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55b350815e2740bc41619ccefd5f9e1fc23005a7
IntroductionToVulkan/Project/Tutorial04
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plapins 77c5c16467 Updated GLSL and SPIR-V shaders (added gl_PerVertex redeclaration to vertex shaders).
2016-06-16 10:35:43 +02:00
..
Data04
Updated GLSL and SPIR-V shaders (added gl_PerVertex redeclaration to vertex shaders).
2016-06-16 10:35:43 +02:00
main.cpp
Modified Tutorial04: introduced recommended drawing approach with arbitrary number of [command buffer, semaphore, fence] resources and command buffer recorded each frame; removed creation of a custom image and a copy operation (from custom image to swapchain); framebuffer is now created only during command buffer recording; added dynamic viewport and scissors test states.
2016-04-22 23:23:51 +02:00
Tutorial04.cpp
Fixed bug in buffer memory allocation code in tutorials 04 and 05. Modified ImageParameters structure (renamed "ImageView" member to "View", added "Sampler" member) and updated tutorial 03, 04 and 05. Fixed typos in comments.
2016-06-14 12:27:47 +02:00
Tutorial04.h
Fixed Tutorial04 definition in header file.
2016-06-06 11:13:30 +02:00
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