Updated GLSL and SPIR-V shaders (added gl_PerVertex redeclaration to vertex shaders).

This commit is contained in:
plapins
2016-06-16 10:35:43 +02:00
parent 482e337fad
commit 77c5c16467
12 changed files with 113 additions and 121 deletions

View File

@@ -1,5 +1,5 @@
shader.vert
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
Tutorial04/Data04/shader.vert
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Linked vertex stage:
@@ -7,53 +7,45 @@ Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 24
// Id's are bound by 21
Capability Shader
Capability ClipDistance
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 13 17 21 22
Source GLSL 430
EntryPoint Vertex 4 "main" 10 14 18 19
Source GLSL 450
Name 4 "main"
Name 11 "gl_PerVertex"
MemberName 11(gl_PerVertex) 0 "gl_Position"
MemberName 11(gl_PerVertex) 1 "gl_PointSize"
MemberName 11(gl_PerVertex) 2 "gl_ClipDistance"
Name 13 ""
Name 17 "i_Position"
Name 21 "v_Color"
Name 22 "i_Color"
MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance
Decorate 11(gl_PerVertex) Block
Decorate 17(i_Position) Location 0
Decorate 21(v_Color) Location 0
Decorate 22(i_Color) Location 1
Name 8 "gl_PerVertex"
MemberName 8(gl_PerVertex) 0 "gl_Position"
Name 10 ""
Name 14 "i_Position"
Name 18 "v_Color"
Name 19 "i_Color"
MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
Decorate 8(gl_PerVertex) Block
Decorate 14(i_Position) Location 0
Decorate 18(v_Color) Location 0
Decorate 19(i_Color) Location 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeInt 32 0
9: 8(int) Constant 1
10: TypeArray 6(float) 9
11(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10
12: TypePointer Output 11(gl_PerVertex)
13: 12(ptr) Variable Output
14: TypeInt 32 1
15: 14(int) Constant 0
16: TypePointer Input 7(fvec4)
17(i_Position): 16(ptr) Variable Input
19: TypePointer Output 7(fvec4)
21(v_Color): 19(ptr) Variable Output
22(i_Color): 16(ptr) Variable Input
8(gl_PerVertex): TypeStruct 7(fvec4)
9: TypePointer Output 8(gl_PerVertex)
10: 9(ptr) Variable Output
11: TypeInt 32 1
12: 11(int) Constant 0
13: TypePointer Input 7(fvec4)
14(i_Position): 13(ptr) Variable Input
16: TypePointer Output 7(fvec4)
18(v_Color): 16(ptr) Variable Output
19(i_Color): 13(ptr) Variable Input
4(main): 2 Function None 3
5: Label
18: 7(fvec4) Load 17(i_Position)
20: 19(ptr) AccessChain 13 15
Store 20 18
23: 7(fvec4) Load 22(i_Color)
Store 21(v_Color) 23
15: 7(fvec4) Load 14(i_Position)
17: 16(ptr) AccessChain 10 12
Store 17 15
20: 7(fvec4) Load 19(i_Color)
Store 18(v_Color) 20
Return
FunctionEnd