Pawel Lapinski
9af5bc6d35
Changed line endings from Windows (\r\n) to Linux (\n) style.
2017-11-14 09:57:36 +01:00
codergirl42
0994ef6c5c
Updated License Headers
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Fixed control characters that caused misformatting in some text editors
2017-06-05 15:40:42 -07:00
codergirl42
561ac8c3c7
Updated License to Apache 2.0
2017-04-21 16:20:21 -07:00
TexKiller
eeb6f36ca6
Fix texture path on Tutorial07
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Changing Data06 to Data07 in texture path.
2017-03-09 05:00:43 -03:00
Xinzhao@SWAT-06
35ff9cc8f0
Use the parameter of the image handle to allocate memory.
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The original code will use Vulkan.Image.Handle to query the requirement of
the image to be allocated memory, which is unreasonable, since the handle
for the image has been given as the parameter "image" already. When reuse
this function to create other images, the program would crash in the
driver side for this reason.
2016-12-20 16:23:49 +08:00
plapins
42eb048187
Fixed bug in Tutorial07 in wrong data size provided during copy operation.
2016-09-13 11:03:27 +02:00
plapins
47bb2a9177
Fixed initial layout (changed to undefined) during transitioning swapchain image after acquisition (both inside a pipeline barrier and render pass) in the rest of tutorials (04 to 07).
2016-08-19 10:57:38 +02:00
plapins
6891584245
Added handle's value clearing after framebuffer's destruction.
2016-07-27 11:23:26 +02:00
plapins
8c6cc0ded3
Adjusted size of a quad in Tutorial07.
2016-06-24 10:00:16 +02:00
plapins
de3f1b1b99
Unified GLSL version across shaders in all tutorials.
2016-06-24 09:36:28 +02:00
plapins
c064ec5a4a
Added tutorials "06 - Descriptor Sets" and "07 - Uniform Buffers". Added functions for projection matrices generation to Tools. Added function for loading images from files (with stb_image library). Updated README.md file with description of Tutorial06.
2016-06-22 23:23:22 +02:00