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https://github.com/opus-tango/IntroductionToVulkan.git
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Added license.txt file.
Added Project folder with source code examples Part 1, Part 2, Part 3 and Part 4.
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Project/Tutorial01/Tutorial01.h
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// Copyright 2016 Intel Corporation All Rights Reserved
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//
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// Intel makes no representations about the suitability of this software for any purpose.
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// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
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// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
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// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
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// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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// Intel does not assume any responsibility for any errors which may appear in this software
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// nor any responsibility to update it.
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#if !defined(TUTORIAL_01_HEADER)
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#define TUTORIAL_01_HEADER
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#include "vulkan.h"
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#include "OperatingSystem.h"
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namespace Tutorial {
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// ************************************************************ //
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// VulkanTutorial01Parameters //
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// //
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// Vulkan specific parameters //
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// ************************************************************ //
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struct VulkanTutorial01Parameters {
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VkInstance Instance;
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VkDevice Device;
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uint32_t QueueFamilyIndex;
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VkQueue Queue;
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VulkanTutorial01Parameters() :
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Instance( VK_NULL_HANDLE ),
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Device( VK_NULL_HANDLE ),
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QueueFamilyIndex( 0 ),
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Queue( VK_NULL_HANDLE ) {
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}
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};
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// ************************************************************ //
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// Tutorial01 //
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// //
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// Class for presenting Vulkan usage topics //
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// ************************************************************ //
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class Tutorial01 : public OS::TutorialBase {
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public:
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Tutorial01();
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~Tutorial01();
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bool OnWindowSizeChanged() override;
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bool Draw() override;
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bool PrepareVulkan();
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private:
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OS::LibraryHandle VulkanLibrary;
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VulkanTutorial01Parameters Vulkan;
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bool LoadVulkanLibrary();
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bool LoadExportedEntryPoints();
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bool LoadGlobalLevelEntryPoints();
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bool CreateInstance();
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bool LoadInstanceLevelEntryPoints();
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bool CreateDevice();
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bool CheckPhysicalDeviceProperties( VkPhysicalDevice physical_device, uint32_t &queue_family_index );
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bool LoadDeviceLevelEntryPoints();
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bool GetDeviceQueue();
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};
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} // namespace Tutorial
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#endif // TUTORIAL_01_HEADER
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