diff --git a/Document/Images/07 - Uniform Buffers.png b/Document/Images/07 - Uniform Buffers.png new file mode 100644 index 0000000..bb5ed9d Binary files /dev/null and b/Document/Images/07 - Uniform Buffers.png differ diff --git a/README.md b/README.md index 2f1c2f8..647d2a0 100644 --- a/README.md +++ b/README.md @@ -66,4 +66,13 @@ In this example staging resources are presented. They are used as an intermediat #### Using textures in shaders -This tutorial shows what resources are needed and how they should be prepared to be able to use textures (or other shader resources) in shader programs. \ No newline at end of file +This tutorial shows what resources are needed and how they should be prepared to be able to use textures (or other shader resources) in shader programs. + +
+ +### [07 - Uniform Buffers](./Project/Tutorial07/) + + +#### Using buffers in shaders + +Here it is shown how to add uniform buffer to descriptor sets, how to provide data for projection matrix through it and how to use it inside shader. \ No newline at end of file