#!/bin/bash # Copyright 2016 Intel Corporation All Rights Reserved # # Intel makes no representations about the suitability of this software for any purpose. # THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES, # EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES, # FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY # RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. # Intel does not assume any responsibility for any errors which may appear in this software # nor any responsibility to update it. folder=$1/Data function convert { if [ -f "./$folder/$1.$2" ]; then echo "Converting $1.$2 shader..." glslangValidator -V -H -o $folder/$1.$2.spv $folder/$1.$2 > $folder/$1.$2.spv.txt fi } if [ "$1" == "" ]; then echo "No arguments provided! Please specify folder and shader file name without extension." echo "Example usage: source compile_shaders.sh Tutorials/03 shader" elif [ "$2" == "" ]; then echo "Shader name not provided! Please specify folder name and shader file name without extension." echo "Example usage: source compile_shaders.sh Tutorials/03 shader" else echo "Converting GLSL shaders into SPIR-V assembly in the '$folder' folder." convert $2 vert convert $2 frag fi