mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 03:55:26 +00:00
Added tutorials "06 - Descriptor Sets" and "07 - Uniform Buffers". Added functions for projection matrices generation to Tools. Added function for loading images from files (with stb_image library). Updated README.md file with description of Tutorial06.
This commit is contained in:
@@ -68,14 +68,15 @@ set( BASIC_SHARED_SOURCE_FILES
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"Common/OperatingSystem.cpp"
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"Common/VulkanFunctions.cpp" )
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set( VULKAN_HEADER_FILES
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set( EXTERNAL_HEADER_FILES
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"Include/vk_platform.h"
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"Include/vulkan.h" )
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"Include/vulkan.h"
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"Include/stb_image.h" )
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set( ALL_BASIC_SHARED_FILES
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${BASIC_SHARED_HEADER_FILES}
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${BASIC_SHARED_SOURCE_FILES}
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${VULKAN_HEADER_FILES} )
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${EXTERNAL_HEADER_FILES} )
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set( ADVANCED_SHARED_HEADER_FILES
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"Common/Tools.h"
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@@ -98,7 +99,7 @@ set( TUTORIAL_SOURCE_FILES REGULAR_EXPRESSION
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source_group( "Header Files\\Common" FILES ${BASIC_SHARED_HEADER_FILES} )
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source_group( "Source Files\\Common" FILES ${BASIC_SHARED_SOURCE_FILES} )
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source_group( "Header Files\\Include" FILES ${VULKAN_HEADER_FILES} )
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source_group( "Header Files\\Include" FILES ${EXTERNAL_HEADER_FILES} )
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source_group( "Header Files\\Common" FILES ${ADVANCED_SHARED_HEADER_FILES} )
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source_group( "Source Files\\Common" FILES ${ADVANCED_SHARED_SOURCE_FILES} )
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source_group( "Header Files" FILES ${TUTORIAL_HEADER_FILES} )
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@@ -133,4 +134,16 @@ add_executable( "05" "Staging_Resources"
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${ALL_BASIC_AND_ADVANCED_SHARED_FILES}
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Tutorial05/Tutorial05.h
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Tutorial05/main.cpp
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Tutorial05/Tutorial05.cpp )
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Tutorial05/Tutorial05.cpp )
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add_executable( "06" "Descriptor_Sets"
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${ALL_BASIC_AND_ADVANCED_SHARED_FILES}
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Tutorial06/Tutorial06.h
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Tutorial06/main.cpp
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Tutorial06/Tutorial06.cpp )
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add_executable( "07" "Uniform_Buffers"
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${ALL_BASIC_AND_ADVANCED_SHARED_FILES}
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Tutorial07/Tutorial07.h
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Tutorial07/main.cpp
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Tutorial07/Tutorial07.cpp )
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@@ -160,4 +160,20 @@ VK_DEVICE_LEVEL_FUNCTION( vkDestroyFence )
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// Tutorial 05
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VK_DEVICE_LEVEL_FUNCTION( vkCmdCopyBuffer )
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// Tutorial 06
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VK_DEVICE_LEVEL_FUNCTION( vkCreateImage )
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VK_DEVICE_LEVEL_FUNCTION( vkGetImageMemoryRequirements )
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VK_DEVICE_LEVEL_FUNCTION( vkBindImageMemory )
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VK_DEVICE_LEVEL_FUNCTION( vkCreateSampler )
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VK_DEVICE_LEVEL_FUNCTION( vkCmdCopyBufferToImage )
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VK_DEVICE_LEVEL_FUNCTION( vkCreateDescriptorSetLayout )
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VK_DEVICE_LEVEL_FUNCTION( vkCreateDescriptorPool )
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VK_DEVICE_LEVEL_FUNCTION( vkAllocateDescriptorSets )
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VK_DEVICE_LEVEL_FUNCTION( vkUpdateDescriptorSets )
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VK_DEVICE_LEVEL_FUNCTION( vkCmdBindDescriptorSets )
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VK_DEVICE_LEVEL_FUNCTION( vkDestroyDescriptorPool )
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VK_DEVICE_LEVEL_FUNCTION( vkDestroyDescriptorSetLayout )
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VK_DEVICE_LEVEL_FUNCTION( vkDestroySampler )
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VK_DEVICE_LEVEL_FUNCTION( vkDestroyImage )
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#undef VK_DEVICE_LEVEL_FUNCTION
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@@ -8,14 +8,22 @@
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// Intel does not assume any responsibility for any errors which may appear in this software
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// nor any responsibility to update it.
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#include <cmath>
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#include <fstream>
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#include <iostream>
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#include "Tools.h"
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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namespace ApiWithoutSecrets {
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namespace Tools {
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// ************************************************************ //
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// GetBinaryFileContents //
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// //
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// Function reading binary contents of a file //
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// ************************************************************ //
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std::vector<char> GetBinaryFileContents( std::string const &filename ) {
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std::ifstream file( filename, std::ios::binary );
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@@ -37,6 +45,108 @@ namespace ApiWithoutSecrets {
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return result;
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}
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// ************************************************************ //
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// GetImageData //
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// //
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// Function loading image (texture) data from a specified file //
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// ************************************************************ //
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std::vector<char> GetImageData( std::string const &filename, int requested_components, int *width, int *height, int *components, int *data_size ) {
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std::vector<char> file_data = Tools::GetBinaryFileContents( filename );
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if( file_data.size() == 0 ) {
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return std::vector<char>();
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}
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int tmp_width = 0, tmp_height = 0, tmp_components = 0;
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unsigned char *image_data = stbi_load_from_memory( reinterpret_cast<unsigned char*>(&file_data[0]), static_cast<int>(file_data.size()), &tmp_width, &tmp_height, &tmp_components, requested_components );
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if( (image_data == nullptr) ||
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(tmp_width <= 0) ||
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(tmp_height <= 0) ||
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(tmp_components <= 0) ) {
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std::cout << "Could not read image data!" << std::endl;
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return std::vector<char>();
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}
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int size = (tmp_width) * (tmp_height) * (requested_components <= 0 ? tmp_components : requested_components);
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if( data_size ) {
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*data_size = size;
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}
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if( width ) {
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*width = tmp_width;
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}
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if( height ) {
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*height = tmp_height;
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}
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if( components ) {
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*components = tmp_components;
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}
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std::vector<char> output(size);
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memcpy( &output[0], image_data, size );
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stbi_image_free( image_data );
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return output;
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}
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// ************************************************************ //
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// GetPerspectiveProjectionMatrix //
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// //
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// Function calculating perspective projection matrix //
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// ************************************************************ //
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std::array<float, 16> GetPerspectiveProjectionMatrix( float const aspect_ratio, float const field_of_view, float const near_clip, float const far_clip ) {
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float f = 1.0f / std::tan( field_of_view * 0.5f * 0.01745329251994329576923690768489f );
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return {
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f / aspect_ratio,
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0.0f,
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0.0f,
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0.0f,
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0.0f,
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f,
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0.0f,
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0.0f,
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0.0f,
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0.0f,
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(near_clip + far_clip) / (near_clip - far_clip),
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-1.0f,
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0.0f,
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0.0f,
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(2.0f * near_clip * far_clip) / (near_clip - far_clip),
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0.0f
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};
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}
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// ************************************************************ //
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// GetOrthographicsProjectionMatrix //
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// //
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// Function calculating orthographic projection matrix //
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// ************************************************************ //
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std::array<float, 16> GetOrthographicProjectionMatrix( float const left_plane, float const right_plane, float const top_plane, float const bottom_plane, float const near_plane, float const far_plane ) {
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return {
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2.0f / (right_plane - left_plane),
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0.0f,
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0.0f,
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0.0f,
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0.0f,
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2.0f / (bottom_plane - top_plane),
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0.0f,
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0.0f,
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0.0f,
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0.0f,
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-2.0f / (far_plane - near_plane),
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0.0f,
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-(right_plane + left_plane) / (right_plane - left_plane),
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-(bottom_plane + top_plane) / (bottom_plane - top_plane),
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-(far_plane + near_plane) / (far_plane - near_plane),
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1.0f
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};
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}
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} // namespace Tools
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} // namespace ApiWithoutSecrets
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@@ -13,6 +13,7 @@
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#include <string>
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#include <vector>
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#include <array>
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#include "vulkan.h"
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namespace ApiWithoutSecrets {
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@@ -83,6 +84,27 @@ namespace ApiWithoutSecrets {
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// ************************************************************ //
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std::vector<char> GetBinaryFileContents( std::string const &filename );
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// ************************************************************ //
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// GetImageData //
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// //
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// Function loading image (texture) data from a specified file //
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// ************************************************************ //
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std::vector<char> GetImageData( std::string const &filename, int requested_components, int *width, int *height, int *components, int *data_size );
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// ************************************************************ //
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// GetPerspectiveProjectionMatrix //
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// //
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// Function calculating perspective projection matrix //
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// ************************************************************ //
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std::array<float, 16> GetPerspectiveProjectionMatrix( float const aspect_ratio, float const field_of_view, float const near_clip, float const far_clip );
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// ************************************************************ //
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// GetOrthographicsProjectionMatrix //
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// //
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// Function calculating orthographic projection matrix //
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// ************************************************************ //
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std::array<float, 16> GetOrthographicProjectionMatrix( float const left_plane, float const right_plane, float const top_plane, float const bottom_plane, float const near_plane, float const far_plane );
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} // namespace Tools
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} // namespace ApiWithoutSecrets
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6755
Project/Include/stb_image.h
Normal file
6755
Project/Include/stb_image.h
Normal file
File diff suppressed because it is too large
Load Diff
BIN
Project/Tutorial06/Data06/frag.spv
Normal file
BIN
Project/Tutorial06/Data06/frag.spv
Normal file
Binary file not shown.
46
Project/Tutorial06/Data06/frag.spv.txt
Normal file
46
Project/Tutorial06/Data06/frag.spv.txt
Normal file
@@ -0,0 +1,46 @@
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Tutorial06/Data06/shader.frag
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Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
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||||
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Linked fragment stage:
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||||
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||||
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||||
// Module Version 10000
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||||
// Generated by (magic number): 80001
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||||
// Id's are bound by 20
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||||
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||||
Capability Shader
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||||
1: ExtInstImport "GLSL.std.450"
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||||
MemoryModel Logical GLSL450
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||||
EntryPoint Fragment 4 "main" 9 17
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||||
ExecutionMode 4 OriginLowerLeft
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||||
Source GLSL 430
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||||
Name 4 "main"
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||||
Name 9 "o_Color"
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||||
Name 13 "u_Texture"
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||||
Name 17 "v_Texcoord"
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||||
Decorate 9(o_Color) Location 0
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||||
Decorate 13(u_Texture) DescriptorSet 0
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||||
Decorate 13(u_Texture) Binding 0
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||||
Decorate 17(v_Texcoord) Location 0
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||||
2: TypeVoid
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||||
3: TypeFunction 2
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||||
6: TypeFloat 32
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||||
7: TypeVector 6(float) 4
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8: TypePointer Output 7(fvec4)
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9(o_Color): 8(ptr) Variable Output
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10: TypeImage 6(float) 2D sampled format:Unknown
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11: TypeSampledImage 10
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||||
12: TypePointer UniformConstant 11
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13(u_Texture): 12(ptr) Variable UniformConstant
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15: TypeVector 6(float) 2
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||||
16: TypePointer Input 15(fvec2)
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17(v_Texcoord): 16(ptr) Variable Input
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||||
4(main): 2 Function None 3
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||||
5: Label
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||||
14: 11 Load 13(u_Texture)
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||||
18: 15(fvec2) Load 17(v_Texcoord)
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||||
19: 7(fvec4) ImageSampleImplicitLod 14 18
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||||
Store 9(o_Color) 19
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||||
Return
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||||
FunctionEnd
|
||||
21
Project/Tutorial06/Data06/shader.frag
Normal file
21
Project/Tutorial06/Data06/shader.frag
Normal file
@@ -0,0 +1,21 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 430
|
||||
|
||||
layout(set=0, binding=0) uniform sampler2D u_Texture;
|
||||
|
||||
layout(location = 0) in vec2 v_Texcoord;
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||||
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||||
layout(location = 0) out vec4 o_Color;
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||||
|
||||
void main() {
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o_Color = texture( u_Texture, v_Texcoord );
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||||
}
|
||||
26
Project/Tutorial06/Data06/shader.vert
Normal file
26
Project/Tutorial06/Data06/shader.vert
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec4 i_Position;
|
||||
layout(location = 1) in vec2 i_Texcoord;
|
||||
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec2 v_Texcoord;
|
||||
|
||||
void main() {
|
||||
gl_Position = i_Position;
|
||||
v_Texcoord = i_Texcoord;
|
||||
}
|
||||
BIN
Project/Tutorial06/Data06/texture.png
Normal file
BIN
Project/Tutorial06/Data06/texture.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 512 KiB |
BIN
Project/Tutorial06/Data06/vert.spv
Normal file
BIN
Project/Tutorial06/Data06/vert.spv
Normal file
Binary file not shown.
54
Project/Tutorial06/Data06/vert.spv.txt
Normal file
54
Project/Tutorial06/Data06/vert.spv.txt
Normal file
@@ -0,0 +1,54 @@
|
||||
Tutorial06/Data06/shader.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 24
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 10 14 20 22
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 8 "gl_PerVertex"
|
||||
MemberName 8(gl_PerVertex) 0 "gl_Position"
|
||||
Name 10 ""
|
||||
Name 14 "i_Position"
|
||||
Name 20 "v_Texcoord"
|
||||
Name 22 "i_Texcoord"
|
||||
MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
|
||||
Decorate 8(gl_PerVertex) Block
|
||||
Decorate 14(i_Position) Location 0
|
||||
Decorate 20(v_Texcoord) Location 0
|
||||
Decorate 22(i_Texcoord) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(gl_PerVertex): TypeStruct 7(fvec4)
|
||||
9: TypePointer Output 8(gl_PerVertex)
|
||||
10: 9(ptr) Variable Output
|
||||
11: TypeInt 32 1
|
||||
12: 11(int) Constant 0
|
||||
13: TypePointer Input 7(fvec4)
|
||||
14(i_Position): 13(ptr) Variable Input
|
||||
16: TypePointer Output 7(fvec4)
|
||||
18: TypeVector 6(float) 2
|
||||
19: TypePointer Output 18(fvec2)
|
||||
20(v_Texcoord): 19(ptr) Variable Output
|
||||
21: TypePointer Input 18(fvec2)
|
||||
22(i_Texcoord): 21(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
15: 7(fvec4) Load 14(i_Position)
|
||||
17: 16(ptr) AccessChain 10 12
|
||||
Store 17 15
|
||||
23: 18(fvec2) Load 22(i_Texcoord)
|
||||
Store 20(v_Texcoord) 23
|
||||
Return
|
||||
FunctionEnd
|
||||
1221
Project/Tutorial06/Tutorial06.cpp
Normal file
1221
Project/Tutorial06/Tutorial06.cpp
Normal file
File diff suppressed because it is too large
Load Diff
167
Project/Tutorial06/Tutorial06.h
Normal file
167
Project/Tutorial06/Tutorial06.h
Normal file
@@ -0,0 +1,167 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#if !defined(TUTORIAL_06_HEADER)
|
||||
#define TUTORIAL_06_HEADER
|
||||
|
||||
#include "VulkanCommon.h"
|
||||
#include "Tools.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
// ************************************************************ //
|
||||
// BufferParameters //
|
||||
// //
|
||||
// Vulkan Buffer's parameters container class //
|
||||
// ************************************************************ //
|
||||
struct BufferParameters {
|
||||
VkBuffer Handle;
|
||||
VkDeviceMemory Memory;
|
||||
uint32_t Size;
|
||||
|
||||
BufferParameters() :
|
||||
Handle( VK_NULL_HANDLE ),
|
||||
Memory( VK_NULL_HANDLE ),
|
||||
Size( 0 ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// DescriptorParameters //
|
||||
// //
|
||||
// Container class for descriptor related resources //
|
||||
// ************************************************************ //
|
||||
struct DescriptorSetParameters {
|
||||
VkDescriptorPool Pool;
|
||||
VkDescriptorSetLayout Layout;
|
||||
VkDescriptorSet Handle;
|
||||
|
||||
DescriptorSetParameters() :
|
||||
Pool( VK_NULL_HANDLE ),
|
||||
Layout( VK_NULL_HANDLE ),
|
||||
Handle( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VertexData //
|
||||
// //
|
||||
// Struct describing data type and format of vertex attributes //
|
||||
// ************************************************************ //
|
||||
struct VertexData {
|
||||
float x, y, z, w;
|
||||
float u, v;
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// RenderingResourcesData //
|
||||
// //
|
||||
// Struct containing data used during rendering process //
|
||||
// ************************************************************ //
|
||||
struct RenderingResourcesData {
|
||||
VkFramebuffer Framebuffer;
|
||||
VkCommandBuffer CommandBuffer;
|
||||
VkSemaphore ImageAvailableSemaphore;
|
||||
VkSemaphore FinishedRenderingSemaphore;
|
||||
VkFence Fence;
|
||||
|
||||
RenderingResourcesData() :
|
||||
Framebuffer( VK_NULL_HANDLE ),
|
||||
CommandBuffer( VK_NULL_HANDLE ),
|
||||
ImageAvailableSemaphore( VK_NULL_HANDLE ),
|
||||
FinishedRenderingSemaphore( VK_NULL_HANDLE ),
|
||||
Fence( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VulkanTutorial04Parameters //
|
||||
// //
|
||||
// Vulkan specific parameters //
|
||||
// ************************************************************ //
|
||||
struct VulkanTutorial06Parameters {
|
||||
VkRenderPass RenderPass;
|
||||
ImageParameters Image;
|
||||
DescriptorSetParameters DescriptorSet;
|
||||
VkPipelineLayout PipelineLayout;
|
||||
VkPipeline GraphicsPipeline;
|
||||
BufferParameters VertexBuffer;
|
||||
BufferParameters StagingBuffer;
|
||||
VkCommandPool CommandPool;
|
||||
std::vector<RenderingResourcesData> RenderingResources;
|
||||
|
||||
static const size_t ResourcesCount = 3;
|
||||
|
||||
VulkanTutorial06Parameters() :
|
||||
RenderPass( VK_NULL_HANDLE ),
|
||||
Image(),
|
||||
DescriptorSet(),
|
||||
PipelineLayout(),
|
||||
GraphicsPipeline( VK_NULL_HANDLE ),
|
||||
VertexBuffer(),
|
||||
StagingBuffer(),
|
||||
CommandPool( VK_NULL_HANDLE ),
|
||||
RenderingResources( ResourcesCount ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// Tutorial04 //
|
||||
// //
|
||||
// Class for presenting Vulkan usage topics //
|
||||
// ************************************************************ //
|
||||
class Tutorial06 : public VulkanCommon {
|
||||
public:
|
||||
Tutorial06();
|
||||
~Tutorial06();
|
||||
|
||||
bool CreateRenderingResources();
|
||||
bool CreateStagingBuffer();
|
||||
bool CreateTexture();
|
||||
bool CreateDescriptorSetLayout();
|
||||
bool CreateDescriptorPool();
|
||||
bool AllocateDescriptorSet();
|
||||
bool UpdateDescriptorSet();
|
||||
bool CreateRenderPass();
|
||||
bool CreatePipelineLayout();
|
||||
bool CreatePipeline();
|
||||
bool CreateVertexBuffer();
|
||||
|
||||
bool Draw() override;
|
||||
|
||||
private:
|
||||
VulkanTutorial06Parameters Vulkan;
|
||||
|
||||
bool CreateCommandBuffers();
|
||||
bool CreateCommandPool(uint32_t queue_family_index, VkCommandPool *pool);
|
||||
bool AllocateCommandBuffers(VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers);
|
||||
bool CreateSemaphores();
|
||||
bool CreateFences();
|
||||
bool CreateBuffer(VkBufferUsageFlags usage, VkMemoryPropertyFlagBits memoryProperty, BufferParameters &buffer);
|
||||
bool AllocateBufferMemory(VkBuffer buffer, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory);
|
||||
bool CreateImage( uint32_t width, uint32_t height, VkImage *image );
|
||||
bool AllocateImageMemory( VkImage image, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory );
|
||||
bool CreateImageView( ImageParameters &image_parameters );
|
||||
bool CreateSampler( VkSampler *sampler );
|
||||
bool CopyTextureData( char *texture_data, uint32_t data_size, uint32_t width, uint32_t height );
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> CreateShaderModule( const char* filename );
|
||||
const std::vector<float>& GetVertexData() const;
|
||||
bool CopyVertexData();
|
||||
bool PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer );
|
||||
bool CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view );
|
||||
void DestroyBuffer( BufferParameters& buffer );
|
||||
|
||||
bool ChildOnWindowSizeChanged() override;
|
||||
void ChildClear() override;
|
||||
};
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
|
||||
#endif // TUTORIAL_06_HEADER
|
||||
68
Project/Tutorial06/main.cpp
Normal file
68
Project/Tutorial06/main.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#include "Tutorial06.h"
|
||||
|
||||
int main( int argc, char **argv ) {
|
||||
ApiWithoutSecrets::OS::Window window;
|
||||
ApiWithoutSecrets::Tutorial06 tutorial06;
|
||||
|
||||
// Window creation
|
||||
if( !window.Create( "06 - Descriptor Sets" ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Vulkan preparations and initialization
|
||||
if( !tutorial06.PrepareVulkan( window.GetParameters() ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Tutorial 06
|
||||
if( !tutorial06.CreateRenderingResources() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateStagingBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateTexture() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateDescriptorSetLayout() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateDescriptorPool() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.AllocateDescriptorSet() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.UpdateDescriptorSet() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateRenderPass() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreatePipelineLayout() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreatePipeline() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial06.CreateVertexBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Rendering loop
|
||||
if( !window.RenderingLoop( tutorial06 ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
BIN
Project/Tutorial07/Data07/frag.spv
Normal file
BIN
Project/Tutorial07/Data07/frag.spv
Normal file
Binary file not shown.
46
Project/Tutorial07/Data07/frag.spv.txt
Normal file
46
Project/Tutorial07/Data07/frag.spv.txt
Normal file
@@ -0,0 +1,46 @@
|
||||
Tutorial07/Data07/shader.frag
|
||||
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 20
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 9 17
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 430
|
||||
Name 4 "main"
|
||||
Name 9 "o_Color"
|
||||
Name 13 "u_Texture"
|
||||
Name 17 "v_Texcoord"
|
||||
Decorate 9(o_Color) Location 0
|
||||
Decorate 13(u_Texture) DescriptorSet 0
|
||||
Decorate 13(u_Texture) Binding 0
|
||||
Decorate 17(v_Texcoord) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Output 7(fvec4)
|
||||
9(o_Color): 8(ptr) Variable Output
|
||||
10: TypeImage 6(float) 2D sampled format:Unknown
|
||||
11: TypeSampledImage 10
|
||||
12: TypePointer UniformConstant 11
|
||||
13(u_Texture): 12(ptr) Variable UniformConstant
|
||||
15: TypeVector 6(float) 2
|
||||
16: TypePointer Input 15(fvec2)
|
||||
17(v_Texcoord): 16(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
14: 11 Load 13(u_Texture)
|
||||
18: 15(fvec2) Load 17(v_Texcoord)
|
||||
19: 7(fvec4) ImageSampleImplicitLod 14 18
|
||||
Store 9(o_Color) 19
|
||||
Return
|
||||
FunctionEnd
|
||||
21
Project/Tutorial07/Data07/shader.frag
Normal file
21
Project/Tutorial07/Data07/shader.frag
Normal file
@@ -0,0 +1,21 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 430
|
||||
|
||||
layout(set=0, binding=0) uniform sampler2D u_Texture;
|
||||
|
||||
layout(location = 0) in vec2 v_Texcoord;
|
||||
|
||||
layout(location = 0) out vec4 o_Color;
|
||||
|
||||
void main() {
|
||||
o_Color = texture( u_Texture, v_Texcoord );
|
||||
}
|
||||
30
Project/Tutorial07/Data07/shader.vert
Normal file
30
Project/Tutorial07/Data07/shader.vert
Normal file
@@ -0,0 +1,30 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(set=0, binding=1) uniform u_UniformBuffer {
|
||||
mat4 u_ProjectionMatrix;
|
||||
};
|
||||
|
||||
layout(location = 0) in vec4 i_Position;
|
||||
layout(location = 1) in vec2 i_Texcoord;
|
||||
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec2 v_Texcoord;
|
||||
|
||||
void main() {
|
||||
gl_Position = u_ProjectionMatrix * i_Position;
|
||||
v_Texcoord = i_Texcoord;
|
||||
}
|
||||
BIN
Project/Tutorial07/Data07/texture.png
Normal file
BIN
Project/Tutorial07/Data07/texture.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 512 KiB |
BIN
Project/Tutorial07/Data07/vert.spv
Normal file
BIN
Project/Tutorial07/Data07/vert.spv
Normal file
Binary file not shown.
71
Project/Tutorial07/Data07/vert.spv.txt
Normal file
71
Project/Tutorial07/Data07/vert.spv.txt
Normal file
@@ -0,0 +1,71 @@
|
||||
Tutorial07/Data07/shader.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 32
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 10 21 28 30
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 8 "gl_PerVertex"
|
||||
MemberName 8(gl_PerVertex) 0 "gl_Position"
|
||||
Name 10 ""
|
||||
Name 14 "u_UniformBuffer"
|
||||
MemberName 14(u_UniformBuffer) 0 "u_ProjectionMatrix"
|
||||
Name 16 ""
|
||||
Name 21 "i_Position"
|
||||
Name 28 "v_Texcoord"
|
||||
Name 30 "i_Texcoord"
|
||||
MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
|
||||
Decorate 8(gl_PerVertex) Block
|
||||
MemberDecorate 14(u_UniformBuffer) 0 ColMajor
|
||||
MemberDecorate 14(u_UniformBuffer) 0 Offset 0
|
||||
MemberDecorate 14(u_UniformBuffer) 0 MatrixStride 16
|
||||
Decorate 14(u_UniformBuffer) Block
|
||||
Decorate 16 DescriptorSet 0
|
||||
Decorate 16 Binding 1
|
||||
Decorate 21(i_Position) Location 0
|
||||
Decorate 28(v_Texcoord) Location 0
|
||||
Decorate 30(i_Texcoord) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(gl_PerVertex): TypeStruct 7(fvec4)
|
||||
9: TypePointer Output 8(gl_PerVertex)
|
||||
10: 9(ptr) Variable Output
|
||||
11: TypeInt 32 1
|
||||
12: 11(int) Constant 0
|
||||
13: TypeMatrix 7(fvec4) 4
|
||||
14(u_UniformBuffer): TypeStruct 13
|
||||
15: TypePointer Uniform 14(u_UniformBuffer)
|
||||
16: 15(ptr) Variable Uniform
|
||||
17: TypePointer Uniform 13
|
||||
20: TypePointer Input 7(fvec4)
|
||||
21(i_Position): 20(ptr) Variable Input
|
||||
24: TypePointer Output 7(fvec4)
|
||||
26: TypeVector 6(float) 2
|
||||
27: TypePointer Output 26(fvec2)
|
||||
28(v_Texcoord): 27(ptr) Variable Output
|
||||
29: TypePointer Input 26(fvec2)
|
||||
30(i_Texcoord): 29(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
18: 17(ptr) AccessChain 16 12
|
||||
19: 13 Load 18
|
||||
22: 7(fvec4) Load 21(i_Position)
|
||||
23: 7(fvec4) MatrixTimesVector 19 22
|
||||
25: 24(ptr) AccessChain 10 12
|
||||
Store 25 23
|
||||
31: 26(fvec2) Load 30(i_Texcoord)
|
||||
Store 28(v_Texcoord) 31
|
||||
Return
|
||||
FunctionEnd
|
||||
1363
Project/Tutorial07/Tutorial07.cpp
Normal file
1363
Project/Tutorial07/Tutorial07.cpp
Normal file
File diff suppressed because it is too large
Load Diff
171
Project/Tutorial07/Tutorial07.h
Normal file
171
Project/Tutorial07/Tutorial07.h
Normal file
@@ -0,0 +1,171 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#if !defined(TUTORIAL_07_HEADER)
|
||||
#define TUTORIAL_07_HEADER
|
||||
|
||||
#include "VulkanCommon.h"
|
||||
#include "Tools.h"
|
||||
|
||||
namespace ApiWithoutSecrets {
|
||||
|
||||
// ************************************************************ //
|
||||
// BufferParameters //
|
||||
// //
|
||||
// Vulkan Buffer's parameters container class //
|
||||
// ************************************************************ //
|
||||
struct BufferParameters {
|
||||
VkBuffer Handle;
|
||||
VkDeviceMemory Memory;
|
||||
uint32_t Size;
|
||||
|
||||
BufferParameters() :
|
||||
Handle( VK_NULL_HANDLE ),
|
||||
Memory( VK_NULL_HANDLE ),
|
||||
Size( 0 ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// DescriptorParameters //
|
||||
// //
|
||||
// Container class for descriptor related resources //
|
||||
// ************************************************************ //
|
||||
struct DescriptorSetParameters {
|
||||
VkDescriptorPool Pool;
|
||||
VkDescriptorSetLayout Layout;
|
||||
VkDescriptorSet Handle;
|
||||
|
||||
DescriptorSetParameters() :
|
||||
Pool( VK_NULL_HANDLE ),
|
||||
Layout( VK_NULL_HANDLE ),
|
||||
Handle( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VertexData //
|
||||
// //
|
||||
// Struct describing data type and format of vertex attributes //
|
||||
// ************************************************************ //
|
||||
struct VertexData {
|
||||
float x, y, z, w;
|
||||
float u, v;
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// RenderingResourcesData //
|
||||
// //
|
||||
// Struct containing data used during rendering process //
|
||||
// ************************************************************ //
|
||||
struct RenderingResourcesData {
|
||||
VkFramebuffer Framebuffer;
|
||||
VkCommandBuffer CommandBuffer;
|
||||
VkSemaphore ImageAvailableSemaphore;
|
||||
VkSemaphore FinishedRenderingSemaphore;
|
||||
VkFence Fence;
|
||||
|
||||
RenderingResourcesData() :
|
||||
Framebuffer( VK_NULL_HANDLE ),
|
||||
CommandBuffer( VK_NULL_HANDLE ),
|
||||
ImageAvailableSemaphore( VK_NULL_HANDLE ),
|
||||
FinishedRenderingSemaphore( VK_NULL_HANDLE ),
|
||||
Fence( VK_NULL_HANDLE ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// VulkanTutorial04Parameters //
|
||||
// //
|
||||
// Vulkan specific parameters //
|
||||
// ************************************************************ //
|
||||
struct VulkanTutorial07Parameters {
|
||||
VkRenderPass RenderPass;
|
||||
ImageParameters Image;
|
||||
BufferParameters UniformBuffer;
|
||||
DescriptorSetParameters DescriptorSet;
|
||||
VkPipelineLayout PipelineLayout;
|
||||
VkPipeline GraphicsPipeline;
|
||||
BufferParameters VertexBuffer;
|
||||
BufferParameters StagingBuffer;
|
||||
VkCommandPool CommandPool;
|
||||
std::vector<RenderingResourcesData> RenderingResources;
|
||||
|
||||
static const size_t ResourcesCount = 3;
|
||||
|
||||
VulkanTutorial07Parameters() :
|
||||
RenderPass( VK_NULL_HANDLE ),
|
||||
Image(),
|
||||
DescriptorSet(),
|
||||
PipelineLayout(),
|
||||
GraphicsPipeline( VK_NULL_HANDLE ),
|
||||
VertexBuffer(),
|
||||
StagingBuffer(),
|
||||
CommandPool( VK_NULL_HANDLE ),
|
||||
RenderingResources( ResourcesCount ) {
|
||||
}
|
||||
};
|
||||
|
||||
// ************************************************************ //
|
||||
// Tutorial04 //
|
||||
// //
|
||||
// Class for presenting Vulkan usage topics //
|
||||
// ************************************************************ //
|
||||
class Tutorial07 : public VulkanCommon {
|
||||
public:
|
||||
Tutorial07();
|
||||
~Tutorial07();
|
||||
|
||||
bool CreateRenderingResources();
|
||||
bool CreateStagingBuffer();
|
||||
bool CreateTexture();
|
||||
bool CreateUniformBuffer();
|
||||
bool CreateDescriptorSetLayout();
|
||||
bool CreateDescriptorPool();
|
||||
bool AllocateDescriptorSet();
|
||||
bool UpdateDescriptorSet();
|
||||
bool CreateRenderPass();
|
||||
bool CreatePipelineLayout();
|
||||
bool CreatePipeline();
|
||||
bool CreateVertexBuffer();
|
||||
|
||||
bool Draw() override;
|
||||
|
||||
private:
|
||||
VulkanTutorial07Parameters Vulkan;
|
||||
|
||||
bool CreateCommandBuffers();
|
||||
bool CreateCommandPool(uint32_t queue_family_index, VkCommandPool *pool);
|
||||
bool AllocateCommandBuffers(VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers);
|
||||
bool CreateSemaphores();
|
||||
bool CreateFences();
|
||||
bool CreateBuffer(VkBufferUsageFlags usage, VkMemoryPropertyFlagBits memoryProperty, BufferParameters &buffer);
|
||||
bool AllocateBufferMemory(VkBuffer buffer, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory);
|
||||
bool CreateImage( uint32_t width, uint32_t height, VkImage *image );
|
||||
bool AllocateImageMemory( VkImage image, VkMemoryPropertyFlagBits property, VkDeviceMemory *memory );
|
||||
bool CreateImageView( ImageParameters &image_parameters );
|
||||
bool CreateSampler( VkSampler *sampler );
|
||||
bool CopyTextureData( char *texture_data, uint32_t data_size, uint32_t width, uint32_t height );
|
||||
const std::array<float, 16> GetUniformBufferData() const;
|
||||
bool CopyUniformBufferData();
|
||||
Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> CreateShaderModule( const char* filename );
|
||||
const std::vector<float>& GetVertexData() const;
|
||||
bool CopyVertexData();
|
||||
bool PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer );
|
||||
bool CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view );
|
||||
void DestroyBuffer( BufferParameters& buffer );
|
||||
|
||||
bool ChildOnWindowSizeChanged() override;
|
||||
void ChildClear() override;
|
||||
};
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
|
||||
#endif // TUTORIAL_07_HEADER
|
||||
71
Project/Tutorial07/main.cpp
Normal file
71
Project/Tutorial07/main.cpp
Normal file
@@ -0,0 +1,71 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#include "Tutorial07.h"
|
||||
|
||||
int main( int argc, char **argv ) {
|
||||
ApiWithoutSecrets::OS::Window window;
|
||||
ApiWithoutSecrets::Tutorial07 tutorial07;
|
||||
|
||||
// Window creation
|
||||
if( !window.Create( "07 - Uniform Buffers" ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Vulkan preparations and initialization
|
||||
if( !tutorial07.PrepareVulkan( window.GetParameters() ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Tutorial 06
|
||||
if( !tutorial07.CreateRenderingResources() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateStagingBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateTexture() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateUniformBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateDescriptorSetLayout() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateDescriptorPool() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.AllocateDescriptorSet() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.UpdateDescriptorSet() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateRenderPass() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreatePipelineLayout() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreatePipeline() ) {
|
||||
return -1;
|
||||
}
|
||||
if( !tutorial07.CreateVertexBuffer() ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Rendering loop
|
||||
if( !window.RenderingLoop( tutorial07 ) ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user