mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 03:55:26 +00:00
33 lines
1.3 KiB
Bash
Executable File
33 lines
1.3 KiB
Bash
Executable File
#!/bin/bash
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# Copyright 2016 Intel Corporation All Rights Reserved
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#
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# Intel makes no representations about the suitability of this software for any purpose.
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# THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
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# EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
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# FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
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# RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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# Intel does not assume any responsibility for any errors which may appear in this software
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# nor any responsibility to update it.
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folder=$1/Data
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function convert {
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if [ -f "./$folder/$1.$2" ]; then
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echo "Converting $1.$2 shader..."
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glslangValidator -V -H -o $folder/$1.$2.spv $folder/$1.$2 > $folder/$1.$2.spv.txt
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fi
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}
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if [ "$1" == "" ]; then
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echo "No arguments provided! Please specify folder and shader file name without extension."
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echo "Example usage: source compile_shaders.sh Tutorials/03 shader"
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elif [ "$2" == "" ]; then
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echo "Shader name not provided! Please specify folder name and shader file name without extension."
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echo "Example usage: source compile_shaders.sh Tutorials/03 shader"
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else
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echo "Converting GLSL shaders into SPIR-V assembly in the '$folder' folder."
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convert $2 vert
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convert $2 frag
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fi
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