resource.ImageAvailableSemaphore, VK_NULL_HANDLE, &image_index );
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during swap chain image acquisition!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !PrepareFrame( current_rendering_resource.CommandBuffer, GetSwapChain().Images[image_index], current_rendering_resource.Framebuffer ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPipelineStageFlags wait_dst_stage_mask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo submit_info = {
|
||||
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
¤t_rendering_resource.ImageAvailableSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
&wait_dst_stage_mask, // const VkPipelineStageFlags *pWaitDstStageMask;
|
||||
1, // uint32_t commandBufferCount
|
||||
¤t_rendering_resource.CommandBuffer, // const VkCommandBuffer *pCommandBuffers
|
||||
1, // uint32_t signalSemaphoreCount
|
||||
¤t_rendering_resource.FinishedRenderingSemaphore // const VkSemaphore *pSignalSemaphores
|
||||
};
|
||||
|
||||
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_info, current_rendering_resource.Fence ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPresentInfoKHR present_info = {
|
||||
VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
¤t_rendering_resource.FinishedRenderingSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
1, // uint32_t swapchainCount
|
||||
&swap_chain, // const VkSwapchainKHR *pSwapchains
|
||||
&image_index, // const uint32_t *pImageIndices
|
||||
nullptr // VkResult *pResults
|
||||
};
|
||||
result = vkQueuePresentKHR( GetPresentQueue().Handle, &present_info );
|
||||
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during image presentation!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Tutorial05::ChildClear() {
|
||||
}
|
||||
|
||||
Tutorial05::~Tutorial05() {
|
||||
if( GetDevice() != VK_NULL_HANDLE ) {
|
||||
vkDeviceWaitIdle( GetDevice() );
|
||||
|
||||
DestroyBuffer( Vulkan.VertexBuffer );
|
||||
|
||||
DestroyBuffer( Vulkan.StagingBuffer );
|
||||
|
||||
if( Vulkan.GraphicsPipeline != VK_NULL_HANDLE ) {
|
||||
vkDestroyPipeline( GetDevice(), Vulkan.GraphicsPipeline, nullptr );
|
||||
Vulkan.GraphicsPipeline = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.RenderPass != VK_NULL_HANDLE ) {
|
||||
vkDestroyRenderPass( GetDevice(), Vulkan.RenderPass, nullptr );
|
||||
Vulkan.RenderPass = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( Vulkan.RenderingResources[i].Framebuffer != VK_NULL_HANDLE ) {
|
||||
vkDestroyFramebuffer( GetDevice(), Vulkan.RenderingResources[i].Framebuffer, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].CommandBuffer != VK_NULL_HANDLE ) {
|
||||
vkFreeCommandBuffers( GetDevice(), Vulkan.CommandPool, 1, &Vulkan.RenderingResources[i].CommandBuffer );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].ImageAvailableSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( GetDevice(), Vulkan.RenderingResources[i].ImageAvailableSemaphore, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].FinishedRenderingSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( GetDevice(), Vulkan.RenderingResources[i].FinishedRenderingSemaphore, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].Fence != VK_NULL_HANDLE ) {
|
||||
vkDestroyFence( GetDevice(), Vulkan.RenderingResources[i].Fence, nullptr );
|
||||
}
|
||||
}
|
||||
|
||||
if( Vulkan.CommandPool != VK_NULL_HANDLE ) {
|
||||
vkDestroyCommandPool( GetDevice(), Vulkan.CommandPool, nullptr );
|
||||
Vulkan.CommandPool = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Tutorial05::DestroyBuffer( BufferParameters& buffer ) {
|
||||
if( buffer.Handle != VK_NULL_HANDLE ) {
|
||||
vkDestroyBuffer( GetDevice(), buffer.Handle, nullptr );
|
||||
buffer.Handle = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( buffer.Memory != VK_NULL_HANDLE ) {
|
||||
vkFreeMemory( GetDevice(), buffer.Memory, nullptr );
|
||||
buffer.Memory = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
139
Project/Tutorials/05/Tutorial05.h
Normal file
139
Project/Tutorials/05/Tutorial05.h
Normal file
@@ -0,0 +1,139 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if !defined(TUTORIAL_05_HEADER)
|
||||
#define TUTORIAL_05_HEADER
|
||||
|
||||
#include "VulkanCommon.h"
|
||||
#include "Tools.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
// ************************************************************ //
|
||||
// BufferParameters //
|
||||
// //
|
||||
// Vulkan Buffer's parameters container class //
|
||||
// ************************************************************ //
|
||||
struct BufferParameters {
|
||||
VkBuffer Handle;
|
||||
VkDeviceMemory Memory;
|
||||
uint32_t Size;
|
||||
|
||||
BufferParameters() :
|
||||
Handle( VK_NULL_HANDLE ),
|
||||
Memory( VK_NULL_HANDLE ),
|
||||
Size( 0 ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VertexData //
|
||||
// //
|
||||
// Struct describing data type and format of vertex attributes //
|
||||
// ************************************************************ //
|
||||
struct VertexData {
|
||||
float x, y, z, w;
|
||||
float r, g, b, a;
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// RenderingResourcesData //
|
||||
// //
|
||||
// Struct containing data used during rendering process //
|
||||
// ************************************************************ //
|
||||
struct RenderingResourcesData {
|
||||
VkFramebuffer Framebuffer;
|
||||
VkCommandBuffer CommandBuffer;
|
||||
VkSemaphore ImageAvailableSemaphore;
|
||||
VkSemaphore FinishedRenderingSemaphore;
|
||||
VkFence Fence;
|
||||
|
||||
RenderingResourcesData() :
|
||||
Framebuffer( VK_NULL_HANDLE ),
|
||||
CommandBuffer( VK_NULL_HANDLE ),
|
||||
ImageAvailableSemaphore( VK_NULL_HANDLE ),
|
||||
FinishedRenderingSemaphore( VK_NULL_HANDLE ),
|
||||
Fence( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VulkanTutorial04Parameters //
|
||||
// //
|
||||
// Vulkan specific parameters //
|
||||
// ************************************************************ //
|
||||
struct VulkanTutorial05Parameters {
|
||||
VkRenderPass RenderPass;
|
||||
VkPipeline GraphicsPipeline;
|
||||
BufferParameters VertexBuffer;
|
||||
BufferParameters StagingBuffer;
|
||||
VkCommandPool CommandPool;
|
||||
std::vector<RenderingResourcesData> RenderingResources;
|
||||
|
||||
static const size_t ResourcesCount = 3;
|
||||
|
||||
VulkanTutorial05Parameters() :
|
||||
RenderPass( VK_NULL_HANDLE ),
|
||||
GraphicsPipeline( VK_NULL_HANDLE ),
|
||||
VertexBuffer(),
|
||||
StagingBuffer(),
|
||||
CommandPool( VK_NULL_HANDLE ),
|
||||
RenderingResources( ResourcesCount ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// Tutorial04 //
|
||||
// //
|
||||
// Class for presenting Vulkan usage topics //
|
||||
// ************************************************************ //
|
||||
class Tutorial05 : public VulkanCommon {
|
||||
public:
|
||||
Tutorial05();
|
||||
~Tutorial05();
|
||||
|
||||
bool CreateRenderingResources();
|
||||
bool CreateRenderPass();
|
||||
bool CreatePipeline();
|
||||
bool CreateVertexBuffer();
|
||||
bool CreateStagingBuffer();
|
||||
bool CopyVertexData();
|
||||
|
||||
bool Draw() override;
|
||||
|
||||
private:
|
||||
VulkanTutorial05Parameters Vulkan;
|
||||
|
||||
bool CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool );
|
||||
bool AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers );
|
||||
bool CreateSemaphore( VkSemaphore *semaphore );
|
||||
bool CreateFence( VkFenceCreateFlags flags, VkFence *fence );
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> CreateShaderModule( const char* filename );
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> CreatePipelineLayout();
|
||||
bool CreateBuffer( VkBufferUsageFlags usage, VkMemoryPropertyFlagBits memoryProperty, BufferParameters &buffer );
|
||||
bool AllocateBufferMemory( VkBuffer buffer, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory );
|
||||
const std::vector<float>& GetVertexData() const;
|
||||
bool PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer );
|
||||
bool CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view );
|
||||
void DestroyBuffer( BufferParameters& buffer );
|
||||
|
||||
void ChildClear() override;
|
||||
bool ChildOnWindowSizeChanged() override;
|
||||
};
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
|
||||
#endif // TUTORIAL_05_HEADER
|
||||
59
Project/Tutorials/05/main.cpp
Normal file
59
Project/Tutorials/05/main.cpp
Normal file
@@ -0,0 +1,59 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial05.h"
|
||||
|
||||
int main( int argc, char **argv ) {
|
||||
ApiWithoutSecrets::OS::Window window;
|
||||
ApiWithoutSecrets::Tutorial05 tutorial05;
|
||||
|
||||
// Window creation
|
||||
if( !window.Create( "05 - Staging Resources" ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Vulkan preparations and initialization
|
||||
if( !tutorial05.PrepareVulkan( window.GetParameters() ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Tutorial 05
|
||||
if( !tutorial05.CreateRenderingResources() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial05.CreateRenderPass() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial05.CreatePipeline() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial05.CreateVertexBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial05.CreateStagingBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial05.CopyVertexData() ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Rendering loop
|
||||
if( !window.RenderingLoop( tutorial05 ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
BIN
Project/Tutorials/06/Data/frag.spv
Normal file
BIN
Project/Tutorials/06/Data/frag.spv
Normal file
Binary file not shown.
46
Project/Tutorials/06/Data/frag.spv.txt
Normal file
46
Project/Tutorials/06/Data/frag.spv.txt
Normal file
@@ -0,0 +1,46 @@
|
||||
Tutorial06/Data06/shader.frag
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 20
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 9 17
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "o_Color"
|
||||
Name 13 "u_Texture"
|
||||
Name 17 "v_Texcoord"
|
||||
Decorate 9(o_Color) Location 0
|
||||
Decorate 13(u_Texture) DescriptorSet 0
|
||||
Decorate 13(u_Texture) Binding 0
|
||||
Decorate 17(v_Texcoord) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Output 7(fvec4)
|
||||
9(o_Color): 8(ptr) Variable Output
|
||||
10: TypeImage 6(float) 2D sampled format:Unknown
|
||||
11: TypeSampledImage 10
|
||||
12: TypePointer UniformConstant 11
|
||||
13(u_Texture): 12(ptr) Variable UniformConstant
|
||||
15: TypeVector 6(float) 2
|
||||
16: TypePointer Input 15(fvec2)
|
||||
17(v_Texcoord): 16(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
14: 11 Load 13(u_Texture)
|
||||
18: 15(fvec2) Load 17(v_Texcoord)
|
||||
19: 7(fvec4) ImageSampleImplicitLod 14 18
|
||||
Store 9(o_Color) 19
|
||||
Return
|
||||
FunctionEnd
|
||||
21
Project/Tutorials/06/Data/shader.frag
Normal file
21
Project/Tutorials/06/Data/shader.frag
Normal file
@@ -0,0 +1,21 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(set=0, binding=0) uniform sampler2D u_Texture;
|
||||
|
||||
layout(location = 0) in vec2 v_Texcoord;
|
||||
|
||||
layout(location = 0) out vec4 o_Color;
|
||||
|
||||
void main() {
|
||||
o_Color = texture( u_Texture, v_Texcoord );
|
||||
}
|
||||
26
Project/Tutorials/06/Data/shader.vert
Normal file
26
Project/Tutorials/06/Data/shader.vert
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec4 i_Position;
|
||||
layout(location = 1) in vec2 i_Texcoord;
|
||||
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec2 v_Texcoord;
|
||||
|
||||
void main() {
|
||||
gl_Position = i_Position;
|
||||
v_Texcoord = i_Texcoord;
|
||||
}
|
||||
BIN
Project/Tutorials/06/Data/texture.png
Normal file
BIN
Project/Tutorials/06/Data/texture.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 512 KiB |
BIN
Project/Tutorials/06/Data/vert.spv
Normal file
BIN
Project/Tutorials/06/Data/vert.spv
Normal file
Binary file not shown.
54
Project/Tutorials/06/Data/vert.spv.txt
Normal file
54
Project/Tutorials/06/Data/vert.spv.txt
Normal file
@@ -0,0 +1,54 @@
|
||||
Tutorial06/Data06/shader.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 24
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 10 14 20 22
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 8 "gl_PerVertex"
|
||||
MemberName 8(gl_PerVertex) 0 "gl_Position"
|
||||
Name 10 ""
|
||||
Name 14 "i_Position"
|
||||
Name 20 "v_Texcoord"
|
||||
Name 22 "i_Texcoord"
|
||||
MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
|
||||
Decorate 8(gl_PerVertex) Block
|
||||
Decorate 14(i_Position) Location 0
|
||||
Decorate 20(v_Texcoord) Location 0
|
||||
Decorate 22(i_Texcoord) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(gl_PerVertex): TypeStruct 7(fvec4)
|
||||
9: TypePointer Output 8(gl_PerVertex)
|
||||
10: 9(ptr) Variable Output
|
||||
11: TypeInt 32 1
|
||||
12: 11(int) Constant 0
|
||||
13: TypePointer Input 7(fvec4)
|
||||
14(i_Position): 13(ptr) Variable Input
|
||||
16: TypePointer Output 7(fvec4)
|
||||
18: TypeVector 6(float) 2
|
||||
19: TypePointer Output 18(fvec2)
|
||||
20(v_Texcoord): 19(ptr) Variable Output
|
||||
21: TypePointer Input 18(fvec2)
|
||||
22(i_Texcoord): 21(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
15: 7(fvec4) Load 14(i_Position)
|
||||
17: 16(ptr) AccessChain 10 12
|
||||
Store 17 15
|
||||
23: 18(fvec2) Load 22(i_Texcoord)
|
||||
Store 20(v_Texcoord) 23
|
||||
Return
|
||||
FunctionEnd
|
||||
1228
Project/Tutorials/06/Tutorial06.cpp
Normal file
1228
Project/Tutorials/06/Tutorial06.cpp
Normal file
File diff suppressed because it is too large
Load Diff
173
Project/Tutorials/06/Tutorial06.h
Normal file
173
Project/Tutorials/06/Tutorial06.h
Normal file
@@ -0,0 +1,173 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if !defined(TUTORIAL_06_HEADER)
|
||||
#define TUTORIAL_06_HEADER
|
||||
|
||||
#include "VulkanCommon.h"
|
||||
#include "Tools.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
// ************************************************************ //
|
||||
// BufferParameters //
|
||||
// //
|
||||
// Vulkan Buffer's parameters container class //
|
||||
// ************************************************************ //
|
||||
struct BufferParameters {
|
||||
VkBuffer Handle;
|
||||
VkDeviceMemory Memory;
|
||||
uint32_t Size;
|
||||
|
||||
BufferParameters() :
|
||||
Handle( VK_NULL_HANDLE ),
|
||||
Memory( VK_NULL_HANDLE ),
|
||||
Size( 0 ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// DescriptorParameters //
|
||||
// //
|
||||
// Container class for descriptor related resources //
|
||||
// ************************************************************ //
|
||||
struct DescriptorSetParameters {
|
||||
VkDescriptorPool Pool;
|
||||
VkDescriptorSetLayout Layout;
|
||||
VkDescriptorSet Handle;
|
||||
|
||||
DescriptorSetParameters() :
|
||||
Pool( VK_NULL_HANDLE ),
|
||||
Layout( VK_NULL_HANDLE ),
|
||||
Handle( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VertexData //
|
||||
// //
|
||||
// Struct describing data type and format of vertex attributes //
|
||||
// ************************************************************ //
|
||||
struct VertexData {
|
||||
float x, y, z, w;
|
||||
float u, v;
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// RenderingResourcesData //
|
||||
// //
|
||||
// Struct containing data used during rendering process //
|
||||
// ************************************************************ //
|
||||
struct RenderingResourcesData {
|
||||
VkFramebuffer Framebuffer;
|
||||
VkCommandBuffer CommandBuffer;
|
||||
VkSemaphore ImageAvailableSemaphore;
|
||||
VkSemaphore FinishedRenderingSemaphore;
|
||||
VkFence Fence;
|
||||
|
||||
RenderingResourcesData() :
|
||||
Framebuffer( VK_NULL_HANDLE ),
|
||||
CommandBuffer( VK_NULL_HANDLE ),
|
||||
ImageAvailableSemaphore( VK_NULL_HANDLE ),
|
||||
FinishedRenderingSemaphore( VK_NULL_HANDLE ),
|
||||
Fence( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VulkanTutorial04Parameters //
|
||||
// //
|
||||
// Vulkan specific parameters //
|
||||
// ************************************************************ //
|
||||
struct VulkanTutorial06Parameters {
|
||||
VkRenderPass RenderPass;
|
||||
ImageParameters Image;
|
||||
DescriptorSetParameters DescriptorSet;
|
||||
VkPipelineLayout PipelineLayout;
|
||||
VkPipeline GraphicsPipeline;
|
||||
BufferParameters VertexBuffer;
|
||||
BufferParameters StagingBuffer;
|
||||
VkCommandPool CommandPool;
|
||||
std::vector<RenderingResourcesData> RenderingResources;
|
||||
|
||||
static const size_t ResourcesCount = 3;
|
||||
|
||||
VulkanTutorial06Parameters() :
|
||||
RenderPass( VK_NULL_HANDLE ),
|
||||
Image(),
|
||||
DescriptorSet(),
|
||||
PipelineLayout(),
|
||||
GraphicsPipeline( VK_NULL_HANDLE ),
|
||||
VertexBuffer(),
|
||||
StagingBuffer(),
|
||||
CommandPool( VK_NULL_HANDLE ),
|
||||
RenderingResources( ResourcesCount ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// Tutorial04 //
|
||||
// //
|
||||
// Class for presenting Vulkan usage topics //
|
||||
// ************************************************************ //
|
||||
class Tutorial06 : public VulkanCommon {
|
||||
public:
|
||||
Tutorial06();
|
||||
~Tutorial06();
|
||||
|
||||
bool CreateRenderingResources();
|
||||
bool CreateStagingBuffer();
|
||||
bool CreateTexture();
|
||||
bool CreateDescriptorSetLayout();
|
||||
bool CreateDescriptorPool();
|
||||
bool AllocateDescriptorSet();
|
||||
bool UpdateDescriptorSet();
|
||||
bool CreateRenderPass();
|
||||
bool CreatePipelineLayout();
|
||||
bool CreatePipeline();
|
||||
bool CreateVertexBuffer();
|
||||
|
||||
bool Draw() override;
|
||||
|
||||
private:
|
||||
VulkanTutorial06Parameters Vulkan;
|
||||
|
||||
bool CreateCommandBuffers();
|
||||
bool CreateCommandPool(uint32_t queue_family_index, VkCommandPool *pool);
|
||||
bool AllocateCommandBuffers(VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers);
|
||||
bool CreateSemaphores();
|
||||
bool CreateFences();
|
||||
bool CreateBuffer(VkBufferUsageFlags usage, VkMemoryPropertyFlagBits memoryProperty, BufferParameters &buffer);
|
||||
bool AllocateBufferMemory(VkBuffer buffer, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory);
|
||||
bool CreateImage( uint32_t width, uint32_t height, VkImage *image );
|
||||
bool AllocateImageMemory( VkImage image, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory );
|
||||
bool CreateImageView( ImageParameters &image_parameters );
|
||||
bool CreateSampler( VkSampler *sampler );
|
||||
bool CopyTextureData( char *texture_data, uint32_t data_size, uint32_t width, uint32_t height );
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> CreateShaderModule( const char* filename );
|
||||
const std::vector<float>& GetVertexData() const;
|
||||
bool CopyVertexData();
|
||||
bool PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer );
|
||||
bool CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view );
|
||||
void DestroyBuffer( BufferParameters& buffer );
|
||||
|
||||
bool ChildOnWindowSizeChanged() override;
|
||||
void ChildClear() override;
|
||||
};
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
|
||||
#endif // TUTORIAL_06_HEADER
|
||||
74
Project/Tutorials/06/main.cpp
Normal file
74
Project/Tutorials/06/main.cpp
Normal file
@@ -0,0 +1,74 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial06.h"
|
||||
|
||||
int main( int argc, char **argv ) {
|
||||
ApiWithoutSecrets::OS::Window window;
|
||||
ApiWithoutSecrets::Tutorial06 tutorial06;
|
||||
|
||||
// Window creation
|
||||
if( !window.Create( "06 - Descriptor Sets" ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Vulkan preparations and initialization
|
||||
if( !tutorial06.PrepareVulkan( window.GetParameters() ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Tutorial 06
|
||||
if( !tutorial06.CreateRenderingResources() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateStagingBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateTexture() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateDescriptorSetLayout() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateDescriptorPool() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.AllocateDescriptorSet() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.UpdateDescriptorSet() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateRenderPass() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreatePipelineLayout() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreatePipeline() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateVertexBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Rendering loop
|
||||
if( !window.RenderingLoop( tutorial06 ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
BIN
Project/Tutorials/07/Data/frag.spv
Normal file
BIN
Project/Tutorials/07/Data/frag.spv
Normal file
Binary file not shown.
46
Project/Tutorials/07/Data/frag.spv.txt
Normal file
46
Project/Tutorials/07/Data/frag.spv.txt
Normal file
@@ -0,0 +1,46 @@
|
||||
Tutorial07/Data07/shader.frag
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 20
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 9 17
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "o_Color"
|
||||
Name 13 "u_Texture"
|
||||
Name 17 "v_Texcoord"
|
||||
Decorate 9(o_Color) Location 0
|
||||
Decorate 13(u_Texture) DescriptorSet 0
|
||||
Decorate 13(u_Texture) Binding 0
|
||||
Decorate 17(v_Texcoord) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Output 7(fvec4)
|
||||
9(o_Color): 8(ptr) Variable Output
|
||||
10: TypeImage 6(float) 2D sampled format:Unknown
|
||||
11: TypeSampledImage 10
|
||||
12: TypePointer UniformConstant 11
|
||||
13(u_Texture): 12(ptr) Variable UniformConstant
|
||||
15: TypeVector 6(float) 2
|
||||
16: TypePointer Input 15(fvec2)
|
||||
17(v_Texcoord): 16(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
14: 11 Load 13(u_Texture)
|
||||
18: 15(fvec2) Load 17(v_Texcoord)
|
||||
19: 7(fvec4) ImageSampleImplicitLod 14 18
|
||||
Store 9(o_Color) 19
|
||||
Return
|
||||
FunctionEnd
|
||||
21
Project/Tutorials/07/Data/shader.frag
Normal file
21
Project/Tutorials/07/Data/shader.frag
Normal file
@@ -0,0 +1,21 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(set=0, binding=0) uniform sampler2D u_Texture;
|
||||
|
||||
layout(location = 0) in vec2 v_Texcoord;
|
||||
|
||||
layout(location = 0) out vec4 o_Color;
|
||||
|
||||
void main() {
|
||||
o_Color = texture( u_Texture, v_Texcoord );
|
||||
}
|
||||
30
Project/Tutorials/07/Data/shader.vert
Normal file
30
Project/Tutorials/07/Data/shader.vert
Normal file
@@ -0,0 +1,30 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(set=0, binding=1) uniform u_UniformBuffer {
|
||||
mat4 u_ProjectionMatrix;
|
||||
};
|
||||
|
||||
layout(location = 0) in vec4 i_Position;
|
||||
layout(location = 1) in vec2 i_Texcoord;
|
||||
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec2 v_Texcoord;
|
||||
|
||||
void main() {
|
||||
gl_Position = u_ProjectionMatrix * i_Position;
|
||||
v_Texcoord = i_Texcoord;
|
||||
}
|
||||
BIN
Project/Tutorials/07/Data/texture.png
Normal file
BIN
Project/Tutorials/07/Data/texture.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 512 KiB |
BIN
Project/Tutorials/07/Data/vert.spv
Normal file
BIN
Project/Tutorials/07/Data/vert.spv
Normal file
Binary file not shown.
71
Project/Tutorials/07/Data/vert.spv.txt
Normal file
71
Project/Tutorials/07/Data/vert.spv.txt
Normal file
@@ -0,0 +1,71 @@
|
||||
Tutorial07/Data07/shader.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 32
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 10 21 28 30
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 8 "gl_PerVertex"
|
||||
MemberName 8(gl_PerVertex) 0 "gl_Position"
|
||||
Name 10 ""
|
||||
Name 14 "u_UniformBuffer"
|
||||
MemberName 14(u_UniformBuffer) 0 "u_ProjectionMatrix"
|
||||
Name 16 ""
|
||||
Name 21 "i_Position"
|
||||
Name 28 "v_Texcoord"
|
||||
Name 30 "i_Texcoord"
|
||||
MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
|
||||
Decorate 8(gl_PerVertex) Block
|
||||
MemberDecorate 14(u_UniformBuffer) 0 ColMajor
|
||||
MemberDecorate 14(u_UniformBuffer) 0 Offset 0
|
||||
MemberDecorate 14(u_UniformBuffer) 0 MatrixStride 16
|
||||
Decorate 14(u_UniformBuffer) Block
|
||||
Decorate 16 DescriptorSet 0
|
||||
Decorate 16 Binding 1
|
||||
Decorate 21(i_Position) Location 0
|
||||
Decorate 28(v_Texcoord) Location 0
|
||||
Decorate 30(i_Texcoord) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(gl_PerVertex): TypeStruct 7(fvec4)
|
||||
9: TypePointer Output 8(gl_PerVertex)
|
||||
10: 9(ptr) Variable Output
|
||||
11: TypeInt 32 1
|
||||
12: 11(int) Constant 0
|
||||
13: TypeMatrix 7(fvec4) 4
|
||||
14(u_UniformBuffer): TypeStruct 13
|
||||
15: TypePointer Uniform 14(u_UniformBuffer)
|
||||
16: 15(ptr) Variable Uniform
|
||||
17: TypePointer Uniform 13
|
||||
20: TypePointer Input 7(fvec4)
|
||||
21(i_Position): 20(ptr) Variable Input
|
||||
24: TypePointer Output 7(fvec4)
|
||||
26: TypeVector 6(float) 2
|
||||
27: TypePointer Output 26(fvec2)
|
||||
28(v_Texcoord): 27(ptr) Variable Output
|
||||
29: TypePointer Input 26(fvec2)
|
||||
30(i_Texcoord): 29(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
18: 17(ptr) AccessChain 16 12
|
||||
19: 13 Load 18
|
||||
22: 7(fvec4) Load 21(i_Position)
|
||||
23: 7(fvec4) MatrixTimesVector 19 22
|
||||
25: 24(ptr) AccessChain 10 12
|
||||
Store 25 23
|
||||
31: 26(fvec2) Load 30(i_Texcoord)
|
||||
Store 28(v_Texcoord) 31
|
||||
Return
|
||||
FunctionEnd
|
||||
1368
Project/Tutorials/07/Tutorial07.cpp
Normal file
1368
Project/Tutorials/07/Tutorial07.cpp
Normal file
File diff suppressed because it is too large
Load Diff
177
Project/Tutorials/07/Tutorial07.h
Normal file
177
Project/Tutorials/07/Tutorial07.h
Normal file
@@ -0,0 +1,177 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if !defined(TUTORIAL_07_HEADER)
|
||||
#define TUTORIAL_07_HEADER
|
||||
|
||||
#include "VulkanCommon.h"
|
||||
#include "Tools.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
// ************************************************************ //
|
||||
// BufferParameters //
|
||||
// //
|
||||
// Vulkan Buffer's parameters container class //
|
||||
// ************************************************************ //
|
||||
struct BufferParameters {
|
||||
VkBuffer Handle;
|
||||
VkDeviceMemory Memory;
|
||||
uint32_t Size;
|
||||
|
||||
BufferParameters() :
|
||||
Handle( VK_NULL_HANDLE ),
|
||||
Memory( VK_NULL_HANDLE ),
|
||||
Size( 0 ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// DescriptorParameters //
|
||||
// //
|
||||
// Container class for descriptor related resources //
|
||||
// ************************************************************ //
|
||||
struct DescriptorSetParameters {
|
||||
VkDescriptorPool Pool;
|
||||
VkDescriptorSetLayout Layout;
|
||||
VkDescriptorSet Handle;
|
||||
|
||||
DescriptorSetParameters() :
|
||||
Pool( VK_NULL_HANDLE ),
|
||||
Layout( VK_NULL_HANDLE ),
|
||||
Handle( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VertexData //
|
||||
// //
|
||||
// Struct describing data type and format of vertex attributes //
|
||||
// ************************************************************ //
|
||||
struct VertexData {
|
||||
float x, y, z, w;
|
||||
float u, v;
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// RenderingResourcesData //
|
||||
// //
|
||||
// Struct containing data used during rendering process //
|
||||
// ************************************************************ //
|
||||
struct RenderingResourcesData {
|
||||
VkFramebuffer Framebuffer;
|
||||
VkCommandBuffer CommandBuffer;
|
||||
VkSemaphore ImageAvailableSemaphore;
|
||||
VkSemaphore FinishedRenderingSemaphore;
|
||||
VkFence Fence;
|
||||
|
||||
RenderingResourcesData() :
|
||||
Framebuffer( VK_NULL_HANDLE ),
|
||||
CommandBuffer( VK_NULL_HANDLE ),
|
||||
ImageAvailableSemaphore( VK_NULL_HANDLE ),
|
||||
FinishedRenderingSemaphore( VK_NULL_HANDLE ),
|
||||
Fence( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VulkanTutorial04Parameters //
|
||||
// //
|
||||
// Vulkan specific parameters //
|
||||
// ************************************************************ //
|
||||
struct VulkanTutorial07Parameters {
|
||||
VkRenderPass RenderPass;
|
||||
ImageParameters Image;
|
||||
BufferParameters UniformBuffer;
|
||||
DescriptorSetParameters DescriptorSet;
|
||||
VkPipelineLayout PipelineLayout;
|
||||
VkPipeline GraphicsPipeline;
|
||||
BufferParameters VertexBuffer;
|
||||
BufferParameters StagingBuffer;
|
||||
VkCommandPool CommandPool;
|
||||
std::vector<RenderingResourcesData> RenderingResources;
|
||||
|
||||
static const size_t ResourcesCount = 3;
|
||||
|
||||
VulkanTutorial07Parameters() :
|
||||
RenderPass( VK_NULL_HANDLE ),
|
||||
Image(),
|
||||
DescriptorSet(),
|
||||
PipelineLayout(),
|
||||
GraphicsPipeline( VK_NULL_HANDLE ),
|
||||
VertexBuffer(),
|
||||
StagingBuffer(),
|
||||
CommandPool( VK_NULL_HANDLE ),
|
||||
RenderingResources( ResourcesCount ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// Tutorial04 //
|
||||
// //
|
||||
// Class for presenting Vulkan usage topics //
|
||||
// ************************************************************ //
|
||||
class Tutorial07 : public VulkanCommon {
|
||||
public:
|
||||
Tutorial07();
|
||||
~Tutorial07();
|
||||
|
||||
bool CreateRenderingResources();
|
||||
bool CreateStagingBuffer();
|
||||
bool CreateTexture();
|
||||
bool CreateUniformBuffer();
|
||||
bool CreateDescriptorSetLayout();
|
||||
bool CreateDescriptorPool();
|
||||
bool AllocateDescriptorSet();
|
||||
bool UpdateDescriptorSet();
|
||||
bool CreateRenderPass();
|
||||
bool CreatePipelineLayout();
|
||||
bool CreatePipeline();
|
||||
bool CreateVertexBuffer();
|
||||
|
||||
bool Draw() override;
|
||||
|
||||
private:
|
||||
VulkanTutorial07Parameters Vulkan;
|
||||
|
||||
bool CreateCommandBuffers();
|
||||
bool CreateCommandPool(uint32_t queue_family_index, VkCommandPool *pool);
|
||||
bool AllocateCommandBuffers(VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers);
|
||||
bool CreateSemaphores();
|
||||
bool CreateFences();
|
||||
bool CreateBuffer(VkBufferUsageFlags usage, VkMemoryPropertyFlagBits memoryProperty, BufferParameters &buffer);
|
||||
bool AllocateBufferMemory(VkBuffer buffer, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory);
|
||||
bool CreateImage( uint32_t width, uint32_t height, VkImage *image );
|
||||
bool AllocateImageMemory( VkImage image, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory );
|
||||
bool CreateImageView( ImageParameters &image_parameters );
|
||||
bool CreateSampler( VkSampler *sampler );
|
||||
bool CopyTextureData( char *texture_data, uint32_t data_size, uint32_t width, uint32_t height );
|
||||
const std::array<float, 16> GetUniformBufferData() const;
|
||||
bool CopyUniformBufferData();
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> CreateShaderModule( const char* filename );
|
||||
const std::vector<float>& GetVertexData() const;
|
||||
bool CopyVertexData();
|
||||
bool PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer );
|
||||
bool CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view );
|
||||
void DestroyBuffer( BufferParameters& buffer );
|
||||
|
||||
bool ChildOnWindowSizeChanged() override;
|
||||
void ChildClear() override;
|
||||
};
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
|
||||
#endif // TUTORIAL_07_HEADER
|
||||
77
Project/Tutorials/07/main.cpp
Normal file
77
Project/Tutorials/07/main.cpp
Normal file
@@ -0,0 +1,77 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Copyright 2017 Intel Corporation
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
||||
// use this file except in compliance with the License. You may obtain a copy
|
||||
// of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
||||
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
||||
// License for the specific language governing permissions and limitations
|
||||
// under the License.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "Tutorial07.h"
|
||||
|
||||
int main( int argc, char **argv ) {
|
||||
ApiWithoutSecrets::OS::Window window;
|
||||
ApiWithoutSecrets::Tutorial07 tutorial07;
|
||||
|
||||
// Window creation
|
||||
if( !window.Create( "07 - Uniform Buffers" ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Vulkan preparations and initialization
|
||||
if( !tutorial07.PrepareVulkan( window.GetParameters() ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Tutorial 06
|
||||
if( !tutorial07.CreateRenderingResources() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateStagingBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateTexture() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateUniformBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateDescriptorSetLayout() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateDescriptorPool() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.AllocateDescriptorSet() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.UpdateDescriptorSet() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateRenderPass() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreatePipelineLayout() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreatePipeline() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateVertexBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Rendering loop
|
||||
if( !window.RenderingLoop( tutorial07 ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user