Commit Graph

10 Commits

Author SHA1 Message Date
codergirl42
0994ef6c5c Updated License Headers
Fixed control characters that caused misformatting in some text editors
2017-06-05 15:40:42 -07:00
codergirl42
561ac8c3c7 Updated License to Apache 2.0 2017-04-21 16:20:21 -07:00
TexKiller
eeb6f36ca6 Fix texture path on Tutorial07
Changing Data06 to Data07 in texture path.
2017-03-09 05:00:43 -03:00
Xinzhao@SWAT-06
35ff9cc8f0 Use the parameter of the image handle to allocate memory.
The original code will use Vulkan.Image.Handle to query the requirement of
the image to be allocated memory, which is unreasonable, since the handle
for the image has been given as the parameter "image" already. When reuse
this function to create other images, the program would crash in the
driver side for this reason.
2016-12-20 16:23:49 +08:00
plapins
42eb048187 Fixed bug in Tutorial07 in wrong data size provided during copy operation. 2016-09-13 11:03:27 +02:00
plapins
47bb2a9177 Fixed initial layout (changed to undefined) during transitioning swapchain image after acquisition (both inside a pipeline barrier and render pass) in the rest of tutorials (04 to 07). 2016-08-19 10:57:38 +02:00
plapins
6891584245 Added handle's value clearing after framebuffer's destruction. 2016-07-27 11:23:26 +02:00
plapins
8c6cc0ded3 Adjusted size of a quad in Tutorial07. 2016-06-24 10:00:16 +02:00
plapins
de3f1b1b99 Unified GLSL version across shaders in all tutorials. 2016-06-24 09:36:28 +02:00
plapins
c064ec5a4a Added tutorials "06 - Descriptor Sets" and "07 - Uniform Buffers". Added functions for projection matrices generation to Tools. Added function for loading images from files (with stb_image library). Updated README.md file with description of Tutorial06. 2016-06-22 23:23:22 +02:00