Updated shader compiling bat file.

This commit is contained in:
Pawel Lapinski
2018-02-27 11:14:25 +01:00
parent 85c53b9c33
commit 3bd7bb2060

View File

@@ -8,8 +8,8 @@ REM // Licensed under the Apache License, Version 2.0 (the "License"); REM // yo
REM // you may not use this file except in compliance with the License.
REM // You may obtain a copy of the License at
REM //
REM // http://www.apache.org/licenses/LICENSE-2.0
REM //
REM // http://www.apache.org/licenses/LICENSE-2.0
REM //
REM // Unless required by applicable law or agreed to in writing, software
REM // distributed under the License is distributed on an "AS IS" BASIS,
REM // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@@ -26,15 +26,27 @@ goto end
if exist glslangValidator.exe (
goto convert
)
for %%X in (glslangValidator.exe) do (set glslangValidator=%%~$PATH:X)
if defined glslangValidator (
for %%X in (glslangValidator.exe) do (set glslangValidator=%%~$PATH:X)
if defined glslangValidator (
)
goto convert
)
echo Could not find "glslangValidator.exe" file.
goto end
:convert
:convert
set folder=%1\Data
if not exist %folder% (
echo Could not find specified folder.
goto end
)
if exist %folder%\shader.vert (
echo Converting the following shader file: %folder%\shader.vert
glslangValidator.exe -V -H -o %folder%\vert.spv %folder%\shader.vert > %folder%\vert.spv.txt
)
if exist %folder%\shader.frag (
echo Converting the following shader file: %folder%\shader.frag