mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 03:55:26 +00:00
83 lines
3.5 KiB
C++
83 lines
3.5 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// Copyright 2017 Intel Corporation
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not
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// use this file except in compliance with the License. You may obtain a copy
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// of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations
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// under the License.
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////////////////////////////////////////////////////////////////////////////////
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#if !defined(TUTORIAL_03_HEADER)
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#define TUTORIAL_03_HEADER
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#include "VulkanCommon.h"
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#include "Tools.h"
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namespace ApiWithoutSecrets {
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// ************************************************************ //
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// VulkanTutorial03Parameters //
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// //
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// Vulkan specific parameters //
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// ************************************************************ //
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struct VulkanTutorial03Parameters {
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VkRenderPass RenderPass;
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std::vector<VkFramebuffer> Framebuffers;
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VkPipeline GraphicsPipeline;
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VkSemaphore ImageAvailableSemaphore;
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VkSemaphore RenderingFinishedSemaphore;
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VkCommandPool GraphicsCommandPool;
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std::vector<VkCommandBuffer> GraphicsCommandBuffers;
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VulkanTutorial03Parameters() :
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RenderPass( VK_NULL_HANDLE ),
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Framebuffers(),
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GraphicsCommandPool( VK_NULL_HANDLE ),
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GraphicsCommandBuffers(),
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GraphicsPipeline( VK_NULL_HANDLE ),
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ImageAvailableSemaphore( VK_NULL_HANDLE ),
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RenderingFinishedSemaphore( VK_NULL_HANDLE ) {
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}
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};
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// ************************************************************ //
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// Tutorial03 //
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// //
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// Class for presenting Vulkan usage topics //
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// ************************************************************ //
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class Tutorial03 : public VulkanCommon {
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public:
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Tutorial03();
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~Tutorial03();
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bool CreateRenderPass();
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bool CreateFramebuffers();
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bool CreatePipeline();
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bool CreateSemaphores();
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bool CreateCommandBuffers();
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bool RecordCommandBuffers();
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bool Draw() override;
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private:
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VulkanTutorial03Parameters Vulkan;
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Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> CreateShaderModule( const char* filename );
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Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> CreatePipelineLayout();
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bool CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool );
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bool AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers );
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void ChildClear() override;
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bool ChildOnWindowSizeChanged() override;
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};
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} // namespace ApiWithoutSecrets
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#endif // TUTORIAL_03_HEADER
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