Changed line endings from Windows (\r\n) to Linux (\n) style.

This commit is contained in:
Pawel Lapinski
2017-11-14 09:57:36 +01:00
parent 340a7a664a
commit 9af5bc6d35
31 changed files with 9266 additions and 9266 deletions

View File

@@ -1,59 +1,59 @@
////////////////////////////////////////////////////////////////////////////////
// Copyright 2017 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
////////////////////////////////////////////////////////////////////////////////
#include "Tutorial05.h"
int main( int argc, char **argv ) {
ApiWithoutSecrets::OS::Window window;
ApiWithoutSecrets::Tutorial05 tutorial05;
// Window creation
if( !window.Create( "05 - Staging Resources" ) ) {
return -1;
}
// Vulkan preparations and initialization
if( !tutorial05.PrepareVulkan( window.GetParameters() ) ) {
return -1;
}
// Tutorial 05
if( !tutorial05.CreateRenderingResources() ) {
return -1;
}
if( !tutorial05.CreateRenderPass() ) {
return -1;
}
if( !tutorial05.CreatePipeline() ) {
return -1;
}
if( !tutorial05.CreateVertexBuffer() ) {
return -1;
}
if( !tutorial05.CreateStagingBuffer() ) {
return -1;
}
if( !tutorial05.CopyVertexData() ) {
return -1;
}
// Rendering loop
if( !window.RenderingLoop( tutorial05 ) ) {
return -1;
}
return 0;
}
////////////////////////////////////////////////////////////////////////////////
// Copyright 2017 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
////////////////////////////////////////////////////////////////////////////////
#include "Tutorial05.h"
int main( int argc, char **argv ) {
ApiWithoutSecrets::OS::Window window;
ApiWithoutSecrets::Tutorial05 tutorial05;
// Window creation
if( !window.Create( "05 - Staging Resources" ) ) {
return -1;
}
// Vulkan preparations and initialization
if( !tutorial05.PrepareVulkan( window.GetParameters() ) ) {
return -1;
}
// Tutorial 05
if( !tutorial05.CreateRenderingResources() ) {
return -1;
}
if( !tutorial05.CreateRenderPass() ) {
return -1;
}
if( !tutorial05.CreatePipeline() ) {
return -1;
}
if( !tutorial05.CreateVertexBuffer() ) {
return -1;
}
if( !tutorial05.CreateStagingBuffer() ) {
return -1;
}
if( !tutorial05.CopyVertexData() ) {
return -1;
}
// Rendering loop
if( !window.RenderingLoop( tutorial05 ) ) {
return -1;
}
return 0;
}