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Update README.md
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@@ -11,7 +11,7 @@ The number system is such that horizontal ticks on top represent multiples of fo
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I had grander plans for this program, but once I got into the details of how to construct event handlers for the mouse, and discovered that singletons are not allowed in Processing, I decided to postpone this project indefinitely. I am currently learning Vulkan and C++, and I hope to do more UI stuff using that at some point in the future, so I will probably remake this project someday, but until then this is all there is.
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I had grander plans for this program, but once I got into the details of how to construct event handlers for the mouse, and discovered that singletons are not allowed in Processing, I decided to postpone this project indefinitely. I am currently learning Vulkan and C++, and I hope to do more UI stuff using that at some point in the future, so I will probably remake this project someday, but until then this is all there is.
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## How to use
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## How to run
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If you have Processing installed all you need to do is download the source code and open B12NumbersV3.pde in the Processing IDE
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If you have Processing installed all you need to do is download the source code and open B12NumbersV3.pde in the Processing IDE
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Alternatively, if you are on windows you can download the release version from the [releases](https://github.com/GShadow5/B12NumbersBeta1/releases) page, unzip it, and run the .exe file.
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Alternatively, if you are on windows you can download the release version from the [releases](https://github.com/GShadow5/B12NumbersBeta1/releases) page, unzip it, and run the .exe file.
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