Tutorials\03\Data\shader.frag // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 14 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 ExecutionMode 4 OriginUpperLeft Source GLSL 450 Name 4 "main" Name 9 "out_Color" Decorate 9(out_Color) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Output 7(fvec4) 9(out_Color): 8(ptr) Variable Output 10: 6(float) Constant 0 11: 6(float) Constant 1053609165 12: 6(float) Constant 1065353216 13: 7(fvec4) ConstantComposite 10 11 12 12 4(main): 2 Function None 3 5: Label Store 9(out_Color) 13 Return FunctionEnd