mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 03:55:26 +00:00
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
////////////////////////////////////////////////////////////////////////////////
|
|
// Copyright 2017 Intel Corporation
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
|
|
// use this file except in compliance with the License. You may obtain a copy
|
|
// of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
|
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
|
// License for the specific language governing permissions and limitations
|
|
// under the License.
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#include "Tutorial04.h"
|
|
|
|
int main( int argc, char **argv ) {
|
|
ApiWithoutSecrets::OS::Window window;
|
|
ApiWithoutSecrets::Tutorial04 tutorial04;
|
|
|
|
// Window creation
|
|
if( !window.Create( "04 - Vertex Attributes" ) ) {
|
|
return -1;
|
|
}
|
|
|
|
// Vulkan preparations and initialization
|
|
if( !tutorial04.PrepareVulkan( window.GetParameters() ) ) {
|
|
return -1;
|
|
}
|
|
|
|
// Tutorial 04
|
|
if( !tutorial04.CreateRenderPass() ) {
|
|
return -1;
|
|
}
|
|
if( !tutorial04.CreatePipeline() ) {
|
|
return -1;
|
|
}
|
|
if( !tutorial04.CreateVertexBuffer() ) {
|
|
return -1;
|
|
}
|
|
if( !tutorial04.CreateRenderingResources() ) {
|
|
return -1;
|
|
}
|
|
|
|
// Rendering loop
|
|
if( !window.RenderingLoop( tutorial04 ) ) {
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|