mirror of
https://github.com/opus-tango/B12NumbersV3.git
synced 2026-03-20 03:55:20 +00:00
0.2.1.2 - Timer now complete
This commit is contained in:
@@ -55,7 +55,8 @@ void draw(){
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//mode.display();
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//mode.display();
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//clock.display();
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//clock.display();
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st.display();
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//st.display();
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timer.display();
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//point(-15,0);
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//point(-15,0);
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}
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}
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@@ -70,10 +71,6 @@ void mouseReleased(){mh.cascade('r', mh.sMouseX(), mh.sMouseY(), mouseButton);}
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void mouseWheel(MouseEvent event){mh.cascade('w', mh.sMouseX(), mh.sMouseY(), event.getCount());}
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void mouseWheel(MouseEvent event){mh.cascade('w', mh.sMouseX(), mh.sMouseY(), event.getCount());}
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void mouseDragged(){mh.cascade('d', mh.sMouseX(), mh.sMouseY(), mouseButton);}
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void mouseDragged(){mh.cascade('d', mh.sMouseX(), mh.sMouseY(), mouseButton);}
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void call(String _call){
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method(_call);
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}
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void changeMode(){
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void changeMode(){
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if(calc == null){
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if(calc == null){
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//clock = null;
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//clock = null;
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@@ -92,10 +89,6 @@ void reset(){
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calc.ex.clear();
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calc.ex.clear();
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}
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}
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void test(){
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background(255,0,0);
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}
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void crossMark(){
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void crossMark(){
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line(offset.x,0,offset.x,height);
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line(offset.x,0,offset.x,height);
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line(0,offset.y,width,offset.y);
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line(0,offset.y,width,offset.y);
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@@ -6,14 +6,18 @@ class Timer{
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boolean setTime;
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boolean setTime;
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int cursorPos;
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int cursorPos;
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STime48 time;
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STime48 time;
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Time48 target;
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TimeDisplay td;
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TimeDisplay td;
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boolean running;
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Timer(MouseHandler _mh){
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Timer(MouseHandler _mh){
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pos = new PVector(0,0);
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pos = new PVector(0,0);
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mh = _mh;
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mh = _mh;
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time = new STime48().setTime(new Time48(0));;
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time = new STime48().setTime(new Time48(0));;
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td = new TimeDisplay(time);
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target = new Time48(0);
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setTime = false;
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td = new TimeDisplay(new Time48(0));
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setTime = true;
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running = false;
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cursorPos = 0;
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cursorPos = 0;
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initialize();
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initialize();
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}
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}
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@@ -37,7 +41,7 @@ class Timer{
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buttons = (Button[])append(buttons, new B12Button(mh ,new B12Digit(i)).setPos(bPos).setDim(new PVector(20,20)).setFunction(new MethodRelay(this, "addChar", B12Digit.class)).setColor(220,150));
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buttons = (Button[])append(buttons, new B12Button(mh ,new B12Digit(i)).setPos(bPos).setDim(new PVector(20,20)).setFunction(new MethodRelay(this, "addChar", B12Digit.class)).setColor(220,150));
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}
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}
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// Create other buttons
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// Create other buttons
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buttons = (Button[])append(buttons, new Button(mh).setText("Set").setPos(new PVector(pos.x - 43,pos.y + 22*3 + 2)).setDim(new PVector(27,20)).setFunction(new MethodRelay(this, "lockTime")).setColor(220,150));
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buttons = (Button[])append(buttons, new Button(mh).setText("Start").setPos(new PVector(pos.x - 43,pos.y + 22*3 + 2)).setDim(new PVector(27,20)).setFunction(new MethodRelay(this, "lockTime")).setColor(220,150));
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buttons = (Button[])append(buttons, new Button(mh).setText("Clear").setPos(new PVector(pos.x + 29 - 43,pos.y + 22*3 + 2)).setDim(new PVector(28,20)).setFunction(new MethodRelay(this, "clearTime")).setColor(220,150));
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buttons = (Button[])append(buttons, new Button(mh).setText("Clear").setPos(new PVector(pos.x + 29 - 43,pos.y + 22*3 + 2)).setDim(new PVector(28,20)).setFunction(new MethodRelay(this, "clearTime")).setColor(220,150));
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buttons = (Button[])append(buttons, new Button(mh).setText("Cancel").setPos(new PVector(pos.x + 59 - 43,pos.y + 22*3 + 2)).setDim(new PVector(27,20)).setFunction(new MethodRelay(this, "cancelSetTime")).setColor(220,150));
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buttons = (Button[])append(buttons, new Button(mh).setText("Cancel").setPos(new PVector(pos.x + 59 - 43,pos.y + 22*3 + 2)).setDim(new PVector(27,20)).setFunction(new MethodRelay(this, "cancelSetTime")).setColor(220,150));
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@@ -68,21 +72,25 @@ class Timer{
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}
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}
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void lockTime(){
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void lockTime(){
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time.setTime(td.getTime());
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target = new Time48(td.getTime());
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td.setTime(time);
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time.setTime(new Time48(0));
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td.setTime(new Time48().setTsec(target.tsec() - time.tsec()));
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cursorPos = 0;
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cursorPos = 0;
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setTime = false;
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setTime = false;
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running = true;
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}
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}
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void triggerSetTime(){
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void triggerSetTime(){
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clearTime();
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clearTime();
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setTime = true;
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setTime = true;
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running = false;
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}
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}
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void cancelSetTime(){
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void cancelSetTime(){
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td.setTime(time);
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//td.setTime(time);
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cursorPos = 0;
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cursorPos = 0;
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setTime = false;
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setTime = false;
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running = true;
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}
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}
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void display(){
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void display(){
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@@ -95,6 +103,18 @@ class Timer{
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}else{
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}else{
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setTimeButton.display();
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setTimeButton.display();
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}
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}
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if(running == true){
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td.setTime(new Time48().setTsec(target.tsec() - time.tsec()));
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}
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td.display();
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td.display();
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if(td.getTime().tsec() < 0){
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fill(255,0,0);
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rectMode(CORNERS);
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rect(-13*5,-20,13*5,0);
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fill(0);
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textSize(16);
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textAlign(CENTER,BOTTOM);
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text("Timer Done!",0,0);
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}
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}
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}
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}
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}
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@@ -3,7 +3,7 @@
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Beta version of a clock in base 12.
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Beta version of a clock in base 12.
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by Nayan Sawyer
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by Nayan Sawyer
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started Mar 2022
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started Mar 2022
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version 0.2.1.2 May 19 2022
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version 0.2.1.3 May 19 2022
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Characters are a variation of Kaktovik Inupiaq numerals
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Characters are a variation of Kaktovik Inupiaq numerals
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reversed and in base 12 instead of 20. I take no credit
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reversed and in base 12 instead of 20. I take no credit
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@@ -11,10 +11,16 @@
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Includes method relay code by Quark - see https://forum.processing.org/two/discussion/13093/how-to-call-function-by-string-content.html
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Includes method relay code by Quark - see https://forum.processing.org/two/discussion/13093/how-to-call-function-by-string-content.html
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for more details.
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for more details.
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// TODO finish clock applications
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// DONE finish clock applications
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// TODO assemble clock application
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// TODO combine clock and calcualtor into final app
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// TODO add throwing exceptions to all contructors
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// TODO add throwing exceptions to all contructors
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// MAYBE add additional operations like power, log, and trig functions
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// MAYBE add additional operations like power, log, and trig functions
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changelog 0.2.1.3
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- Finished timer. All clock apps are now complete. Some
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assembly required :P
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changelog 0.2.1.2
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changelog 0.2.1.2
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- Finished Stopwatch
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- Finished Stopwatch
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