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IntroductionToVulkan/Project/Tutorial01/Tutorial01.h
codergirl42 0994ef6c5c Updated License Headers
Fixed control characters that caused misformatting in some text editors
2017-06-05 15:40:42 -07:00

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////////////////////////////////////////////////////////////////////////////////
// Copyright 2017 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
////////////////////////////////////////////////////////////////////////////////
#if !defined(TUTORIAL_01_HEADER)
#define TUTORIAL_01_HEADER
#include "vulkan.h"
#include "OperatingSystem.h"
namespace ApiWithoutSecrets {
// ************************************************************ //
// VulkanTutorial01Parameters //
// //
// Vulkan specific parameters //
// ************************************************************ //
struct VulkanTutorial01Parameters {
VkInstance Instance;
VkDevice Device;
uint32_t QueueFamilyIndex;
VkQueue Queue;
VulkanTutorial01Parameters() :
Instance( VK_NULL_HANDLE ),
Device( VK_NULL_HANDLE ),
QueueFamilyIndex( 0 ),
Queue( VK_NULL_HANDLE ) {
}
};
// ************************************************************ //
// Tutorial01 //
// //
// Class for presenting Vulkan usage topics //
// ************************************************************ //
class Tutorial01 : public OS::TutorialBase {
public:
Tutorial01();
~Tutorial01();
bool OnWindowSizeChanged() override;
bool Draw() override;
bool PrepareVulkan();
private:
OS::LibraryHandle VulkanLibrary;
VulkanTutorial01Parameters Vulkan;
bool LoadVulkanLibrary();
bool LoadExportedEntryPoints();
bool LoadGlobalLevelEntryPoints();
bool CreateInstance();
bool LoadInstanceLevelEntryPoints();
bool CreateDevice();
bool CheckPhysicalDeviceProperties( VkPhysicalDevice physical_device, uint32_t &queue_family_index );
bool LoadDeviceLevelEntryPoints();
bool GetDeviceQueue();
};
} // namespace ApiWithoutSecrets
#endif // TUTORIAL_01_HEADER