diff --git a/README.md b/README.md index 8a0216b..8e13bdb 100644 --- a/README.md +++ b/README.md @@ -77,5 +77,6 @@ This tutorial shows what resources are needed and how they should be prepared to #### Using buffers in shaders +##### https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-7 Here it is shown how to add uniform buffer to descriptor sets, how to provide data for projection matrix through it and how to use it inside shader.