mirror of
https://github.com/opus-tango/IntroductionToVulkan.git
synced 2026-03-20 12:05:20 +00:00
Changed folder structure and refactored CMakeLists.txt file.
This commit is contained in:
784
Project/Tutorials/04/Tutorial04.cpp
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784
Project/Tutorials/04/Tutorial04.cpp
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////////////////////////////////////////////////////////////////////////////////
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// Copyright 2017 Intel Corporation
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not
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// use this file except in compliance with the License. You may obtain a copy
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// of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations
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// under the License.
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////////////////////////////////////////////////////////////////////////////////
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#include <cstddef>
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#include "Tutorial04.h"
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#include "VulkanFunctions.h"
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namespace ApiWithoutSecrets {
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Tutorial04::Tutorial04() :
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Vulkan() {
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}
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bool Tutorial04::CreateRenderPass() {
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VkAttachmentDescription attachment_descriptions[] = {
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{
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0, // VkAttachmentDescriptionFlags flags
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GetSwapChain().Format, // VkFormat format
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VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
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VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp
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VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp
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VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp
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VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp
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VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
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VK_IMAGE_LAYOUT_PRESENT_SRC_KHR // VkImageLayout finalLayout
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}
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};
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VkAttachmentReference color_attachment_references[] = {
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{
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0, // uint32_t attachment
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout
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}
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};
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VkSubpassDescription subpass_descriptions[] = {
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{
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0, // VkSubpassDescriptionFlags flags
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VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint
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0, // uint32_t inputAttachmentCount
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nullptr, // const VkAttachmentReference *pInputAttachments
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1, // uint32_t colorAttachmentCount
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color_attachment_references, // const VkAttachmentReference *pColorAttachments
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nullptr, // const VkAttachmentReference *pResolveAttachments
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nullptr, // const VkAttachmentReference *pDepthStencilAttachment
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0, // uint32_t preserveAttachmentCount
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nullptr // const uint32_t* pPreserveAttachments
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}
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};
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std::vector<VkSubpassDependency> dependencies = {
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{
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VK_SUBPASS_EXTERNAL, // uint32_t srcSubpass
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0, // uint32_t dstSubpass
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VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, // VkPipelineStageFlags srcStageMask
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, // VkPipelineStageFlags dstStageMask
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VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags dstAccessMask
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VK_DEPENDENCY_BY_REGION_BIT // VkDependencyFlags dependencyFlags
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},
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{
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0, // uint32_t srcSubpass
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VK_SUBPASS_EXTERNAL, // uint32_t dstSubpass
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, // VkPipelineStageFlags srcStageMask
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VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, // VkPipelineStageFlags dstStageMask
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags srcAccessMask
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VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
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VK_DEPENDENCY_BY_REGION_BIT // VkDependencyFlags dependencyFlags
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}
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};
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VkRenderPassCreateInfo render_pass_create_info = {
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VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkRenderPassCreateFlags flags
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1, // uint32_t attachmentCount
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attachment_descriptions, // const VkAttachmentDescription *pAttachments
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1, // uint32_t subpassCount
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subpass_descriptions, // const VkSubpassDescription *pSubpasses
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static_cast<uint32_t>(dependencies.size()), // uint32_t dependencyCount
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&dependencies[0] // const VkSubpassDependency *pDependencies
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};
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if( vkCreateRenderPass( GetDevice(), &render_pass_create_info, nullptr, &Vulkan.RenderPass ) != VK_SUCCESS ) {
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std::cout << "Could not create render pass!" << std::endl;
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return false;
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}
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return true;
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}
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Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> Tutorial04::CreateShaderModule( const char* filename ) {
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const std::vector<char> code = Tools::GetBinaryFileContents( filename );
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if( code.size() == 0 ) {
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return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
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}
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VkShaderModuleCreateInfo shader_module_create_info = {
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VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkShaderModuleCreateFlags flags
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code.size(), // size_t codeSize
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reinterpret_cast<const uint32_t*>(&code[0]) // const uint32_t *pCode
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};
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VkShaderModule shader_module;
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if( vkCreateShaderModule( GetDevice(), &shader_module_create_info, nullptr, &shader_module ) != VK_SUCCESS ) {
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std::cout << "Could not create shader module from a \"" << filename << "\" file!" << std::endl;
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return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>();
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}
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return Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule>( shader_module, vkDestroyShaderModule, GetDevice() );
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}
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Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> Tutorial04::CreatePipelineLayout() {
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VkPipelineLayoutCreateInfo layout_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineLayoutCreateFlags flags
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0, // uint32_t setLayoutCount
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nullptr, // const VkDescriptorSetLayout *pSetLayouts
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0, // uint32_t pushConstantRangeCount
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nullptr // const VkPushConstantRange *pPushConstantRanges
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};
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VkPipelineLayout pipeline_layout;
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if( vkCreatePipelineLayout( GetDevice(), &layout_create_info, nullptr, &pipeline_layout ) != VK_SUCCESS ) {
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std::cout << "Could not create pipeline layout!" << std::endl;
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return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>();
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}
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return Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout>( pipeline_layout, vkDestroyPipelineLayout, GetDevice() );
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}
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bool Tutorial04::CreatePipeline() {
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Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> vertex_shader_module = CreateShaderModule( "Data/Tutorials/04/vert.spv" );
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Tools::AutoDeleter<VkShaderModule, PFN_vkDestroyShaderModule> fragment_shader_module = CreateShaderModule( "Data/Tutorials/04/frag.spv" );
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if( !vertex_shader_module || !fragment_shader_module ) {
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return false;
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}
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std::vector<VkPipelineShaderStageCreateInfo> shader_stage_create_infos = {
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// Vertex shader
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{
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VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineShaderStageCreateFlags flags
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VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage
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vertex_shader_module.Get(), // VkShaderModule module
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"main", // const char *pName
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nullptr // const VkSpecializationInfo *pSpecializationInfo
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},
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// Fragment shader
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{
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VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineShaderStageCreateFlags flags
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VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage
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fragment_shader_module.Get(), // VkShaderModule module
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"main", // const char *pName
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nullptr // const VkSpecializationInfo *pSpecializationInfo
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}
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};
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std::vector<VkVertexInputBindingDescription> vertex_binding_descriptions = {
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{
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0, // uint32_t binding
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sizeof(VertexData), // uint32_t stride
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VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputRate inputRate
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}
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};
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std::vector<VkVertexInputAttributeDescription> vertex_attribute_descriptions = {
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{
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0, // uint32_t location
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vertex_binding_descriptions[0].binding, // uint32_t binding
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VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format
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offsetof(struct VertexData, x) // uint32_t offset
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},
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{
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1, // uint32_t location
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vertex_binding_descriptions[0].binding, // uint32_t binding
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VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format
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offsetof(struct VertexData, r) // uint32_t offset
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}
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};
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VkPipelineVertexInputStateCreateInfo vertex_input_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineVertexInputStateCreateFlags flags
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static_cast<uint32_t>(vertex_binding_descriptions.size()), // uint32_t vertexBindingDescriptionCount
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&vertex_binding_descriptions[0], // const VkVertexInputBindingDescription *pVertexBindingDescriptions
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static_cast<uint32_t>(vertex_attribute_descriptions.size()), // uint32_t vertexAttributeDescriptionCount
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&vertex_attribute_descriptions[0] // const VkVertexInputAttributeDescription *pVertexAttributeDescriptions
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};
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VkPipelineInputAssemblyStateCreateInfo input_assembly_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineInputAssemblyStateCreateFlags flags
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VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, // VkPrimitiveTopology topology
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VK_FALSE // VkBool32 primitiveRestartEnable
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};
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VkPipelineViewportStateCreateInfo viewport_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineViewportStateCreateFlags flags
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1, // uint32_t viewportCount
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nullptr, // const VkViewport *pViewports
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1, // uint32_t scissorCount
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nullptr // const VkRect2D *pScissors
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};
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VkPipelineRasterizationStateCreateInfo rasterization_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType
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nullptr, // const void *pNext
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0, // VkPipelineRasterizationStateCreateFlags flags
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VK_FALSE, // VkBool32 depthClampEnable
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VK_FALSE, // VkBool32 rasterizerDiscardEnable
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VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode
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VK_CULL_MODE_BACK_BIT, // VkCullModeFlags cullMode
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VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace
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VK_FALSE, // VkBool32 depthBiasEnable
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0.0f, // float depthBiasConstantFactor
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0.0f, // float depthBiasClamp
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0.0f, // float depthBiasSlopeFactor
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1.0f // float lineWidth
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};
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VkPipelineMultisampleStateCreateInfo multisample_state_create_info = {
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VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType
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||||
nullptr, // const void *pNext
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||||
0, // VkPipelineMultisampleStateCreateFlags flags
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||||
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples
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||||
VK_FALSE, // VkBool32 sampleShadingEnable
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||||
1.0f, // float minSampleShading
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nullptr, // const VkSampleMask *pSampleMask
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VK_FALSE, // VkBool32 alphaToCoverageEnable
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VK_FALSE // VkBool32 alphaToOneEnable
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||||
};
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VkPipelineColorBlendAttachmentState color_blend_attachment_state = {
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||||
VK_FALSE, // VkBool32 blendEnable
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VK_BLEND_FACTOR_ONE, // VkBlendFactor srcColorBlendFactor
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VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstColorBlendFactor
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||||
VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp
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VK_BLEND_FACTOR_ONE, // VkBlendFactor srcAlphaBlendFactor
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VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstAlphaBlendFactor
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VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp
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||||
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // VkColorComponentFlags colorWriteMask
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||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT
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||||
};
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VkPipelineColorBlendStateCreateInfo color_blend_state_create_info = {
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||||
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType
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||||
nullptr, // const void *pNext
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||||
0, // VkPipelineColorBlendStateCreateFlags flags
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||||
VK_FALSE, // VkBool32 logicOpEnable
|
||||
VK_LOGIC_OP_COPY, // VkLogicOp logicOp
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||||
1, // uint32_t attachmentCount
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||||
&color_blend_attachment_state, // const VkPipelineColorBlendAttachmentState *pAttachments
|
||||
{ 0.0f, 0.0f, 0.0f, 0.0f } // float blendConstants[4]
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||||
};
|
||||
|
||||
std::vector<VkDynamicState> dynamic_states = {
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
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VK_DYNAMIC_STATE_SCISSOR,
|
||||
};
|
||||
|
||||
VkPipelineDynamicStateCreateInfo dynamic_state_create_info = {
|
||||
VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // VkStructureType sType
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||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineDynamicStateCreateFlags flags
|
||||
static_cast<uint32_t>(dynamic_states.size()), // uint32_t dynamicStateCount
|
||||
&dynamic_states[0] // const VkDynamicState *pDynamicStates
|
||||
};
|
||||
|
||||
Tools::AutoDeleter<VkPipelineLayout, PFN_vkDestroyPipelineLayout> pipeline_layout = CreatePipelineLayout();
|
||||
if( !pipeline_layout ) {
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||||
return false;
|
||||
}
|
||||
|
||||
VkGraphicsPipelineCreateInfo pipeline_create_info = {
|
||||
VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkPipelineCreateFlags flags
|
||||
static_cast<uint32_t>(shader_stage_create_infos.size()), // uint32_t stageCount
|
||||
&shader_stage_create_infos[0], // const VkPipelineShaderStageCreateInfo *pStages
|
||||
&vertex_input_state_create_info, // const VkPipelineVertexInputStateCreateInfo *pVertexInputState;
|
||||
&input_assembly_state_create_info, // const VkPipelineInputAssemblyStateCreateInfo *pInputAssemblyState
|
||||
nullptr, // const VkPipelineTessellationStateCreateInfo *pTessellationState
|
||||
&viewport_state_create_info, // const VkPipelineViewportStateCreateInfo *pViewportState
|
||||
&rasterization_state_create_info, // const VkPipelineRasterizationStateCreateInfo *pRasterizationState
|
||||
&multisample_state_create_info, // const VkPipelineMultisampleStateCreateInfo *pMultisampleState
|
||||
nullptr, // const VkPipelineDepthStencilStateCreateInfo *pDepthStencilState
|
||||
&color_blend_state_create_info, // const VkPipelineColorBlendStateCreateInfo *pColorBlendState
|
||||
&dynamic_state_create_info, // const VkPipelineDynamicStateCreateInfo *pDynamicState
|
||||
pipeline_layout.Get(), // VkPipelineLayout layout
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
0, // uint32_t subpass
|
||||
VK_NULL_HANDLE, // VkPipeline basePipelineHandle
|
||||
-1 // int32_t basePipelineIndex
|
||||
};
|
||||
|
||||
if( vkCreateGraphicsPipelines( GetDevice(), VK_NULL_HANDLE, 1, &pipeline_create_info, nullptr, &Vulkan.GraphicsPipeline ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create graphics pipeline!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateVertexBuffer() {
|
||||
VertexData vertex_data[] = {
|
||||
{
|
||||
-0.7f, -0.7f, 0.0f, 1.0f,
|
||||
1.0f, 0.0f, 0.0f, 0.0f
|
||||
},
|
||||
{
|
||||
-0.7f, 0.7f, 0.0f, 1.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f
|
||||
},
|
||||
{
|
||||
0.7f, -0.7f, 0.0f, 1.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f
|
||||
},
|
||||
{
|
||||
0.7f, 0.7f, 0.0f, 1.0f,
|
||||
0.3f, 0.3f, 0.3f, 0.0f
|
||||
}
|
||||
};
|
||||
|
||||
Vulkan.VertexBuffer.Size = sizeof(vertex_data);
|
||||
|
||||
VkBufferCreateInfo buffer_create_info = {
|
||||
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkBufferCreateFlags flags
|
||||
Vulkan.VertexBuffer.Size, // VkDeviceSize size
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage
|
||||
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode
|
||||
0, // uint32_t queueFamilyIndexCount
|
||||
nullptr // const uint32_t *pQueueFamilyIndices
|
||||
};
|
||||
|
||||
if( vkCreateBuffer( GetDevice(), &buffer_create_info, nullptr, &Vulkan.VertexBuffer.Handle ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a vertex buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !AllocateBufferMemory( Vulkan.VertexBuffer.Handle, &Vulkan.VertexBuffer.Memory ) ) {
|
||||
std::cout << "Could not allocate memory for a vertex buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( vkBindBufferMemory( GetDevice(), Vulkan.VertexBuffer.Handle, Vulkan.VertexBuffer.Memory, 0 ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not bind memory for a vertex buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
void *vertex_buffer_memory_pointer;
|
||||
if( vkMapMemory( GetDevice(), Vulkan.VertexBuffer.Memory, 0, Vulkan.VertexBuffer.Size, 0, &vertex_buffer_memory_pointer ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not map memory and upload data to a vertex buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy( vertex_buffer_memory_pointer, vertex_data, Vulkan.VertexBuffer.Size );
|
||||
|
||||
VkMappedMemoryRange flush_range = {
|
||||
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
Vulkan.VertexBuffer.Memory, // VkDeviceMemory memory
|
||||
0, // VkDeviceSize offset
|
||||
VK_WHOLE_SIZE // VkDeviceSize size
|
||||
};
|
||||
vkFlushMappedMemoryRanges( GetDevice(), 1, &flush_range );
|
||||
|
||||
vkUnmapMemory( GetDevice(), Vulkan.VertexBuffer.Memory );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::AllocateBufferMemory( VkBuffer buffer, VkDeviceMemory *memory ) {
|
||||
VkMemoryRequirements buffer_memory_requirements;
|
||||
vkGetBufferMemoryRequirements( GetDevice(), buffer, &buffer_memory_requirements );
|
||||
|
||||
VkPhysicalDeviceMemoryProperties memory_properties;
|
||||
vkGetPhysicalDeviceMemoryProperties( GetPhysicalDevice(), &memory_properties );
|
||||
|
||||
for( uint32_t i = 0; i < memory_properties.memoryTypeCount; ++i ) {
|
||||
if( (buffer_memory_requirements.memoryTypeBits & (1 << i)) &&
|
||||
(memory_properties.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) ) {
|
||||
|
||||
VkMemoryAllocateInfo memory_allocate_info = {
|
||||
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
buffer_memory_requirements.size, // VkDeviceSize allocationSize
|
||||
i // uint32_t memoryTypeIndex
|
||||
};
|
||||
|
||||
if( vkAllocateMemory( GetDevice(), &memory_allocate_info, nullptr, memory ) == VK_SUCCESS ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateRenderingResources() {
|
||||
if( !CreateCommandBuffers() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateSemaphores() ) {
|
||||
return false;
|
||||
}
|
||||
if( !CreateFences() ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateCommandBuffers() {
|
||||
if( !CreateCommandPool( GetGraphicsQueue().FamilyIndex, &Vulkan.CommandPool ) ) {
|
||||
std::cout << "Could not create command pool!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( !AllocateCommandBuffers( Vulkan.CommandPool, 1, &Vulkan.RenderingResources[i].CommandBuffer ) ) {
|
||||
std::cout << "Could not allocate command buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateCommandPool( uint32_t queue_family_index, VkCommandPool *pool ) {
|
||||
VkCommandPoolCreateInfo cmd_pool_create_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT | // VkCommandPoolCreateFlags flags
|
||||
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT,
|
||||
queue_family_index // uint32_t queueFamilyIndex
|
||||
};
|
||||
|
||||
if( vkCreateCommandPool( GetDevice(), &cmd_pool_create_info, nullptr, pool ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::AllocateCommandBuffers( VkCommandPool pool, uint32_t count, VkCommandBuffer *command_buffers ) {
|
||||
VkCommandBufferAllocateInfo command_buffer_allocate_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
pool, // VkCommandPool commandPool
|
||||
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level
|
||||
count // uint32_t bufferCount
|
||||
};
|
||||
|
||||
if( vkAllocateCommandBuffers( GetDevice(), &command_buffer_allocate_info, command_buffers ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateSemaphores() {
|
||||
VkSemaphoreCreateInfo semaphore_create_info = {
|
||||
VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void* pNext
|
||||
0 // VkSemaphoreCreateFlags flags
|
||||
};
|
||||
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( (vkCreateSemaphore( GetDevice(), &semaphore_create_info, nullptr, &Vulkan.RenderingResources[i].ImageAvailableSemaphore ) != VK_SUCCESS) ||
|
||||
(vkCreateSemaphore( GetDevice(), &semaphore_create_info, nullptr, &Vulkan.RenderingResources[i].FinishedRenderingSemaphore ) != VK_SUCCESS) ) {
|
||||
std::cout << "Could not create semaphores!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateFences() {
|
||||
VkFenceCreateInfo fence_create_info = {
|
||||
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_FENCE_CREATE_SIGNALED_BIT // VkFenceCreateFlags flags
|
||||
};
|
||||
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( vkCreateFence( GetDevice(), &fence_create_info, nullptr, &Vulkan.RenderingResources[i].Fence ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a fence!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::PrepareFrame( VkCommandBuffer command_buffer, const ImageParameters &image_parameters, VkFramebuffer &framebuffer ) {
|
||||
if( !CreateFramebuffer( framebuffer, image_parameters.View ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkCommandBufferBeginInfo command_buffer_begin_info = {
|
||||
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags
|
||||
nullptr // const VkCommandBufferInheritanceInfo *pInheritanceInfo
|
||||
};
|
||||
|
||||
vkBeginCommandBuffer( command_buffer, &command_buffer_begin_info );
|
||||
|
||||
VkImageSubresourceRange image_subresource_range = {
|
||||
VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
|
||||
0, // uint32_t baseMipLevel
|
||||
1, // uint32_t levelCount
|
||||
0, // uint32_t baseArrayLayer
|
||||
1 // uint32_t layerCount
|
||||
};
|
||||
|
||||
if( GetPresentQueue().Handle != GetGraphicsQueue().Handle ) {
|
||||
VkImageMemoryBarrier barrier_from_present_to_draw = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
||||
GetPresentQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
||||
GetGraphicsQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
||||
image_parameters.Handle, // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_present_to_draw );
|
||||
}
|
||||
|
||||
VkClearValue clear_value = {
|
||||
{ 1.0f, 0.8f, 0.4f, 0.0f }, // VkClearColorValue color
|
||||
};
|
||||
|
||||
VkRenderPassBeginInfo render_pass_begin_info = {
|
||||
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
framebuffer, // VkFramebuffer framebuffer
|
||||
{ // VkRect2D renderArea
|
||||
{ // VkOffset2D offset
|
||||
0, // int32_t x
|
||||
0 // int32_t y
|
||||
},
|
||||
GetSwapChain().Extent, // VkExtent2D extent;
|
||||
},
|
||||
1, // uint32_t clearValueCount
|
||||
&clear_value // const VkClearValue *pClearValues
|
||||
};
|
||||
|
||||
vkCmdBeginRenderPass( command_buffer, &render_pass_begin_info, VK_SUBPASS_CONTENTS_INLINE );
|
||||
|
||||
vkCmdBindPipeline( command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, Vulkan.GraphicsPipeline );
|
||||
|
||||
VkViewport viewport = {
|
||||
0.0f, // float x
|
||||
0.0f, // float y
|
||||
static_cast<float>(GetSwapChain().Extent.width), // float width
|
||||
static_cast<float>(GetSwapChain().Extent.height), // float height
|
||||
0.0f, // float minDepth
|
||||
1.0f // float maxDepth
|
||||
};
|
||||
|
||||
VkRect2D scissor = {
|
||||
{ // VkOffset2D offset
|
||||
0, // int32_t x
|
||||
0 // int32_t y
|
||||
},
|
||||
{ // VkExtent2D extent
|
||||
GetSwapChain().Extent.width, // uint32_t width
|
||||
GetSwapChain().Extent.height // uint32_t height
|
||||
}
|
||||
};
|
||||
|
||||
vkCmdSetViewport( command_buffer, 0, 1, &viewport );
|
||||
vkCmdSetScissor( command_buffer, 0, 1, &scissor );
|
||||
|
||||
VkDeviceSize offset = 0;
|
||||
vkCmdBindVertexBuffers( command_buffer, 0, 1, &Vulkan.VertexBuffer.Handle, &offset );
|
||||
|
||||
vkCmdDraw( command_buffer, 4, 1, 0, 0 );
|
||||
|
||||
vkCmdEndRenderPass( command_buffer );
|
||||
|
||||
if( GetGraphicsQueue().Handle != GetPresentQueue().Handle ) {
|
||||
VkImageMemoryBarrier barrier_from_draw_to_present = {
|
||||
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags srcAccessMask
|
||||
VK_ACCESS_MEMORY_READ_BIT, // VkAccessFlags dstAccessMask
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout oldLayout
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // VkImageLayout newLayout
|
||||
GetGraphicsQueue().FamilyIndex, // uint32_t srcQueueFamilyIndex
|
||||
GetPresentQueue().FamilyIndex, // uint32_t dstQueueFamilyIndex
|
||||
image_parameters.Handle, // VkImage image
|
||||
image_subresource_range // VkImageSubresourceRange subresourceRange
|
||||
};
|
||||
vkCmdPipelineBarrier( command_buffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier_from_draw_to_present );
|
||||
}
|
||||
|
||||
if( vkEndCommandBuffer( command_buffer ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not record command buffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::CreateFramebuffer( VkFramebuffer &framebuffer, VkImageView image_view ) {
|
||||
if( framebuffer != VK_NULL_HANDLE ) {
|
||||
vkDestroyFramebuffer( GetDevice(), framebuffer, nullptr );
|
||||
framebuffer = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VkFramebufferCreateInfo framebuffer_create_info = {
|
||||
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
0, // VkFramebufferCreateFlags flags
|
||||
Vulkan.RenderPass, // VkRenderPass renderPass
|
||||
1, // uint32_t attachmentCount
|
||||
&image_view, // const VkImageView *pAttachments
|
||||
GetSwapChain().Extent.width, // uint32_t width
|
||||
GetSwapChain().Extent.height, // uint32_t height
|
||||
1 // uint32_t layers
|
||||
};
|
||||
|
||||
if( vkCreateFramebuffer( GetDevice(), &framebuffer_create_info, nullptr, &framebuffer ) != VK_SUCCESS ) {
|
||||
std::cout << "Could not create a framebuffer!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::ChildOnWindowSizeChanged() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tutorial04::Draw() {
|
||||
static size_t resource_index = 0;
|
||||
RenderingResourcesData ¤t_rendering_resource = Vulkan.RenderingResources[resource_index];
|
||||
VkSwapchainKHR swap_chain = GetSwapChain().Handle;
|
||||
uint32_t image_index;
|
||||
|
||||
resource_index = (resource_index + 1) % VulkanTutorial04Parameters::ResourcesCount;
|
||||
|
||||
if( vkWaitForFences( GetDevice(), 1, ¤t_rendering_resource.Fence, VK_FALSE, 1000000000 ) != VK_SUCCESS ) {
|
||||
std::cout << "Waiting for fence takes too long!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
vkResetFences( GetDevice(), 1, ¤t_rendering_resource.Fence );
|
||||
|
||||
VkResult result = vkAcquireNextImageKHR( GetDevice(), swap_chain, UINT64_MAX, current_rendering_resource.ImageAvailableSemaphore, VK_NULL_HANDLE, &image_index );
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during swap chain image acquisition!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !PrepareFrame( current_rendering_resource.CommandBuffer, GetSwapChain().Images[image_index], current_rendering_resource.Framebuffer ) ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPipelineStageFlags wait_dst_stage_mask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo submit_info = {
|
||||
VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
¤t_rendering_resource.ImageAvailableSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
&wait_dst_stage_mask, // const VkPipelineStageFlags *pWaitDstStageMask;
|
||||
1, // uint32_t commandBufferCount
|
||||
¤t_rendering_resource.CommandBuffer, // const VkCommandBuffer *pCommandBuffers
|
||||
1, // uint32_t signalSemaphoreCount
|
||||
¤t_rendering_resource.FinishedRenderingSemaphore // const VkSemaphore *pSignalSemaphores
|
||||
};
|
||||
|
||||
if( vkQueueSubmit( GetGraphicsQueue().Handle, 1, &submit_info, current_rendering_resource.Fence ) != VK_SUCCESS ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPresentInfoKHR present_info = {
|
||||
VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // VkStructureType sType
|
||||
nullptr, // const void *pNext
|
||||
1, // uint32_t waitSemaphoreCount
|
||||
¤t_rendering_resource.FinishedRenderingSemaphore, // const VkSemaphore *pWaitSemaphores
|
||||
1, // uint32_t swapchainCount
|
||||
&swap_chain, // const VkSwapchainKHR *pSwapchains
|
||||
&image_index, // const uint32_t *pImageIndices
|
||||
nullptr // VkResult *pResults
|
||||
};
|
||||
result = vkQueuePresentKHR( GetPresentQueue().Handle, &present_info );
|
||||
|
||||
switch( result ) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_OUT_OF_DATE_KHR:
|
||||
case VK_SUBOPTIMAL_KHR:
|
||||
return OnWindowSizeChanged();
|
||||
default:
|
||||
std::cout << "Problem occurred during image presentation!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Tutorial04::ChildClear() {
|
||||
}
|
||||
|
||||
Tutorial04::~Tutorial04() {
|
||||
if( GetDevice() != VK_NULL_HANDLE ) {
|
||||
vkDeviceWaitIdle( GetDevice() );
|
||||
|
||||
for( size_t i = 0; i < Vulkan.RenderingResources.size(); ++i ) {
|
||||
if( Vulkan.RenderingResources[i].Framebuffer != VK_NULL_HANDLE ) {
|
||||
vkDestroyFramebuffer( GetDevice(), Vulkan.RenderingResources[i].Framebuffer, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].CommandBuffer != VK_NULL_HANDLE ) {
|
||||
vkFreeCommandBuffers( GetDevice(), Vulkan.CommandPool, 1, &Vulkan.RenderingResources[i].CommandBuffer );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].ImageAvailableSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( GetDevice(), Vulkan.RenderingResources[i].ImageAvailableSemaphore, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].FinishedRenderingSemaphore != VK_NULL_HANDLE ) {
|
||||
vkDestroySemaphore( GetDevice(), Vulkan.RenderingResources[i].FinishedRenderingSemaphore, nullptr );
|
||||
}
|
||||
if( Vulkan.RenderingResources[i].Fence != VK_NULL_HANDLE ) {
|
||||
vkDestroyFence( GetDevice(), Vulkan.RenderingResources[i].Fence, nullptr );
|
||||
}
|
||||
}
|
||||
|
||||
if( Vulkan.CommandPool != VK_NULL_HANDLE ) {
|
||||
vkDestroyCommandPool( GetDevice(), Vulkan.CommandPool, nullptr );
|
||||
Vulkan.CommandPool = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.VertexBuffer.Handle != VK_NULL_HANDLE ) {
|
||||
vkDestroyBuffer( GetDevice(), Vulkan.VertexBuffer.Handle, nullptr );
|
||||
Vulkan.VertexBuffer.Handle = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.VertexBuffer.Memory != VK_NULL_HANDLE ) {
|
||||
vkFreeMemory( GetDevice(), Vulkan.VertexBuffer.Memory, nullptr );
|
||||
Vulkan.VertexBuffer.Memory = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.GraphicsPipeline != VK_NULL_HANDLE ) {
|
||||
vkDestroyPipeline( GetDevice(), Vulkan.GraphicsPipeline, nullptr );
|
||||
Vulkan.GraphicsPipeline = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
if( Vulkan.RenderPass != VK_NULL_HANDLE ) {
|
||||
vkDestroyRenderPass( GetDevice(), Vulkan.RenderPass, nullptr );
|
||||
Vulkan.RenderPass = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace ApiWithoutSecrets
|
||||
Reference in New Issue
Block a user