Changed folder structure and refactored CMakeLists.txt file.

This commit is contained in:
Pawel Lapinski
2018-02-25 23:35:49 +01:00
parent 5939076774
commit 3553b1442c
54 changed files with 30 additions and 53 deletions

View File

@@ -0,0 +1,71 @@
Tutorial07/Data07/shader.vert
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 32
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 10 21 28 30
Source GLSL 450
Name 4 "main"
Name 8 "gl_PerVertex"
MemberName 8(gl_PerVertex) 0 "gl_Position"
Name 10 ""
Name 14 "u_UniformBuffer"
MemberName 14(u_UniformBuffer) 0 "u_ProjectionMatrix"
Name 16 ""
Name 21 "i_Position"
Name 28 "v_Texcoord"
Name 30 "i_Texcoord"
MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
Decorate 8(gl_PerVertex) Block
MemberDecorate 14(u_UniformBuffer) 0 ColMajor
MemberDecorate 14(u_UniformBuffer) 0 Offset 0
MemberDecorate 14(u_UniformBuffer) 0 MatrixStride 16
Decorate 14(u_UniformBuffer) Block
Decorate 16 DescriptorSet 0
Decorate 16 Binding 1
Decorate 21(i_Position) Location 0
Decorate 28(v_Texcoord) Location 0
Decorate 30(i_Texcoord) Location 1
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8(gl_PerVertex): TypeStruct 7(fvec4)
9: TypePointer Output 8(gl_PerVertex)
10: 9(ptr) Variable Output
11: TypeInt 32 1
12: 11(int) Constant 0
13: TypeMatrix 7(fvec4) 4
14(u_UniformBuffer): TypeStruct 13
15: TypePointer Uniform 14(u_UniformBuffer)
16: 15(ptr) Variable Uniform
17: TypePointer Uniform 13
20: TypePointer Input 7(fvec4)
21(i_Position): 20(ptr) Variable Input
24: TypePointer Output 7(fvec4)
26: TypeVector 6(float) 2
27: TypePointer Output 26(fvec2)
28(v_Texcoord): 27(ptr) Variable Output
29: TypePointer Input 26(fvec2)
30(i_Texcoord): 29(ptr) Variable Input
4(main): 2 Function None 3
5: Label
18: 17(ptr) AccessChain 16 12
19: 13 Load 18
22: 7(fvec4) Load 21(i_Position)
23: 7(fvec4) MatrixTimesVector 19 22
25: 24(ptr) AccessChain 10 12
Store 25 23
31: 26(fvec2) Load 30(i_Texcoord)
Store 28(v_Texcoord) 31
Return
FunctionEnd