mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 03:55:26 +00:00
Changed folder structure and refactored CMakeLists.txt file.
This commit is contained in:
BIN
Project/Tutorials/05/Data/frag.spv
Normal file
BIN
Project/Tutorials/05/Data/frag.spv
Normal file
Binary file not shown.
36
Project/Tutorials/05/Data/frag.spv.txt
Normal file
36
Project/Tutorials/05/Data/frag.spv.txt
Normal file
@@ -0,0 +1,36 @@
|
||||
Tutorial05/Data05/shader.frag
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 13
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 9 11
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "o_Color"
|
||||
Name 11 "v_Color"
|
||||
Decorate 9(o_Color) Location 0
|
||||
Decorate 11(v_Color) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Output 7(fvec4)
|
||||
9(o_Color): 8(ptr) Variable Output
|
||||
10: TypePointer Input 7(fvec4)
|
||||
11(v_Color): 10(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
12: 7(fvec4) Load 11(v_Color)
|
||||
Store 9(o_Color) 12
|
||||
Return
|
||||
FunctionEnd
|
||||
19
Project/Tutorials/05/Data/shader.frag
Normal file
19
Project/Tutorials/05/Data/shader.frag
Normal file
@@ -0,0 +1,19 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec4 v_Color;
|
||||
|
||||
layout(location = 0) out vec4 o_Color;
|
||||
|
||||
void main() {
|
||||
o_Color = v_Color;
|
||||
}
|
||||
26
Project/Tutorials/05/Data/shader.vert
Normal file
26
Project/Tutorials/05/Data/shader.vert
Normal file
@@ -0,0 +1,26 @@
|
||||
// Copyright 2016 Intel Corporation All Rights Reserved
|
||||
//
|
||||
// Intel makes no representations about the suitability of this software for any purpose.
|
||||
// THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES,
|
||||
// EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES,
|
||||
// FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY
|
||||
// RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// Intel does not assume any responsibility for any errors which may appear in this software
|
||||
// nor any responsibility to update it.
|
||||
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec4 i_Position;
|
||||
layout(location = 1) in vec4 i_Color;
|
||||
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec4 v_Color;
|
||||
|
||||
void main() {
|
||||
gl_Position = i_Position;
|
||||
v_Color = i_Color;
|
||||
}
|
||||
BIN
Project/Tutorials/05/Data/vert.spv
Normal file
BIN
Project/Tutorials/05/Data/vert.spv
Normal file
Binary file not shown.
51
Project/Tutorials/05/Data/vert.spv.txt
Normal file
51
Project/Tutorials/05/Data/vert.spv.txt
Normal file
@@ -0,0 +1,51 @@
|
||||
Tutorial05/Data05/shader.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 21
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 10 14 18 19
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 8 "gl_PerVertex"
|
||||
MemberName 8(gl_PerVertex) 0 "gl_Position"
|
||||
Name 10 ""
|
||||
Name 14 "i_Position"
|
||||
Name 18 "v_Color"
|
||||
Name 19 "i_Color"
|
||||
MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
|
||||
Decorate 8(gl_PerVertex) Block
|
||||
Decorate 14(i_Position) Location 0
|
||||
Decorate 18(v_Color) Location 0
|
||||
Decorate 19(i_Color) Location 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(gl_PerVertex): TypeStruct 7(fvec4)
|
||||
9: TypePointer Output 8(gl_PerVertex)
|
||||
10: 9(ptr) Variable Output
|
||||
11: TypeInt 32 1
|
||||
12: 11(int) Constant 0
|
||||
13: TypePointer Input 7(fvec4)
|
||||
14(i_Position): 13(ptr) Variable Input
|
||||
16: TypePointer Output 7(fvec4)
|
||||
18(v_Color): 16(ptr) Variable Output
|
||||
19(i_Color): 13(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
15: 7(fvec4) Load 14(i_Position)
|
||||
17: 16(ptr) AccessChain 10 12
|
||||
Store 17 15
|
||||
20: 7(fvec4) Load 19(i_Color)
|
||||
Store 18(v_Color) 20
|
||||
Return
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user