mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 03:55:26 +00:00
918 lines
55 KiB
C++
918 lines
55 KiB
C++
// Copyright 2016 Intel Corporation All Rights Reserved
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//
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// Intel makes no representations about the suitability of this software for any purpose.
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// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
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// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
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// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
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// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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// Intel does not assume any responsibility for any errors which may appear in this software
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// nor any responsibility to update it.
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#include "Tutorial04.h"
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#include "VulkanFunctions.h"
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namespace Tutorial {
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Tutorial04::Tutorial04() :
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Vulkan() {
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}
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bool Tutorial04::CreateRenderPass() {
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VkAttachmentDescription attachment_descriptions[] = {
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{
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0, // VkAttachmentDescriptionFlags flags
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Vulkan.Image.Format, // VkFormat format
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VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
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VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp
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VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp
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VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp
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VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout initialLayout;
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL // VkImageLayout finalLayout
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}
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};
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VkAttachmentReference color_attachment_references[] = {
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{
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0, // uint32_t attachment
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout
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}
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};
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VkSubpassDescription subpass_descriptions[] = {
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{
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0, // VkSubpassDescriptionFlags flags
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VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint
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0, // uint32_t inputAttachmentCount
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nullptr, // const VkAttachmentReference *pInputAttachments
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1, // uint32_t colorAttachmentCount
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color_attachment_references, // const VkAttachmentReference *pColorAttachments
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nullptr, // const VkAttachmentReference *pResolveAttachments
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nullptr, // const VkAttachmentReference *pDepthStencilAttachment
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0, // uint32_t preserveAttachmentCount
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nullptr // const uint32_t* pPreserveAttachments
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}
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};
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VkRenderPassCreateInfo render_pass_create_info = {
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VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkRenderPassCreateFlags flags
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1, // uint32_t attachmentCount
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attachment_descriptions, // const VkAttachmentDescription *pAttachments
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1, // uint32_t subpassCount
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subpass_descriptions, // const VkSubpassDescription *pSubpasses
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0, // uint32_t dependencyCount
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nullptr // const VkSubpassDependency *pDependencies
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};
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if( vkCreateRenderPass( GetDevice(), &render_pass_create_info, nullptr, &Vulkan.RenderPass ) != VK_SUCCESS ) {
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std::cout << "Could not create render pass!" << std::endl;
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return false;
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}
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return true;
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}
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bool Tutorial04::CreateImage() {
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VkImageCreateInfo image_create_info = {
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VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkImageCreateFlags flags
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VK_IMAGE_TYPE_2D, // VkImageType imageType
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Vulkan.Image.Format, // VkFormat format
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{ // VkExtent3D extent
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300, // uint32_t width
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300, // uint32_t height
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1 // uint32_t depth
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},
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1, // uint32_t mipLevels
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1, // uint32_t arrayLayers
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VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
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VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT | // VkImageUsageFlags usage
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VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
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VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode
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0, // uint32_t queueFamilyIndexCount
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nullptr, // const uint32_t *pQueueFamilyIndices
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VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout
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};
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if( vkCreateImage( GetDevice(), &image_create_info, nullptr, &Vulkan.Image.Handle ) != VK_SUCCESS ) {
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std::cout << "Could not create an image!" << std::endl;
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return false;
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}
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if( !AllocateImageMemory( Vulkan.Image.Handle, &Vulkan.Image.Memory ) ) {
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std::cout << "Could not allocate memory for an image!" << std::endl;
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return false;
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}
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if( vkBindImageMemory( GetDevice(), Vulkan.Image.Handle, Vulkan.Image.Memory, 0 ) != VK_SUCCESS ) {
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std::cout << "Could not bind memory for an image!" << std::endl;
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return false;
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}
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return true;
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}
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bool Tutorial04::AllocateImageMemory( VkImage image, VkDeviceMemory *memory ) {
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VkMemoryRequirements image_memory_requirements;
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vkGetImageMemoryRequirements( GetDevice(), Vulkan.Image.Handle, &image_memory_requirements );
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VkPhysicalDeviceMemoryProperties memory_properties;
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vkGetPhysicalDeviceMemoryProperties( GetPhysicalDevice(), &memory_properties );
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for( uint32_t i = 0; i < memory_properties.memoryTypeCount; ++i ) {
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if( image_memory_requirements.memoryTypeBits & (1 << i) ) {
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VkMemoryAllocateInfo memory_allocate_info = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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image_memory_requirements.size, // VkDeviceSize allocationSize
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i // uint32_t memoryTypeIndex
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};
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if( vkAllocateMemory( GetDevice(), &memory_allocate_info, nullptr, memory ) == VK_SUCCESS ) {
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return true;
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}
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}
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}
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return false;
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}
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bool Tutorial04::CreateFramebuffer() {
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VkImageViewCreateInfo image_view_create_info = {
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VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkImageViewCreateFlags flags
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Vulkan.Image.Handle, // VkImage image
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VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType
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Vulkan.Image.Format, // VkFormat format
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{ // VkComponentMapping components
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VK_COMPONENT_SWIZZLE_IDENTITY, // VkComponentSwizzle r
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VK_COMPONENT_SWIZZLE_IDENTITY, // VkComponentSwizzle g
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VK_COMPONENT_SWIZZLE_IDENTITY, // VkComponentSwizzle b
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VK_COMPONENT_SWIZZLE_IDENTITY // VkComponentSwizzle a
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},
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{ // VkImageSubresourceRange subresourceRange
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VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
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0, // uint32_t baseMipLevel
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1, // uint32_t levelCount
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0, // uint32_t baseArrayLayer
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1 // uint32_t layerCount
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}
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};
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if( vkCreateImageView( GetDevice(), &image_view_create_info, nullptr, &Vulkan.Image.View ) != VK_SUCCESS ) {
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std::cout << "Could not create an image view!" << std::endl;
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return false;
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}
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VkFramebufferCreateInfo framebuffer_create_info = {
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VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkFramebufferCreateFlags flags
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Vulkan.RenderPass, // VkRenderPass renderPass
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1, // uint32_t attachmentCount
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&Vulkan.Image.View, // const VkImageView *pAttachments
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300, // uint32_t width
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300, // uint32_t height
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1 // uint32_t layers
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};
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if( vkCreateFramebuffer( GetDevice(), &framebuffer_create_info, nullptr, &Vulkan.Framebuffer ) != VK_SUCCESS ) {
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std::cout << "Could not create a framebuffer!" << std::endl;
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return false;
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}
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return true;
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}
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Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> Tutorial04::CreateShaderModule( const char* filename ) {
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const std::vector<char> code = Tools::GetBinaryFileContents( filename );
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if( code.size() == 0 ) {
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return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
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}
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VkShaderModuleCreateInfo shader_module_create_info = {
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VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkShaderModuleCreateFlags flags
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code.size(), // size_t codeSize
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reinterpret_cast<const uint32_t*>(&code[0]) // const uint32_t *pCode
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};
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VkShaderModule shader_module;
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if( vkCreateShaderModule( GetDevice(), &shader_module_create_info, nullptr, &shader_module ) != VK_SUCCESS ) {
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std::cout << "Could not create shader module from a \"" << filename << "\" file!" << std::endl;
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return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
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}
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return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>( shader_module, vkDestroyShaderModule, GetDevice() );
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}
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Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> Tutorial04::CreatePipelineLayout() {
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VkPipelineLayoutCreateInfo layout_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineLayoutCreateFlags flags
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0, // uint32_t setLayoutCount
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nullptr, // const VkDescriptorSetLayout *pSetLayouts
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0, // uint32_t pushConstantRangeCount
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nullptr // const VkPushConstantRange *pPushConstantRanges
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};
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VkPipelineLayout pipeline_layout;
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if( vkCreatePipelineLayout( GetDevice(), &layout_create_info, nullptr, &pipeline_layout ) != VK_SUCCESS ) {
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std::cout << "Could not create pipeline layout!" << std::endl;
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return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>();
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}
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return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>( pipeline_layout, vkDestroyPipelineLayout, GetDevice() );
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}
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bool Tutorial04::CreatePipeline() {
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Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> vertex_shader_module = CreateShaderModule( "Data04/vert.spv" );
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Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> fragment_shader_module = CreateShaderModule( "Data04/frag.spv" );
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if( !vertex_shader_module || !fragment_shader_module ) {
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return false;
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}
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std::vector<VkPipelineShaderStageCreateInfo> shader_stage_create_infos = {
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// Vertex shader
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{
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VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineShaderStageCreateFlags flags
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VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage
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vertex_shader_module.Get(), // VkShaderModule module
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"main", // const char *pName
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nullptr // const VkSpecializationInfo *pSpecializationInfo
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},
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// Fragment shader
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{
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VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineShaderStageCreateFlags flags
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VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage
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fragment_shader_module.Get(), // VkShaderModule module
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"main", // const char *pName
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nullptr // const VkSpecializationInfo *pSpecializationInfo
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}
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};
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VkVertexInputBindingDescription vertex_binding_description = {
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0, // uint32_t binding
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sizeof(VertexData), // uint32_t stride
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VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputRate inputRate
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};
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VkVertexInputAttributeDescription vertex_attribute_descriptions[] = {
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{
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0, // uint32_t location
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vertex_binding_description.binding, // uint32_t binding
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VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format
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0 // uint32_t offset
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},
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{
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1, // uint32_t location
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vertex_binding_description.binding, // uint32_t binding
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VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format
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4 * sizeof(float) // uint32_t offset
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}
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};
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VkPipelineVertexInputStateCreateInfo vertex_input_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineVertexInputStateCreateFlags flags;
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1, // uint32_t vertexBindingDescriptionCount
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&vertex_binding_description, // const VkVertexInputBindingDescription *pVertexBindingDescriptions
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2, // uint32_t vertexAttributeDescriptionCount
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vertex_attribute_descriptions // const VkVertexInputAttributeDescription *pVertexAttributeDescriptions
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};
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VkPipelineInputAssemblyStateCreateInfo input_assembly_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineInputAssemblyStateCreateFlags flags
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VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, // VkPrimitiveTopology topology
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VK_FALSE // VkBool32 primitiveRestartEnable
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};
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VkViewport viewport = {
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0.0f, // float x
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0.0f, // float y
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300.0f, // float width
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300.0f, // float height
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0.0f, // float minDepth
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1.0f // float maxDepth
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};
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VkRect2D scissor = {
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{ // VkOffset2D offset
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0, // int32_t x
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0 // int32_t y
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},
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{ // VkExtent2D extent
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300, // int32_t width
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300 // int32_t height
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}
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};
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VkPipelineViewportStateCreateInfo viewport_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineViewportStateCreateFlags flags
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1, // uint32_t viewportCount
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&viewport, // const VkViewport *pViewports
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1, // uint32_t scissorCount
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&scissor // const VkRect2D *pScissors
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};
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VkPipelineRasterizationStateCreateInfo rasterization_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineRasterizationStateCreateFlags flags
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VK_FALSE, // VkBool32 depthClampEnable
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VK_FALSE, // VkBool32 rasterizerDiscardEnable
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VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode
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VK_CULL_MODE_BACK_BIT, // VkCullModeFlags cullMode
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VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace
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VK_FALSE, // VkBool32 depthBiasEnable
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0.0f, // float depthBiasConstantFactor
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0.0f, // float depthBiasClamp
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0.0f, // float depthBiasSlopeFactor
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1.0f // float lineWidth
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};
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VkPipelineMultisampleStateCreateInfo multisample_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineMultisampleStateCreateFlags flags
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VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples
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VK_FALSE, // VkBool32 sampleShadingEnable
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1.0f, // float minSampleShading
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nullptr, // const VkSampleMask *pSampleMask
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VK_FALSE, // VkBool32 alphaToCoverageEnable
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VK_FALSE // VkBool32 alphaToOneEnable
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};
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VkPipelineColorBlendAttachmentState color_blend_attachment_state = {
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VK_FALSE, // VkBool32 blendEnable
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VK_BLEND_FACTOR_ONE, // VkBlendFactor srcColorBlendFactor
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VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstColorBlendFactor
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VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp
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VK_BLEND_FACTOR_ONE, // VkBlendFactor srcAlphaBlendFactor
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VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstAlphaBlendFactor
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VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp
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VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // VkColorComponentFlags colorWriteMask
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VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT
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};
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VkPipelineColorBlendStateCreateInfo color_blend_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineColorBlendStateCreateFlags flags
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VK_FALSE, // VkBool32 logicOpEnable
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VK_LOGIC_OP_COPY, // VkLogicOp logicOp
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1, // uint32_t attachmentCount
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&color_blend_attachment_state, // const VkPipelineColorBlendAttachmentState *pAttachments
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{ 0.0f, 0.0f, 0.0f, 0.0f } // float blendConstants[4]
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};
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Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> pipeline_layout = CreatePipelineLayout();
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if( !pipeline_layout ) {
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return false;
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}
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VkGraphicsPipelineCreateInfo pipeline_create_info = {
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VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineCreateFlags flags
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static_cast<uint32_t>(shader_stage_create_infos.size()), // uint32_t stageCount
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&shader_stage_create_infos[0], // const VkPipelineShaderStageCreateInfo *pStages
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&vertex_input_state_create_info, // const VkPipelineVertexInputStateCreateInfo *pVertexInputState;
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&input_assembly_state_create_info, // const VkPipelineInputAssemblyStateCreateInfo *pInputAssemblyState
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nullptr, // const VkPipelineTessellationStateCreateInfo *pTessellationState
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&viewport_state_create_info, // const VkPipelineViewportStateCreateInfo *pViewportState
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&rasterization_state_create_info, // const VkPipelineRasterizationStateCreateInfo *pRasterizationState
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&multisample_state_create_info, // const VkPipelineMultisampleStateCreateInfo *pMultisampleState
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nullptr, // const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState
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&color_blend_state_create_info, // const VkPipelineColorBlendStateCreateInfo *pColorBlendState
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nullptr, // const VkPipelineDynamicStateCreateInfo *pDynamicState
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pipeline_layout.Get(), // VkPipelineLayout layout
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Vulkan.RenderPass, // VkRenderPass renderPass
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0, // uint32_t subpass
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VK_NULL_HANDLE, // VkPipeline basePipelineHandle
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-1 // int32_t basePipelineIndex
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};
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if( vkCreateGraphicsPipelines( GetDevice(), VK_NULL_HANDLE, 1, &pipeline_create_info, nullptr, &Vulkan.GraphicsPipeline ) != VK_SUCCESS ) {
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std::cout << "Could not create graphics pipeline!" << std::endl;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::CreateVertexBuffer() {
|
|
VertexData vertex_data[] = {
|
|
{
|
|
-0.7f, -0.7f, 0.0f, 1.0f,
|
|
1.0f, 0.0f, 0.0f, 0.0f
|
|
},
|
|
{
|
|
-0.7f, 0.7f, 0.0f, 1.0f,
|
|
0.0f, 1.0f, 0.0f, 0.0f
|
|
},
|
|
{
|
|
0.7f, -0.7f, 0.0f, 1.0f,
|
|
0.0f, 0.0f, 1.0f, 0.0f
|
|
},
|
|
{
|
|
0.7f, 0.7f, 0.0f, 1.0f,
|
|
0.3f, 0.3f, 0.3f, 0.0f
|
|
}
|
|
};
|
|
|
|
Vulkan.VertexBuffer.Size = sizeof(vertex_data);
|
|
|
|
VkBufferCreateInfo buffer_create_info = {
|
|
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkBufferCreateFlags flags
|
|
Vulkan.VertexBuffer.Size, // VkDeviceSize size
|
|
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage
|
|
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode
|
|
0, // uint32_t queueFamilyIndexCount
|
|
nullptr // const uint32_t *pQueueFamilyIndices
|
|
};
|
|
|
|
if( vkCreateBuffer( GetDevice(), &buffer_create_info, nullptr, &Vulkan.VertexBuffer.Handle ) != VK_SUCCESS ) {
|
|
std::cout << "Could not create a vertex buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
if( !AllocateBufferMemory( Vulkan.VertexBuffer.Handle, &Vulkan.VertexBuffer.Memory ) ) {
|
|
std::cout << "Could not allocate memory for a vertex buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
if( vkBindBufferMemory( GetDevice(), Vulkan.VertexBuffer.Handle, Vulkan.VertexBuffer.Memory, 0 ) != VK_SUCCESS ) {
|
|
std::cout << "Could not bind memory for a vertex buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
void *vertex_buffer_memory_pointer;
|
|
if( vkMapMemory( GetDevice(), Vulkan.VertexBuffer.Memory, 0, Vulkan.VertexBuffer.Size, 0, &vertex_buffer_memory_pointer ) != VK_SUCCESS ) {
|
|
std::cout << "Could not map memory and upload data to a vertex buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
memcpy( vertex_buffer_memory_pointer, vertex_data, Vulkan.VertexBuffer.Size );
|
|
|
|
vkUnmapMemory( GetDevice(), Vulkan.VertexBuffer.Memory );
|
|
|
|
if( !CommitMemoryChanges( Vulkan.VertexBuffer.Handle, Vulkan.VertexBuffer.Size ) ) {
|
|
std::cout << "Could not setup a barrier for a vertex buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::AllocateBufferMemory( VkBuffer buffer, VkDeviceMemory *memory ) {
|
|
VkMemoryRequirements buffer_memory_requirements;
|
|
vkGetBufferMemoryRequirements( GetDevice(), Vulkan.VertexBuffer.Handle, &buffer_memory_requirements );
|
|
|
|
VkPhysicalDeviceMemoryProperties memory_properties;
|
|
vkGetPhysicalDeviceMemoryProperties( GetPhysicalDevice(), &memory_properties );
|
|
|
|
for( uint32_t i = 0; i < memory_properties.memoryTypeCount; ++i ) {
|
|
if( (buffer_memory_requirements.memoryTypeBits & (1 << i)) &&
|
|
(memory_properties.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) ) {
|
|
|
|
VkMemoryAllocateInfo memory_allocate_info = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
buffer_memory_requirements.size, // VkDeviceSize allocationSize
|
|
i // uint32_t memoryTypeIndex
|
|
};
|
|
|
|
if( vkAllocateMemory( GetDevice(), &memory_allocate_info, nullptr, memory ) == VK_SUCCESS ) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Tutorial04::CommitMemoryChanges( VkBuffer buffer, VkDeviceSize size ) {
|
|
VkCommandBufferBeginInfo command_buffer_begin_info = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags
|
|
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
|
};
|
|
|
|
VkBufferMemoryBarrier barrier_from_host_write_to_attribute_read = {
|
|
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_ACCESS_HOST_WRITE_BIT, // VkAccessFlags srcAccessMask
|
|
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, // VkAccessFlags dstAccessMask
|
|
GetGraphicsQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
|
GetGraphicsQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
|
buffer, // VkBuffer buffer
|
|
0, // VkDeviceSize offset
|
|
size // VkDeviceSize size
|
|
};
|
|
|
|
vkBeginCommandBuffer( Vulkan.CopyingCommandBuffer, &command_buffer_begin_info );
|
|
|
|
vkCmdPipelineBarrier( Vulkan.CopyingCommandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1, &barrier_from_host_write_to_attribute_read, 0, nullptr );
|
|
|
|
if( vkEndCommandBuffer( Vulkan.CopyingCommandBuffer ) != VK_SUCCESS ) {
|
|
std::cout << "Could not record command with buffer barrier!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
VkSubmitInfo submit_rendering_info = {
|
|
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // uint32_t waitSemaphoreCount
|
|
nullptr, // const VkSemaphore *pWaitSemaphores
|
|
nullptr, // const VkPipelineStageFlags *pWaitDstStageMask;
|
|
1, // uint32_t commandBufferCount
|
|
&Vulkan.CopyingCommandBuffer, // const VkCommandBuffer *pCommandBuffers
|
|
0, // uint32_t signalSemaphoreCount
|
|
nullptr // const VkSemaphore *pSignalSemaphores
|
|
};
|
|
|
|
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_rendering_info, VK_NULL_HANDLE ) != VK_SUCCESS ) {
|
|
std::cout << "Error occurred during submission of command buffer with vertex buffer barrier!!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
vkDeviceWaitIdle( GetDevice() );
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::CreateFence() {
|
|
VkFenceCreateInfo fence_create_info = {
|
|
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_FENCE_CREATE_SIGNALED_BIT // VkFenceCreateFlags flags
|
|
};
|
|
if( vkCreateFence( GetDevice(), &fence_create_info, nullptr, &Vulkan.Fence ) != VK_SUCCESS ) {
|
|
std::cout << "Could not create a fence!" << std::endl;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::CreateCommandBuffers() {
|
|
if( !CreateCommandPool( GetGraphicsQueue().FamilyIndex, &Vulkan.GraphicsCommandPool ) ) {
|
|
std::cout << "Could not create command pool!" << std::endl;
|
|
return false;
|
|
}
|
|
if( !AllocateCommandBuffers( Vulkan.GraphicsCommandPool, 1, &Vulkan.RenderingCommandBuffer ) ) {
|
|
std::cout << "Could not allocate rendering command buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
if( !AllocateCommandBuffers( Vulkan.GraphicsCommandPool, 1, &Vulkan.CopyingCommandBuffer ) ) {
|
|
std::cout << "Could not allocate copying command buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool ) {
|
|
VkCommandPoolCreateInfo cmd_pool_create_info = {
|
|
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, // VkCommandPoolCreateFlags flags
|
|
queue_family_index // uint32_t queueFamilyIndex
|
|
};
|
|
|
|
if( vkCreateCommandPool( GetDevice(), &cmd_pool_create_info, nullptr, pool ) != VK_SUCCESS ) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers ) {
|
|
VkCommandBufferAllocateInfo command_buffer_allocate_info = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
pool, // VkCommandPool commandPool
|
|
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level
|
|
count // uint32_t bufferCount
|
|
};
|
|
|
|
if( vkAllocateCommandBuffers( GetDevice(), &command_buffer_allocate_info, command_buffers ) != VK_SUCCESS ) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::RecordRenderingCommandBuffer() {
|
|
VkCommandBufferBeginInfo command_buffer_begin_info = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // VkCommandBufferUsageFlags flags
|
|
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
|
};
|
|
|
|
vkBeginCommandBuffer( Vulkan.RenderingCommandBuffer, &command_buffer_begin_info );
|
|
|
|
VkClearValue clear_value = {
|
|
{ 1.0f, 0.8f, 0.4f, 0.0f }, // VkClearColorValue color
|
|
};
|
|
|
|
VkRenderPassBeginInfo render_pass_begin_info = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
Vulkan.RenderPass, // VkRenderPass renderPass
|
|
Vulkan.Framebuffer, // VkFramebuffer framebuffer
|
|
{ // VkRect2D renderArea
|
|
{ // VkOffset2D offset
|
|
0, // int32_t x
|
|
0 // int32_t y
|
|
},
|
|
{ // VkExtent2D extent
|
|
300, // int32_t width
|
|
300, // int32_t height
|
|
}
|
|
},
|
|
1, // uint32_t clearValueCount
|
|
&clear_value // const VkClearValue *pClearValues
|
|
};
|
|
|
|
vkCmdBeginRenderPass( Vulkan.RenderingCommandBuffer, &render_pass_begin_info, VK_SUBPASS_CONTENTS_INLINE );
|
|
|
|
vkCmdBindPipeline( Vulkan.RenderingCommandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, Vulkan.GraphicsPipeline );
|
|
|
|
VkDeviceSize offset = 0;
|
|
vkCmdBindVertexBuffers( Vulkan.RenderingCommandBuffer, 0, 1, &Vulkan.VertexBuffer.Handle, &offset );
|
|
|
|
vkCmdDraw( Vulkan.RenderingCommandBuffer, 4, 1, 0, 0 );
|
|
|
|
vkCmdEndRenderPass( Vulkan.RenderingCommandBuffer );
|
|
|
|
if( vkEndCommandBuffer( Vulkan.RenderingCommandBuffer ) != VK_SUCCESS ) {
|
|
std::cout << "Could not record drawing command buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::RecordCopyingCommandBuffer( VkImage swap_chain_image ) {
|
|
if( vkWaitForFences( GetDevice(), 1, &Vulkan.Fence, VK_FALSE, 1000000000 ) != VK_SUCCESS ) {
|
|
std::cout << "Waiting for fence takes too long!" << std::endl;
|
|
return false;
|
|
}
|
|
vkResetFences( GetDevice(), 1, &Vulkan.Fence );
|
|
|
|
VkCommandBufferBeginInfo command_buffer_begin_info = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags
|
|
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
|
};
|
|
|
|
vkBeginCommandBuffer( Vulkan.CopyingCommandBuffer, &command_buffer_begin_info );
|
|
|
|
VkImageSubresourceRange image_subresource_range = {
|
|
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
|
|
0, // uint32_t baseMipLevel
|
|
1, // uint32_t levelCount
|
|
0, // uint32_t baseArrayLayer
|
|
1 // uint32_t layerCount
|
|
};
|
|
|
|
VkImageMemoryBarrier barrier_from_present_to_transfer_dst = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
|
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask
|
|
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout
|
|
GetPresentQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
|
GetGraphicsQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
|
swap_chain_image, // VkImage image
|
|
image_subresource_range // VkImageSubresourceRange subresourceRange
|
|
};
|
|
|
|
vkCmdPipelineBarrier( Vulkan.CopyingCommandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_present_to_transfer_dst );
|
|
|
|
VkImageCopy image_copy = {
|
|
{ // VkImageSubresourceLayers srcSubresource
|
|
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
|
|
0, // uint32_t mipLevel
|
|
0, // uint32_t baseArrayLayer
|
|
1 // uint32_t layerCount
|
|
},
|
|
{ // VkOffset3D srcOffset
|
|
0, // int32_t x
|
|
0, // int32_t y
|
|
0 // int32_t z
|
|
},
|
|
{ // VkImageSubresourceLayers dstSubresource
|
|
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
|
|
0, // uint32_t mipLevel
|
|
0, // uint32_t baseArrayLayer
|
|
1 // uint32_t layerCount
|
|
},
|
|
{ // VkOffset3D dstOffset
|
|
0, // int32_t x
|
|
0, // int32_t y
|
|
0 // int32_t z
|
|
},
|
|
{ // VkExtent3D extent
|
|
300, // uint32_t width
|
|
300, // uint32_t height
|
|
1 // uint32_t depth
|
|
}
|
|
};
|
|
|
|
vkCmdCopyImage( Vulkan.CopyingCommandBuffer, Vulkan.Image.Handle, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, swap_chain_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy );
|
|
|
|
VkImageMemoryBarrier barrier_from_transfer_dst_to_present = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask
|
|
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout
|
|
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
|
GetGraphicsQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
|
GetPresentQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
|
swap_chain_image, // VkImage image
|
|
image_subresource_range // VkImageSubresourceRange subresourceRange
|
|
};
|
|
|
|
vkCmdPipelineBarrier( Vulkan.CopyingCommandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_transfer_dst_to_present );
|
|
|
|
if( vkEndCommandBuffer( Vulkan.CopyingCommandBuffer ) != VK_SUCCESS ) {
|
|
std::cout << "Could not record copying command buffer!" << std::endl;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::ChildOnWindowSizeChanged() {
|
|
return true;
|
|
}
|
|
|
|
bool Tutorial04::Draw() {
|
|
VkSemaphore image_available_semaphore = GetImageAvailableSemaphore();
|
|
VkSemaphore rendering_finished_semaphore = GetRenderingFinishedSemaphore();
|
|
VkSwapchainKHR swap_chain = GetSwapChain().Handle;
|
|
uint32_t image_index;
|
|
|
|
VkResult result = vkAcquireNextImageKHR( GetDevice(), swap_chain, UINT64_MAX, image_available_semaphore, VK_NULL_HANDLE, &image_index );
|
|
switch( result ) {
|
|
case VK_SUCCESS:
|
|
case VK_SUBOPTIMAL_KHR:
|
|
break;
|
|
case VK_ERROR_OUT_OF_DATE_KHR:
|
|
return OnWindowSizeChanged();
|
|
default:
|
|
std::cout << "Problem occurred during swap chain image acquisition!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
VkSubmitInfo submit_rendering_info = {
|
|
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
0, // uint32_t waitSemaphoreCount
|
|
nullptr, // const VkSemaphore *pWaitSemaphores
|
|
nullptr, // const VkPipelineStageFlags *pWaitDstStageMask;
|
|
1, // uint32_t commandBufferCount
|
|
&Vulkan.RenderingCommandBuffer, // const VkCommandBuffer *pCommandBuffers
|
|
0, // uint32_t signalSemaphoreCount
|
|
nullptr // const VkSemaphore *pSignalSemaphores
|
|
};
|
|
|
|
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_rendering_info, VK_NULL_HANDLE ) != VK_SUCCESS ) {
|
|
return false;
|
|
}
|
|
|
|
if( !RecordCopyingCommandBuffer( GetSwapChain().Images[image_index] ) ) {
|
|
return false;
|
|
}
|
|
|
|
VkPipelineStageFlags wait_dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
|
VkSubmitInfo submit_copying_info = {
|
|
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
1, // uint32_t waitSemaphoreCount
|
|
&image_available_semaphore, // const VkSemaphore *pWaitSemaphores
|
|
&wait_dst_stage_mask, // const VkPipelineStageFlags *pWaitDstStageMask;
|
|
1, // uint32_t commandBufferCount
|
|
&Vulkan.CopyingCommandBuffer, // const VkCommandBuffer *pCommandBuffers
|
|
1, // uint32_t signalSemaphoreCount
|
|
&rendering_finished_semaphore // const VkSemaphore *pSignalSemaphores
|
|
};
|
|
|
|
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_copying_info, Vulkan.Fence ) != VK_SUCCESS ) {
|
|
return false;
|
|
}
|
|
|
|
VkPresentInfoKHR present_info = {
|
|
VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // VkStructureType sType
|
|
nullptr, // const void *pNext
|
|
1, // uint32_t waitSemaphoreCount
|
|
&rendering_finished_semaphore, // const VkSemaphore *pWaitSemaphores
|
|
1, // uint32_t swapchainCount
|
|
&swap_chain, // const VkSwapchainKHR *pSwapchains
|
|
&image_index, // const uint32_t *pImageIndices
|
|
nullptr // VkResult *pResults
|
|
};
|
|
result = vkQueuePresentKHR( GetPresentQueue().Handle, &present_info );
|
|
|
|
switch( result ) {
|
|
case VK_SUCCESS:
|
|
break;
|
|
case VK_ERROR_OUT_OF_DATE_KHR:
|
|
case VK_SUBOPTIMAL_KHR:
|
|
return OnWindowSizeChanged();
|
|
default:
|
|
std::cout << "Problem occurred during image presentation!" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Tutorial04::ChildClear() {
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}
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|
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Tutorial04::~Tutorial04() {
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if( GetDevice() != VK_NULL_HANDLE ) {
|
|
vkDeviceWaitIdle( GetDevice() );
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|
|
|
if( Vulkan.RenderingCommandBuffer != VK_NULL_HANDLE ) {
|
|
vkFreeCommandBuffers( GetDevice(), Vulkan.GraphicsCommandPool, 1, &Vulkan.RenderingCommandBuffer );
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|
Vulkan.RenderingCommandBuffer = VK_NULL_HANDLE;
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|
}
|
|
|
|
if( Vulkan.CopyingCommandBuffer != VK_NULL_HANDLE ) {
|
|
vkFreeCommandBuffers( GetDevice(), Vulkan.GraphicsCommandPool, 1, &Vulkan.CopyingCommandBuffer );
|
|
Vulkan.CopyingCommandBuffer = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.GraphicsCommandPool != VK_NULL_HANDLE ) {
|
|
vkDestroyCommandPool( GetDevice(), Vulkan.GraphicsCommandPool, nullptr );
|
|
Vulkan.GraphicsCommandPool = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.Fence != VK_NULL_HANDLE ) {
|
|
vkDestroyFence( GetDevice(), Vulkan.Fence, nullptr );
|
|
Vulkan.Fence = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.VertexBuffer.Handle != VK_NULL_HANDLE ) {
|
|
vkDestroyBuffer( GetDevice(), Vulkan.VertexBuffer.Handle, nullptr );
|
|
Vulkan.VertexBuffer.Handle = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.VertexBuffer.Memory != VK_NULL_HANDLE ) {
|
|
vkFreeMemory( GetDevice(), Vulkan.VertexBuffer.Memory, nullptr );
|
|
Vulkan.VertexBuffer.Memory = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.GraphicsPipeline != VK_NULL_HANDLE ) {
|
|
vkDestroyPipeline( GetDevice(), Vulkan.GraphicsPipeline, nullptr );
|
|
Vulkan.GraphicsPipeline = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.Framebuffer != VK_NULL_HANDLE ) {
|
|
vkDestroyFramebuffer( GetDevice(), Vulkan.Framebuffer, nullptr );
|
|
Vulkan.Framebuffer = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.Image.View != VK_NULL_HANDLE ) {
|
|
vkDestroyImageView( GetDevice(), Vulkan.Image.View, nullptr );
|
|
Vulkan.Image.View = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.Image.Handle != VK_NULL_HANDLE ) {
|
|
vkDestroyImage( GetDevice(), Vulkan.Image.Handle, nullptr );
|
|
Vulkan.Image.Handle = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.Image.Memory != VK_NULL_HANDLE ) {
|
|
vkFreeMemory( GetDevice(), Vulkan.Image.Memory, nullptr );
|
|
Vulkan.Image.Memory = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if( Vulkan.RenderPass != VK_NULL_HANDLE ) {
|
|
vkDestroyRenderPass( GetDevice(), Vulkan.RenderPass, nullptr );
|
|
Vulkan.RenderPass = VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace Tutorial
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