Updated GLSL and SPIR-V shaders (added gl_PerVertex redeclaration to vertex shaders).

This commit is contained in:
plapins
2016-06-16 10:35:43 +02:00
parent 482e337fad
commit 77c5c16467
12 changed files with 113 additions and 121 deletions

View File

@@ -8,11 +8,16 @@
// Intel does not assume any responsibility for any errors which may appear in this software
// nor any responsibility to update it.
#version 430
#version 450
layout(location = 0) in vec4 i_Position;
layout(location = 1) in vec4 i_Color;
out gl_PerVertex
{
vec4 gl_Position;
};
layout(location = 0) out vec4 v_Color;
void main() {