// Copyright 2016 Intel Corporation All Rights Reserved // // Intel makes no representations about the suitability of this software for any purpose. // THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES, // EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES, // FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY // RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // Intel does not assume any responsibility for any errors which may appear in this software // nor any responsibility to update it. #include "Tutorial06.h" int main( int argc, char **argv ) { ApiWithoutSecrets::OS::Window window; ApiWithoutSecrets::Tutorial06 tutorial06; // Window creation if( !window.Create( "06 - Descriptor Sets" ) ) { return -1; } // Vulkan preparations and initialization if( !tutorial06.PrepareVulkan( window.GetParameters() ) ) { return -1; } // Tutorial 06 if( !tutorial06.CreateRenderingResources() ) { return -1; } if( !tutorial06.CreateStagingBuffer() ) { return -1; } if( !tutorial06.CreateTexture() ) { return -1; } if( !tutorial06.CreateDescriptorSetLayout() ) { return -1; } if( !tutorial06.CreateDescriptorPool() ) { return -1; } if( !tutorial06.AllocateDescriptorSet() ) { return -1; } if( !tutorial06.UpdateDescriptorSet() ) { return -1; } if( !tutorial06.CreateRenderPass() ) { return -1; } if( !tutorial06.CreatePipelineLayout() ) { return -1; } if( !tutorial06.CreatePipeline() ) { return -1; } if( !tutorial06.CreateVertexBuffer() ) { return -1; } // Rendering loop if( !window.RenderingLoop( tutorial06 ) ) { return -1; } return 0; }