Unified GLSL version across shaders in all tutorials.

This commit is contained in:
plapins
2016-06-24 09:36:28 +02:00
parent 85192863b1
commit de3f1b1b99
15 changed files with 15 additions and 15 deletions

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Tutorial03/Data03/shader.frag Tutorial03/Data03/shader.frag
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing. Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Linked fragment stage: Linked fragment stage:
@@ -14,7 +14,7 @@ Linked fragment stage:
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 9 EntryPoint Fragment 4 "main" 9
ExecutionMode 4 OriginLowerLeft ExecutionMode 4 OriginLowerLeft
Source GLSL 400 Source GLSL 450
Name 4 "main" Name 4 "main"
Name 9 "out_Color" Name 9 "out_Color"
Decorate 9(out_Color) Location 0 Decorate 9(out_Color) Location 0

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// Intel does not assume any responsibility for any errors which may appear in this software // Intel does not assume any responsibility for any errors which may appear in this software
// nor any responsibility to update it. // nor any responsibility to update it.
#version 400 #version 450
layout(location = 0) out vec4 out_Color; layout(location = 0) out vec4 out_Color;

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Tutorial04/Data04/shader.frag Tutorial04/Data04/shader.frag
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing. Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Linked fragment stage: Linked fragment stage:
@@ -14,7 +14,7 @@ Linked fragment stage:
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 9 11 EntryPoint Fragment 4 "main" 9 11
ExecutionMode 4 OriginLowerLeft ExecutionMode 4 OriginLowerLeft
Source GLSL 430 Source GLSL 450
Name 4 "main" Name 4 "main"
Name 9 "o_Color" Name 9 "o_Color"
Name 11 "v_Color" Name 11 "v_Color"

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@@ -8,7 +8,7 @@
// Intel does not assume any responsibility for any errors which may appear in this software // Intel does not assume any responsibility for any errors which may appear in this software
// nor any responsibility to update it. // nor any responsibility to update it.
#version 430 #version 450
layout(location = 0) in vec4 v_Color; layout(location = 0) in vec4 v_Color;

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Tutorial05/Data05/shader.frag Tutorial05/Data05/shader.frag
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing. Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Linked fragment stage: Linked fragment stage:
@@ -14,7 +14,7 @@ Linked fragment stage:
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 9 11 EntryPoint Fragment 4 "main" 9 11
ExecutionMode 4 OriginLowerLeft ExecutionMode 4 OriginLowerLeft
Source GLSL 430 Source GLSL 450
Name 4 "main" Name 4 "main"
Name 9 "o_Color" Name 9 "o_Color"
Name 11 "v_Color" Name 11 "v_Color"

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@@ -8,7 +8,7 @@
// Intel does not assume any responsibility for any errors which may appear in this software // Intel does not assume any responsibility for any errors which may appear in this software
// nor any responsibility to update it. // nor any responsibility to update it.
#version 430 #version 450
layout(location = 0) in vec4 v_Color; layout(location = 0) in vec4 v_Color;

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Tutorial06/Data06/shader.frag Tutorial06/Data06/shader.frag
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing. Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Linked fragment stage: Linked fragment stage:
@@ -14,7 +14,7 @@ Linked fragment stage:
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 9 17 EntryPoint Fragment 4 "main" 9 17
ExecutionMode 4 OriginLowerLeft ExecutionMode 4 OriginLowerLeft
Source GLSL 430 Source GLSL 450
Name 4 "main" Name 4 "main"
Name 9 "o_Color" Name 9 "o_Color"
Name 13 "u_Texture" Name 13 "u_Texture"

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@@ -8,7 +8,7 @@
// Intel does not assume any responsibility for any errors which may appear in this software // Intel does not assume any responsibility for any errors which may appear in this software
// nor any responsibility to update it. // nor any responsibility to update it.
#version 430 #version 450
layout(set=0, binding=0) uniform sampler2D u_Texture; layout(set=0, binding=0) uniform sampler2D u_Texture;

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Tutorial07/Data07/shader.frag Tutorial07/Data07/shader.frag
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing. Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Linked fragment stage: Linked fragment stage:
@@ -14,7 +14,7 @@ Linked fragment stage:
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 9 17 EntryPoint Fragment 4 "main" 9 17
ExecutionMode 4 OriginLowerLeft ExecutionMode 4 OriginLowerLeft
Source GLSL 430 Source GLSL 450
Name 4 "main" Name 4 "main"
Name 9 "o_Color" Name 9 "o_Color"
Name 13 "u_Texture" Name 13 "u_Texture"

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@@ -8,7 +8,7 @@
// Intel does not assume any responsibility for any errors which may appear in this software // Intel does not assume any responsibility for any errors which may appear in this software
// nor any responsibility to update it. // nor any responsibility to update it.
#version 430 #version 450
layout(set=0, binding=0) uniform sampler2D u_Texture; layout(set=0, binding=0) uniform sampler2D u_Texture;